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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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context.c
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Author
2011-01-20
mesa: Set correct values for range/precision of shader integer types
Ian Romanick
2011-01-19
mesa: implement glGetShaderPrecisionFormat()
Brian Paul
2011-01-11
mesa: do a debug check of _mesa_format_to_type_and_comps()
Brian Paul
2011-01-04
mesa: Make _mesa_choose_tex_format() choose formats out of a supported table.
Eric Anholt
2010-12-02
mesa: raise max texture sizes to 16K
Brian Paul
2010-11-23
mesa: replace #defines with new gl_shader_type enum
Brian Paul
2010-11-23
mesa: fix regression from b4bb6680200b5a898583392f4c831c02f41e63f7
Xiang, Haihao
2010-11-18
mesa: Don't spam the console in a debug build unless some spam is requested.
Eric Anholt
2010-11-16
mesa: minor clean-ups in context code
Brian Paul
2010-11-02
mesa: remove always-false conditional in check_compatible()
Brian Paul
2010-11-02
mesa: Allow contexts of different APIs to coexist.
Chia-I Wu
2010-10-29
Merge branch 'glapi-reorg'
Chia-I Wu
2010-10-28
mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXT
Brian Paul
2010-10-27
Track separate programs for each stage
Ian Romanick
2010-10-27
mesa: Remove unnecessary glapitable.h includes.
Chia-I Wu
2010-10-26
mesa: do integer FB / shader validation check in _mesa_valid_to_render()
Brian Paul
2010-10-20
mesa: Remove FEATURE_ARB_shading_language_120 macro.
Kenneth Graunke
2010-10-14
glsl: Slightly change the semantic of _LinkedShaders
Ian Romanick
2010-10-14
Drop the "neutral" tnl module
Kristian Høgsberg
2010-10-13
mesa: Silence unused variable warning
Ian Romanick
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
Drop GLframebuffer typedef and just use struct gl_framebuffer
Kristian Høgsberg
2010-10-13
Rename GLvisual and __GLcontextModes to struct gl_config
Kristian Høgsberg
2010-10-13
gl: Remove unused GLcontextModes fields
Kristian Høgsberg
2010-10-13
Get rid of GL/internal/glcore.h
Kristian Høgsberg
2010-10-12
mesa: Validate assembly shaders when GLSL shaders are used
Ian Romanick
2010-09-24
mesa: Remove unnecessary headers.
Vinson Lee
2010-09-23
mesa: Remove EXT_convolution.
Eric Anholt
2010-09-23
mesa: Remove SGI_color_matrix.
Eric Anholt
2010-09-23
mesa: Remove SGI_color_table.
Eric Anholt
2010-09-23
mesa: Remove EXT_histogram.
Eric Anholt
2010-09-21
mesa: don't advertise bogus GL_ARB_shading_language_120 extension
Brian Paul
2010-09-14
mesa: Less FEATURE_ARB_sync tests.
Chia-I Wu
2010-09-09
Revert "glapi: Implement optional dispatch logging"
Kristian Høgsberg
2010-09-09
mesa: Only reference logging symbols in debug builds
Kristian Høgsberg
2010-09-09
mesa: Don't reuse DummyFramebuffer as the incomplete framebuffer
Kristian Høgsberg
2010-09-09
glapi: Implement optional dispatch logging
Kristian Høgsberg
2010-09-01
mesa: Fix many printf-like warnings.
Eric Anholt
2010-08-27
mesa: use atexit() handler to release GLSL compiler memory
Brian Paul
2010-08-19
mesa: Silence uninitialized variable warnings in dummy_enum_func.
Vinson Lee
2010-08-10
mesa: use switch stmt in init_program_limits()
Brian Paul
2010-06-28
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-25
mesa: initialize extension string when context is first bound
Brian Paul
2010-06-10
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
mesa: refactor shader api / object code
Brian Paul
2010-05-11
mesa: Optimize get.c by using a table-driven approach
Kristian Høgsberg
2010-05-03
mesa: Only initialize TNL for OpenGL
Kristian Høgsberg
2010-05-03
mesa: Only initialize save dispatch table for OpenGL
Kristian Høgsberg
2010-05-03
mesa: increase MAX_DRAW_BUFFERS to 8
Brian Paul
2010-04-27
mesa: Move api_exec_es*.c into mesa/main
Kristian Høgsberg
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