Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | |
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | |||
2004-01-23 | Don't set extra bits in FLUSH_VERTICES, fix several state bugs. | Keith Whitwell | |
2003-11-12 | Ville Syrjala's logic op patch | Brian Paul | |
2003-10-21 | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett | |
points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler. | |||
2003-08-23 | Trivial changes to add support for GL_ARB_point_sprite, which is a | Ian Romanick | |
subset of GL_NV_point_sprite (which was already supported). | |||
2003-07-21 | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul | |
debugging extension. | |||
2003-07-17 | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | |
2003-04-21 | Implemented GL_EXT_depth_bounds_test. | Brian Paul | |
2003-04-18 | more GL_ARB_vertex/fragment_program bits | Brian Paul | |
2003-03-21 | fix GL_COLOR_MATERIAL bug | Brian Paul | |
2003-03-15 | Fix up some fragment program texture enable issues. | Brian Paul | |
Implemented TXD instruction. | |||
2003-03-01 | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul | |
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h | |||
2003-01-26 | Make GL_SGI_texture_color_table work per-texture unit. | Brian Paul | |
Clean-up and optimize _swrast_texture_table_lookup(). | |||
2003-01-21 | GL_SGI_texture_color_table extension (Eric Plante) | Brian Paul | |
2003-01-14 | First batch of code for GL_NV_fragment_program. | Brian Paul | |
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | |||
2002-10-24 | Header file clean-up: | Brian Paul | |
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | |||
2002-10-16 | surround vertex program code with #if FEATURE_NV_vertex_program/#endif | Brian Paul | |
2002-09-06 | GL_EXT_stencil_two_side extension, not 100% complete yet. | Brian Paul | |
2002-06-29 | Applied Matt Sealey's patch to remove/isolate all stdio.h function calls. | Brian Paul | |
Instead of mstdio.[ch], use imports.[ch] to isolate these functions. | |||
2002-06-18 | Moved GL_PROGRAM_ERROR_POSITION_NV state (it's not per-program). | Brian Paul | |
Finished all glGet* queries for GL_NV_vertex_program. Improved error reporting in glEnable/Disable/Get, etc. | |||
2002-06-15 | Implemented GL_NV_texture_rectangle extension. | Brian Paul | |
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | |||
2002-06-15 | Added ctx parameter to _mesa_debug() | Brian Paul | |
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | |||
2002-06-13 | New _mesa_debug() function to replace fprintf() calls. | Brian Paul | |
Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c) | |||
2002-05-27 | replaced experimental MESA_sprite_point with NV_point_sprite | Brian Paul | |
2002-04-21 | vertex program attribute array work | Brian Paul | |
2002-04-19 | Correct check for noop array state change (Raystonn) | Alan Hourihane | |
2002-04-19 | added some casts | Brian Paul | |
2002-03-29 | Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask. | Brian Paul | |
2002-03-28 | decrement Transform._AnyClip when clip planes are disabled | Brian Paul | |
2002-02-13 | More suport for t&l drivers | Keith Whitwell | |
Fix GLuint compare bugs Fix RESET_STIPPLE calls | |||
2002-01-22 | added missing IsEnabled() cases for fog coord and secondary color arrays | Brian Paul | |
2002-01-11 | Changed gl_client_array's Enabled field to GLuint so it can actually | Brian Paul | |
hold the flags we're storing in it! | |||
2002-01-06 | implemented vertex program point size control | Brian Paul | |
2002-01-05 | infrastructure for vertex program attribute evaluators | Brian Paul | |
2001-12-18 | Replace old matrix stacks with new code based on struct matrix_stack. | Brian Paul | |
Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates). | |||
2001-12-14 | vertex program check-in | Brian Paul | |
2001-06-26 | added GL_IBM_rasterpos_clip extension | Brian Paul | |
2001-05-29 | infrastructure for GL_ARB_multisample | Brian Paul | |
2001-03-29 | Remove ENABLE_* flags, ctx->_Enabled. | Keith Whitwell | |
Replace with ctx->Texture._TexMatEnabled, ctx->Texture._TexGenEnabled. | |||
2001-03-29 | Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT. | Keith Whitwell | |
Added some switchable debug to s_context.c | |||
2001-03-29 | Removed DD_Z_NEVER. | Brian Paul | |
Replaced SEPERATE with SEPARATE. Renumbered _NEW_ flags. Removed _NEW_COLORTABLE. | |||
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes | |
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul | |
2001-02-27 | fixed glitches in error checking of imaging extensions | Brian Paul | |
2001-02-16 | Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when | Keith Whitwell | |
texturing is not enabled, and without requiring the two colors be added externally. As a part of this, collapsed the decomposition of quads into triangles inside swrast to be hardwired into _swrast_Quad; removed s_quads.[ch]. Removed checks on texture state from t_vb_light.c, which was previously required by swrast. Moved the t_dd_ templates to a new directory. | |||
2001-02-13 | gl_error clean-ups | Brian Paul | |
2001-01-23 | Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h. | Brian Paul | |
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups. | |||
2001-01-05 | various compilation/warning fixes | Keith Whitwell | |
2000-12-27 | fix demos/fire, enable lazy vertex flushing | Keith Whitwell | |
2000-12-26 | Major rework of tnl module | Keith Whitwell | |
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. |