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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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main
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context.c
Age
Commit message (
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Author
2008-10-14
mesa: modify fixed function vertex programs not to reference constant attributes
Keith Whitwell
2008-09-25
mesa: fix/simplify initialization of vertex/fragment program limits
Brian Paul
2008-08-19
mesa: allow for extra per-context init
Brian Paul
2008-08-08
mesa: fix some feature tests
Brian Paul
2008-08-03
added null ptr check (fix bug 16959)
Brian Paul
2008-07-04
mesa: Implement mutex/locking around texture object reference counting.
Brian Paul
2008-07-03
mesa: fix problem freeing framebuffer/renderbuffer objects
Brian Paul
2008-06-20
mesa: init ctx->RenderMode
Brian Paul
2008-06-20
mesa: fix some FEATURE_x tests
Brian Paul
2008-06-20
mesa: test for FEATURE_ATI_fragment_shader
Brian Paul
2008-06-18
mesa: fix ReadBuffer initialization
Brian Paul
2008-06-18
mesa: FEATURE_dispatch to control dispatch table usage
Brian Paul
2008-06-13
mesa: move some glapi bits around
Brian Paul
2008-06-13
mesa: remove some temp debug code
Brian Paul
2008-06-13
mesa: check FEATURE_ARB_occlusion_query
Brian Paul
2008-06-12
mesa: add some #if FEATURE_x tests
Brian Paul
2008-06-10
mesa: refactor: move #define FEATURE flags into new mfeatures.h file
Brian Paul
2008-06-09
mesa: refactor: move multisample-related functions into new multisample.c file
Brian Paul
2008-06-09
mesa: refactor: move scissor functions into new scissor.c file
Brian Paul
2008-06-09
mesa: refactor: move _mesa_init_exec_table() into new api_exec.c file
Brian Paul
2008-06-09
mesa: refactor: new _mesa_init_pixelstore() function
Brian Paul
2008-06-09
mesa: chmod a-x context.c
Brian Paul
2008-05-31
mesa: Apply MSVC portability fixes from Alan Hourihane.
José Fonseca
2008-05-19
Fix program refcounting assertion failure during context tear-down
Brian Paul
2008-05-06
mesa: free shader program data before deleting shader objects.
Brian
2008-05-06
gallium: implement full reference counting for vertex/fragment programs
Brian
2008-05-01
Fix build problem with MSVC
Alan Hourihane
2008-03-22
delete default programs with ctx->Driver.DeleteProgram()
Brian
2008-01-01
free Default1D/2DArray objects
Brian
2007-11-01
disable the driverContext assertions
Brian
2007-10-19
call Driver.Flush() in _mesa_notifySwapBuffers()
Brian
2007-07-19
fix mesa's handling of fbo's / window fb (again)
Roland Scheidegger
2007-07-19
more fixes for mesa's fbo handling (fixes tests/fbotest1/2)
Roland Scheidegger
2007-07-16
fix bogus fb/drawable information
Roland Scheidegger
2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-06-11
In generic_nop() call _mesa_warning() instead of _mesa_problem() since it's a...
Brian
2007-06-08
disable depthBits test in check_compatible(), see bug 11161
Brian
2007-05-16
Initial implementation of MESA_texture_array
Ian Romanick
2007-04-21
Rename occlude.[ch] to queryobj.[ch]
Brian
2007-04-18
s/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa-specific token)
Brian
2007-04-16
Use generic program limits instead of NV-specific ones to init program consta...
Brian
2007-04-14
more _mesa_unreference_framebuffer() calls, remove dead code
Brian
2007-04-04
Remove the never-used SI-style imports/exports code.
Brian
2007-03-27
Restore the UseTexEnvProgram logic.
Brian
2007-03-24
Free shader-related context state: _mesa_free_shader_state()
Brian
2007-03-09
Merge branch 'origin' into glsl-compiler-1
Brian
2007-03-06
Fix/improve framebuffer object reference counting.
Brian
2007-02-26
Do proper framebuffer refcounting in _mesa_make_current().
Brian
2007-02-22
Merge branch 'origin' into glsl-compiler-1
Brian
2007-02-02
Merge branch 'vbo-0.2'
Keith Whitwell
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