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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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context.c
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Author
2002-09-27
new texture compression infrastructure
Brian Paul
2002-09-06
GL_EXT_stencil_two_side extension, not 100% complete yet.
Brian Paul
2002-07-09
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
Brian Paul
2002-06-29
Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.
Brian Paul
2002-06-23
fix problems in _mesa_debug/printf()
Brian Paul
2002-06-18
Moved GL_PROGRAM_ERROR_POSITION_NV state (it's not per-program).
Brian Paul
2002-06-17
new fix for initial window size problem
Brian Paul
2002-06-17
Port glXCopyContext bug from 4.0 branch.
Brian Paul
2002-06-16
added a comment
Brian Paul
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-15
Added ctx parameter to _mesa_debug()
Brian Paul
2002-06-13
more removal of fprintf() calls
Brian Paul
2002-06-13
fixed a couple dumb mistakes
Brian Paul
2002-06-13
New _mesa_debug() function to replace fprintf() calls.
Brian Paul
2002-05-27
replaced experimental MESA_sprite_point with NV_point_sprite
Brian Paul
2002-05-09
Minor change to current raster position and texcoords.
Brian Paul
2002-04-19
added some casts
Brian Paul
2002-04-09
bring in changes from dri tcl branch
Keith Whitwell
2002-04-09
remove dead vertex assembly
Keith Whitwell
2002-03-29
Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask.
Brian Paul
2002-03-19
Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and texture
Brian Paul
2002-03-16
Lots of changes related to framebuffer/window buffer resizing. Basically,
Brian Paul
2002-03-13
added a comment
Brian Paul
2002-02-05
fix evaluator data and matrix stack mem leaks (Robert Bergkvist)
Brian Paul
2002-01-05
infrastructure for vertex program attribute evaluators
Brian Paul
2001-12-18
Replace old matrix stacks with new code based on struct matrix_stack.
Brian Paul
2001-12-17
disable prototype matrix stack code
Brian Paul
2001-12-14
vertex program check-in
Brian Paul
2001-11-06
added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query
Brian Paul
2001-10-18
Committing in .
Jouk Jansen
2001-09-15
more warning fixes (Karl Schultz)
Brian Paul
2001-07-26
fixes for proxy cube map texture images
Brian Paul
2001-07-19
Added Win32 memory debugging and fixed a few memory leaks (Gerk Huisma)
Brian Paul
2001-06-26
added GL_IBM_rasterpos_clip extension
Brian Paul
2001-06-13
Allow different max texture sizes for 1/2D, 3D and cube maps.
Brian Paul
2001-06-12
removed old, redundant CurrentTransformUnit state var
Brian Paul
2001-06-05
Sparc optimized GLAPI dispatch table.
davem69
2001-06-05
Add USE_SPARC_ASM diagnostics to print_info.
davem69
2001-05-29
infrastructure for GL_ARB_multisample
Brian Paul
2001-05-21
initial support for GL_SGIS_generate_mipmap extension
Brian Paul
2001-05-07
set MRD to 1.0, fixes new Glean polygon offset failure
Brian Paul
2001-05-03
minor clean-ups and warning fixes
Brian Paul
2001-04-28
Support for floating point color representation in tnl module.
Keith Whitwell
2001-04-27
added _mesa_free_framebuffer_data()
Brian Paul
2001-04-25
fixed a potential tex obj reference count problem involving multi-texture
Brian Paul
2001-04-04
Updated bug report info in _mesa_problem()
Brian Paul
2001-03-28
New mechanism for thread-safe GL API dispatch. C-based dispatch is faster.
Brian Paul
2001-03-24
- Minor cleanups of ctx->Driver.Current*Primitive usage.
Gareth Hughes
2001-03-18
- Port 3.4 texture utils, texture format work to 3.5 (including new
Gareth Hughes
2001-03-12
Add missing header file.
Gareth Hughes
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