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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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context.c
Age
Commit message (
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Author
2000-03-22
added code to die on FP exceptions if DEBEG env var set to FP
Brian Paul
2000-03-19
removed debug printf
Brian Paul
2000-03-19
fixed compiler warnings on BeOS R4
Brian Paul
2000-03-17
removed old Depth buffer pointer var
Brian Paul
2000-03-11
initial implementation of GL_HP_occlusion_test extension
Brian Paul
2000-03-06
fixed off-by-one errors in matrix stack setup/cleanup
Brian Paul
2000-03-03
runtime selectable depth buffer depth
Brian Paul
2000-02-12
now using dynamically allocated api dispatch tables
Brian Paul
2000-02-03
added point/line size limits to gl_constants struct
Brian Paul
2000-02-03
added Const.SubPixelBits
Brian Paul
2000-02-02
changed _gl prefix to _mesa_ on fog functions
Brian Paul
2000-02-02
don't include dispatch.h
Brian Paul
2000-02-02
moved state functions to state.c
Brian Paul
2000-01-31
added mutexes for thread safety
Brian Paul
2000-01-28
renamed _glapi_CurrentContext to _glapi_Context
Brian Paul
2000-01-28
enable/disable no-context warnings depending on MESA_DEBUG
Brian Paul
2000-01-24
prefixed hash functions with _mesa_
Brian Paul
2000-01-18
renamed CURRENT_INPUT to _mesa_CurrentInput
Brian Paul
2000-01-17
added X86-optimized message for MESA_INFO
Brian Paul
2000-01-14
added gl_initialize_context_data(), gl_free_context_data(). code clean-up
Brian Paul
1999-12-17
print thread safety info if MESA_INFO set
Brian Paul
1999-12-17
further simplification of thread-related code, misc clean-up
Brian Paul
1999-12-17
fixed thread problems
Brian Paul
1999-12-10
changes in hardware depth buffer support
Brian Paul
1999-12-04
minor stencil-related changes
Brian Paul
1999-12-02
test for null newCtx before newCtx->FirstTimeCurrent
Brian Paul
1999-11-30
print debug info in gl_make_current() if MESA_INFO env var set
Brian Paul
1999-11-24
added support for separate read/draw buffers per context
Brian Paul
1999-11-19
renamed struct gl_palette as struct gl_color_table
Brian Paul
1999-11-19
updates for Mesa 3.3
Brian Paul
1999-11-15
fixed several texture state bugs found with objbug.c program
Brian Paul
1999-11-11
first big check-in of new Mesa 3.3 code
Brian Paul
1999-11-08
clean-up of header includes (Daryll)
Brian Paul
1999-10-30
pixel pack/unpack ImageHeight and SkipImages was not initialized
Brian Paul
1999-10-19
Changes to reduce the memory footprint of display lists
Keith Whitwell
1999-10-13
removed GL_ prefix from memory macros
Brian Paul
1999-10-10
now using GL_MALLOC, GL_FREE
Brian Paul
1999-10-10
fixed dumb typo
Brian Paul
1999-10-10
added memory macros
Brian Paul
1999-10-09
texture units now share default texture objects
Brian Paul
1999-10-08
Fixed includes & added a few hooks for the DRI.
Keith Whitwell
1999-09-19
Cleaning up
Keith Whitwell
1999-09-18
Large patch:
Keith Whitwell
1999-09-11
added GL_EXT_get_proc_address
Brian Paul
1999-09-07
removed TexCoordUnit from GLcontext, use Array.ActiveTexture instead
Brian Paul
1999-09-04
fix for mga depthbuffer resize
Keith Whitwell
1999-09-02
fixed GL_FRONT_AND_BACK cull bug
Keith Whitwell
1999-08-29
new files to support vertex-based geometry
Keith Whitwell
1999-08-26
various pipeline bugs
Keith Whitwell
1999-08-19
Initial revision
jtg