Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-05-30 | Added support for NV_light_max_exponent. | Ian Romanick | |
2003-04-21 | Implemented GL_EXT_depth_bounds_test. | Brian Paul | |
2003-04-11 | Some groundwork for GL_ARB_vertex/fragment_program. | Brian Paul | |
2003-03-29 | Basic infrastructure for GL_ARB_vertex_buffer_object. | Brian Paul | |
2003-01-21 | GL_SGI_texture_color_table extension (Eric Plante) | Brian Paul | |
2003-01-21 | GL_ATI_texture_env_combine3 extension | Brian Paul | |
2003-01-14 | First batch of code for GL_NV_fragment_program. | Brian Paul | |
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | |||
2002-10-25 | wrapped a few more C library functions | Brian Paul | |
2002-10-24 | Header file clean-up: | Brian Paul | |
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | |||
2002-10-21 | GL_ATI_texture_mirror_once extension (Ian Romanick) | Brian Paul | |
2002-10-16 | surround vertex program code with #if FEATURE_NV_vertex_program/#endif | Brian Paul | |
2002-09-27 | new texture compression infrastructure | Brian Paul | |
2002-09-21 | GL_MESA_pack_invert | Brian Paul | |
2002-09-21 | updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc) | Brian Paul | |
2002-09-06 | GL_EXT_stencil_two_side extension, not 100% complete yet. | Brian Paul | |
2002-09-05 | added GL_IBM_texture_mirrored_repeat (Ian Romanick) | Brian Paul | |
2002-06-29 | prep for OpenGL 1.4 feature set | Brian Paul | |
2002-06-15 | Implemented GL_NV_texture_rectangle extension. | Brian Paul | |
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | |||
2002-05-27 | replaced experimental MESA_sprite_point with NV_point_sprite | Brian Paul | |
2002-05-02 | Implemented GL_ARB_texture_env_crossbar. | Brian Paul | |
Simplification of some of the texture application code. | |||
2002-04-02 | GL_ARB_point_parameters support | Brian Paul | |
2002-03-23 | Test implementation of proposed GL_EXT_shadow_funcs extension. This just | Brian Paul | |
generalizes the R/texture comparision operators to include all eight of the depth test comparisons. | |||
2002-03-13 | initial work for NV_vertex_program1_1 extension | Brian Paul | |
2002-02-15 | Finished up GL_ARB_depth_texture and GL_ARB_shadow. | Brian Paul | |
2001-12-14 | vertex program check-in | Brian Paul | |
2001-12-04 | prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, ↵ | Brian Paul | |
GL_ARB_shadow_ambient | |||
2001-11-19 | added test implementation of GL_ARB_window_pos | Brian Paul | |
2001-10-17 | added GL_ARB_texture_mirrored_repeat | Brian Paul | |
2001-08-13 | added GL_EXT_texture_edge_clamp | Brian Paul | |
2001-06-26 | added GL_IBM_rasterpos_clip extension | Brian Paul | |
2001-06-15 | Enable GL_ARB_texture_compression for XMesa/GLX driver. Texture | Brian Paul | |
compression isn't really implmented. Just updated glTexImageXD() to accept compressed internal format tokens. | |||
2001-05-29 | infrastructure for GL_ARB_multisample | Brian Paul | |
2001-05-24 | Finished GL_SGIS_generate_mipmap. Should be trivial to enable in DRI drivers. | Brian Paul | |
2001-05-21 | initial support for GL_SGIS_generate_mipmap extension | Brian Paul | |
2001-04-24 | fixed typo in GL_ARB_transpose_matrix | Brian Paul | |
2001-04-17 | Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues. | Brian Paul | |
2001-03-26 | added GL_ARB_texture_border_clamp | Brian Paul | |
2001-03-22 | enable GL_ARB_texture_env_combine and GL_ARB_texture_env_dot3 in ↵ | Brian Paul | |
_mesa_enable_sw_extensions() | |||
2001-03-22 | added GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3 | Brian Paul | |
2001-03-18 | - Port 3.4 texture utils, texture format work to 3.5 (including new | Gareth Hughes | |
FetchTexel routines). - Initial hooks for GL_EXT_texture_filter_anisotropic. | |||
2001-03-15 | removed ARB_texture_env_add bool flag, use EXT_texture_env_add flag | Brian Paul | |
2001-02-27 | more tweaks | Brian Paul | |
2001-02-27 | minor extension tweaks | Brian Paul | |
2001-02-26 | Disable most extensions by default. Drivers should enable them as needed. | Brian Paul | |
Renamed gl_*() functions as _mesa_*(). | |||
2001-02-20 | Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture. | Brian Paul | |
Added some const keywords in the s/w texturing code. | |||
2001-02-17 | Changed FetchTexel() function pointer arguments. | Brian Paul | |
Implemented glGetTexImage(format=GL_COLOR_INDEX). Changed _mesa_unpack_depth_span() args. Minor changes/clean-ups in mtypes.h. Histogram counter component sizes were wrong. | |||
2001-02-17 | Work in glGetTexImage() to return GL_COLOR_INDEX images. | Brian Paul | |
Prototype code for GL_SGIX_depth_texture / more flexible teximage code. | |||
2001-01-24 | removed the unused/broken GL_PGI_misc_hints extension | Brian Paul | |
2001-01-06 | Implementation of GL_EXT_texture_env_dot3. | Gareth Hughes | |
2000-12-08 | Initial work on GL_MESA_sprite_point extension. | Brian Paul | |
Still need to resolve clipping issues, finalize the spec. |