Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-11-18 | delete shader objects when destroying shared context state | Brian Paul | |
2006-11-01 | Merge texmem-0-3-branch. | Keith Whitwell | |
2006-11-01 | Added a few new ctx->Const. fields for shader-related limits. | Brian Paul | |
2006-10-17 | check if ctx->Driver.GetBufferSize==NULL and no-op | Brian Paul | |
2006-10-15 | Added #if / #else / #endif around code related to framebuffer initialization | Brian Paul | |
to describe what should be changed in the drivers. | |||
2006-09-22 | resize buffers in MakeCurrent | Keith Whitwell | |
2006-08-01 | Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492. | Michal Krol | |
2006-07-20 | Some structure renaming. Prefix vertex/fragment-related structs with | Brian Paul | |
"gl_" to match other structs. | |||
2006-07-11 | free array objects properly (bug 7493) | Brian Paul | |
2006-07-11 | free GL2Objects unconditionally | Tilman Sauerbeck | |
2006-07-11 | free the ArrayObjects hash table | Tilman Sauerbeck | |
2006-07-11 | only access ss->BufferObjects if it's declared | Tilman Sauerbeck | |
2006-06-30 | In free_shared_state(), use new _mesa_HashDeleteAll() function to delete | Brian Paul | |
textures, display lists, programs, VBOs, etc. Less code and more efficient. | |||
2006-06-29 | destroy left-over VBOs on shutdown | Tilman Sauerbeck | |
2006-06-12 | Add support for GL_APPLE_vertex_array_object. Several test programs | Ian Romanick | |
and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required. | |||
2006-05-15 | Added a check_context_limits() function that checks that the ctx->Const.* | Brian Paul | |
fields are legal. May catch some driver development bugs. Called the first time a context is bound. | |||
2006-04-25 | Put color index attribute into the 6th attribute slot. | Brian Paul | |
Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values instead of specific vertex attributes. Remove the EdgeFlagv function from the GLvertexformat struct. | |||
2006-04-13 | Fix comment about MaxTextureUnits, needs to be min of coord and image units. | Brian Paul | |
See bug 5994. Also add a few assertions. Use MaxTextureUnits in get.c code. There's probably other places where we need to clean-up the usage of the MaxTexture[Coord/Image]Units constants. | |||
2006-03-29 | minor clean-up | Brian Paul | |
2006-03-20 | fix some buffer binding tests in _mesa_make_current() | Brian Paul | |
2006-03-16 | Moved _glapi_check_multithread() call into drivers, instead of in | Brian Paul | |
_mesa_make_current(). This removes an ugly #if !defined(IN_DRI_DRIVER) from core Mesa. | |||
2006-03-07 | just a comment for check_compatible() | Brian Paul | |
2006-03-07 | disable double-buffer test in check_compatible(), fixes pbuffer/visual problem | Brian Paul | |
2006-02-26 | display list clean-ups | Brian Paul | |
2006-02-24 | fix broken _mesa_copy_context() for GL_LIGHTING_BIT | Brian Paul | |
2006-01-16 | properly free ATI fragment shaders (Tilman Sauerbeck) | Brian Paul | |
2005-12-30 | properly notify driver on scissor change in MakeCurrent | Keith Whitwell | |
2005-12-12 | Split _MaintainTexEnvProgram into two flags _Maintain and _Use. This | Keith Whitwell | |
restores the ability to run the software driver with program TNL but tradtional swrast. | |||
2005-11-19 | No longer derive 'ati_fragment_shader' from 'program' class. Only the | Brian Paul | |
program->Id and program->RefCount fields were used and ATI fragment shaders didn't have too much in common with ARB/NV vertex/fragment programs anyway. | |||
2005-11-12 | Added OSMesaColorClamp(), bug 4917 | Brian Paul | |
2005-11-01 | Re-org and clean-up of vertx/fragment program limits (instructions, | Brian Paul | |
temporaries, parameters, etc). glGetProgramivARB() now returns all the right things. Updated i915 and r300 code to initialize program native limits and current program's native instruction/temporary/etc counts. | |||
2005-09-21 | Remove ACCUM_BITS. | Brian Paul | |
2005-09-14 | Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback. | Brian Paul | |
2005-09-14 | clean-up some _mesa_make_current() code | Brian Paul | |
2005-09-13 | print version with debug info | Brian Paul | |
2005-09-13 | Move the ctx->FirstTimeCurrent initialization | Brian Paul | |
2005-09-02 | Prototype implementation of new GL_EXT_timer_query extension (not finalized ↵ | Brian Paul | |
yet). Extends the query mechanism to query elapsed time while rendering. | |||
2005-08-10 | Remove _glapi_check_multithread from the interface exported by the loader to | Ian Romanick | |
the driver. The loader now takes care of this for the driver. Remove _glapi_DispatchTSD and give _glapi_Dispatch its semantic (i.e., having a NULL value means that the application is multithreaded and _glapi_get_dispatch must be called). Gut all of the dispatch override code. This removes _glapi_RealDispatch, _glapi_tls_RealDispatch, _glapi_begin_dispatch_override, _glapi_end_dispatch_override, and _glapi_get_override_dispatch. Remove _glapi_get_proc_address, _glapi_get_proc_name, _glapi_get_version, and _glapi_check_table from the loader / driver interface. Reviewed by: Brian Paul | |||
2005-07-01 | Remove NEW_RENDERBUFFER stuff. | Brian Paul | |
Now, OLD_RENDERBUFFER marks code that needs to eventually be removed when all the drivers are updated to no longer need the SetBuffer() function. | |||
2005-06-30 | Replace add_newer_entrypoints (src/mesa/main/context.c) with | Ian Romanick | |
device-specific code. A new Python script (src/mesa/glapi/extension_helper.py) generates a list of all entry-points for all known extensions. Each driver the selects only the extensions that it needs and enables the via either driInitExtensions or driInitSingleExtension. This code has been compile-tested on a drivers, but has only been run-tested on mga and i915 (on i830 hardware). These changes were discussed at length on the mesa3d-dev mailing list. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2 | |||
2005-05-12 | Rein in debug slightly | Keith Whitwell | |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
2005-05-04 | Add a facility to route all rasterization through a fragment program | Keith Whitwell | |
which is automatically generated to match the current texture environment state. Introduces a new value ctx->FragmentProgram._Active which is true when either _Enabled is true or there is such a fragment program ready to run. To test out on a driver running the software rasterizer, set MESA_TEX_PROG=t in the environment. It goes without saying that performance is lower for the software rasterizer in this mode. | |||
2005-04-15 | added _mesa_share_state() | Brian Paul | |
2005-03-22 | add FreeTexImageData hook to help single-copy texturing in drivers | Keith Whitwell | |
2005-02-26 | Rename _mesa_update_buffers() to _mesa_update_draw_buffer_bounds() and do | Brian Paul | |
additional checks. Replace _mesa_init_buffers() with _mesa_init_scissor() and _mesa_init_multisample(). | |||
2005-02-07 | additional work on GL_EXT_framebuffer_object | Brian Paul | |
2005-02-05 | Some initial work on GL_EXT_framebuffer_object. | Brian Paul | |
2005-01-13 | init ARB_shader_objects subsystem | Michal Krol | |
2004-12-19 | Implement software ATI_fragment_shader | Dave Airlie | |
no error detection, slow, may not be 100% correct but a good start |