Age | Commit message (Collapse) | Author | |
---|---|---|---|
2000-04-12 | more GL_SGI_color_table extension work | Brian Paul | |
2000-04-07 | added GL_SGIX/SGIS_pixel_texture extension | Brian Paul | |
2000-04-04 | more GL_HP_occlusion_test work | Brian Paul | |
2000-03-11 | initial implementation of GL_HP_occlusion_test extension | Brian Paul | |
2000-03-07 | removed Driver.UseGlobalTexturePalette() | Brian Paul | |
1999-11-11 | first big check-in of new Mesa 3.3 code | Brian Paul | |
1999-11-10 | fix for colormaterial | Keith Whitwell | |
1999-11-08 | clean-up of header includes (Daryll) | Brian Paul | |
1999-10-20 | enable lighting even if no light sources are turned on | Brian Paul | |
1999-10-08 | Fixed includes & added a few hooks for the DRI. | Keith Whitwell | |
1999-09-18 | Large patch: | Keith Whitwell | |
- FX bug fixes. - Polygon mode and edgeflag work properly. - Clipping works with edgeflag. - Driver.ReducedPrimitiveChange() callback so drivers that implement lines & points as triangles can turn culling off before rendering groups of these primitives. - Cleaned up feedback & select primitives. | |||
1999-09-07 | removed TexCoordUnit from GLcontext, use Array.ActiveTexture instead | Brian Paul | |
1999-08-26 | various pipeline bugs | Keith Whitwell | |
1999-08-19 | glIsEnabled(GL_TEXTURE_3D) was wrong | Brian Paul | |
1999-08-19 | Initial revision | jtg | |