Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-07 | mesa: remove GL_MESA_program_debug extension | Brian Paul | |
This was never fully fleshed out and hasn't been used. | |||
2009-03-03 | Merge commit 'origin/gallium-0.1' | Keith Whitwell | |
Conflicts: scons/gallium.py src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/gallium/include/pipe/p_defines.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_exec_draw.c | |||
2009-03-03 | mesa: add MapBufferRange driver callbacks | Keith Whitwell | |
Will be needed in coming GL extensions (GL_map_buffer_range, GL 3.0). Will be used by the vbo module to avoid reallocating vbo's at each draw primitive call. | |||
2009-03-03 | mesa: Add BeginVertices driver call | Keith Whitwell | |
Provides notification to the VBO modules prior to the first immediate call. Pairs with FlushVertices() | |||
2009-01-31 | mesa: display list clean-ups | Brian | |
Rename some structs and fields to be more consistant with the rest of mesa. | |||
2009-01-22 | mesa: added ctx->Driver.ValidateFramebuffer() callback | Brian Paul | |
Called from the _mesa_test_framebuffer_completeness() function to give the driver the chance to make a framebuffer as incomplete if it doesn't meet some specific hardware restriction. | |||
2008-09-21 | mesa: add parenthesis | Brian Paul | |
(cherry picked from commit c366fd83b617db6c8c064802ff4bf120d654507d) | |||
2008-09-21 | mesa: move rastpos helper to tnl | Keith Whitwell | |
2008-09-21 | mesa: improved driver query interface | Keith Whitwell | |
Brought over from gallium-0.2 branch. | |||
2008-07-08 | mesa: implement glGetUniformiv() with new ctx->Driver function | Brian Paul | |
The old implementation could overwrite the caller's param buffer. | |||
2008-07-08 | mesa: implement glGetUniformiv() with new ctx->Driver function | Brian Paul | |
The old implementation could overwrite the caller's param buffer. | |||
2008-06-18 | mesa: add parenthesis | Brian Paul | |
2008-05-09 | Remove unused texunit parameter to ctx->Driver.GenerateMipmap() | Brian | |
(cherry picked from commit c3395f4473c8fdf75d04c0dd72e687bc8d8127a7) | |||
2008-05-09 | Added ctx->Driver.GenerateMipmap() driver hook | Dave Airlie | |
(cherry picked from commit 4c2f3dbca940f289e67248682b84a3516d5a3031) Conflicts: src/mesa/drivers/common/driverfuncs.c | |||
2008-02-25 | Change GetCompressedTexImage in dd_function_table to not take const pointers. | Kristian Høgsberg | |
They're changed by the intel driver implementation and thus not const. Fixes compilation warning. | |||
2008-02-08 | Remove unused texunit parameter to ctx->Driver.GenerateMipmap() | Brian | |
2008-02-06 | Added ctx->Driver.GenerateMipmap() driver hook | Brian | |
2007-12-11 | Rework gallium and mesa queries a little. | Keith Whitwell | |
Add a 'CheckQuery()' driver callback to mesa to check query completion. Make pipe_query an opaque type. Rework softpipe queries, support overlapping occlusion queries. | |||
2007-11-29 | New ctx->Driver.Map/UnmapTexture() functions for accessing textures from ↵ | Brian | |
t_vb_program.c | |||
2007-09-11 | Implement query object interface. | Brian | |
This replaces the temporary occlusion counter functions we had before. Added new ctx->Driver.WaitQuery() function which should block until the result is ready. Sketch out some code for vertex transformation feedback counters. | |||
2007-09-06 | Move guts of glRasterPos down into T&L module. | Brian | |
2007-07-19 | fix mesa fb binding | Roland Scheidegger | |
Make sure that we bind the right buffer (draw or read) when rebinding the window framebuffer (the api doesn't allow binding different draw and read buffers at the same time, but the default window framebuffer is basically 2 fb objects, one for read, one for write, which can be different). Pass both of these two down the driver api (no driver uses this right now). | |||
2007-02-25 | s/GetFragmentProgramRegister/GetProgramRegister/ | Brian | |
2006-12-19 | Overhaul of GLSL API functions, dispatching, etc. | Brian | |
2006-11-01 | update comments | Brian Paul | |
2006-11-01 | Remove x/y/width/height parameters from Clear functions. | Brian Paul | |
2006-10-18 | Don't pass x/y/width/height to ctx->Driver.Accum(). | Brian Paul | |
Compute the region after we've locked (and possibly updated the buffer's size). Same thing is needed for ctx->Driver.Clear(). | |||
2006-10-15 | updated comments, mark GetBufferSize() and ResizeBuffers() as obsolete | Brian Paul | |
2006-10-10 | Move the fp_machine struct into s_nvfragmprog.c since (except for program | Brian Paul | |
debug) it's only used there. | |||
2006-07-20 | Some structure renaming. Prefix vertex/fragment-related structs with | Brian Paul | |
"gl_" to match other structs. | |||
2006-06-12 | Add support for GL_APPLE_vertex_array_object. Several test programs | Ian Romanick | |
and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required. | |||
2006-04-25 | Put color index attribute into the 6th attribute slot. | Brian Paul | |
Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values instead of specific vertex attributes. Remove the EdgeFlagv function from the GLvertexformat struct. | |||
2006-04-25 | No longer alias generic vertex attribs with conventional attribs for ↵ | Brian Paul | |
GL_ARB_vertex_program. | |||
2006-03-26 | merge from texman branch | Brian Paul | |
2006-03-20 | Lots of changes/fixes for rendering to framebuffer objects. | Brian Paul | |
- When deleting texture objects, unbind from FBOs if necessary. - Changed driver hooks for starting/ending render to texture. - Now properly handle case where gl[Copy]TexImage() is called after glFramebufferTexture[123]D(). That didn't work before. | |||
2006-03-15 | sync with texmem branch | Brian Paul | |
2006-01-09 | s/GLuint/GLbitfield/ | Brian Paul | |
2005-12-01 | Added FinishRenderTexture() device driver function to indicate when | Brian Paul | |
rendering to a texture has likely completed. Fixed refcount issue in texture renderbuffer wrapper. | |||
2005-11-16 | Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil). | Brian Paul | |
depthstencil.c provides wrappers for treating depth/stencil buffers either as regular depth or stencil renderbuffers. | |||
2005-11-12 | Added _mesa_light() helper function so we can avoid transforming then | Brian Paul | |
un-transforming light positions and spot directions when popping light state off the attribute stack. | |||
2005-11-08 | some initial work on upcoming GL_EXT_framebuffer_blit extension | Brian Paul | |
2005-09-14 | Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback. | Brian Paul | |
2005-09-13 | Replace ctx->Driver.StencilOp/Func/Mask() functions with | Brian Paul | |
ctx->Driver.Stencil*Separate() functions. | |||
2005-09-02 | Prototype implementation of new GL_EXT_timer_query extension (not finalized ↵ | Brian Paul | |
yet). Extends the query mechanism to query elapsed time while rendering. | |||
2005-08-27 | Rearrange the code related to GL_ARB_occlusion_object to generalize query | Brian Paul | |
objects for future types of queries. | |||
2005-05-24 | Change prototype for TextureMemCpy to return void* (was void). | Karl Schultz | |
2005-05-23 | Import Thomas Helstrom's SSE memcpy code from the via X.org driver. | Keith Whitwell | |
Add a TextureMemCpy callback, called from texstore.c when copying texture data via the memcpy_texture() path. Enable this code in the via driver - 100% speedup in texdown.c results. | |||
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
2005-03-22 | add FreeTexImageData hook to help single-copy texturing in drivers | Keith Whitwell | |
2005-02-24 | More GL_EXT_framebuffer_object: rename some things, added device driver hooks. | Brian Paul | |