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path: root/src/mesa/main/extensions.c
AgeCommit message (Expand)Author
2003-11-19Initial checking of new ARB_frag/vertex program parserKarl Rasche
2003-09-19Assorted casts to silence g++ warnings.Brian Paul
2003-09-17set ARB_vertex_buffer_object in _mesa_enable_sw_extensions()Brian Paul
2003-09-03ARB_point_sprite is not part of OpenGL 1.5Brian Paul
2003-09-02Added support for EXT_texture_mirror_clamp and the single wrap modeIan Romanick
2003-08-28Added OpenGL 1.4's per-texture LOD bias.Brian Paul
2003-08-23Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick
2003-08-22Added support for GL_IBM_multimode_draw_arrays.Ian Romanick
2003-08-06prep for OpenGL 1.5Brian Paul
2003-07-21Initial implementation of GL_MESA_program_debug - a vertex/fragment programBrian Paul
2003-07-18Fix up some loose ends from the last big check-in.Brian Paul
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell
2003-07-03Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation).Brian Paul
2003-07-03Simplify extension string handling.Brian Paul
2003-06-13Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul
2003-06-04Added GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)Brian Paul
2003-06-02Removed fields from 'struct gl_extensions' for extensions that don'tIan Romanick
2003-05-30Added support for NV_light_max_exponent.Ian Romanick
2003-04-21Implemented GL_EXT_depth_bounds_test.Brian Paul
2003-04-11Some groundwork for GL_ARB_vertex/fragment_program.Brian Paul
2003-03-29Basic infrastructure for GL_ARB_vertex_buffer_object.Brian Paul
2003-01-21GL_SGI_texture_color_table extension (Eric Plante)Brian Paul
2003-01-21GL_ATI_texture_env_combine3 extensionBrian Paul
2003-01-14First batch of code for GL_NV_fragment_program.Brian Paul
2002-10-25wrapped a few more C library functionsBrian Paul
2002-10-24Header file clean-up:Brian Paul
2002-10-21GL_ATI_texture_mirror_once extension (Ian Romanick)Brian Paul
2002-10-16surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul
2002-09-27new texture compression infrastructureBrian Paul
2002-09-21GL_MESA_pack_invertBrian Paul
2002-09-21updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)Brian Paul
2002-09-06GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul
2002-09-05added GL_IBM_texture_mirrored_repeat (Ian Romanick)Brian Paul
2002-06-29prep for OpenGL 1.4 feature setBrian Paul
2002-06-15Implemented GL_NV_texture_rectangle extension.Brian Paul
2002-05-27replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul
2002-05-02Implemented GL_ARB_texture_env_crossbar.Brian Paul
2002-04-02GL_ARB_point_parameters supportBrian Paul
2002-03-23Test implementation of proposed GL_EXT_shadow_funcs extension. This justBrian Paul
2002-03-13initial work for NV_vertex_program1_1 extensionBrian Paul
2002-02-15Finished up GL_ARB_depth_texture and GL_ARB_shadow.Brian Paul
2001-12-14vertex program check-inBrian Paul
2001-12-04prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado...Brian Paul
2001-11-19added test implementation of GL_ARB_window_posBrian Paul
2001-10-17added GL_ARB_texture_mirrored_repeatBrian Paul
2001-08-13added GL_EXT_texture_edge_clampBrian Paul
2001-06-26added GL_IBM_rasterpos_clip extensionBrian Paul
2001-06-15Enable GL_ARB_texture_compression for XMesa/GLX driver. TextureBrian Paul
2001-05-29infrastructure for GL_ARB_multisampleBrian Paul
2001-05-24Finished GL_SGIS_generate_mipmap. Should be trivial to enable in DRI drivers.Brian Paul