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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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extensions.c
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Author
2003-11-21
more texture compression
Daniel Borca
2003-11-19
Initial checking of new ARB_frag/vertex program parser
Karl Rasche
2003-09-19
Assorted casts to silence g++ warnings.
Brian Paul
2003-09-17
set ARB_vertex_buffer_object in _mesa_enable_sw_extensions()
Brian Paul
2003-09-03
ARB_point_sprite is not part of OpenGL 1.5
Brian Paul
2003-09-02
Added support for EXT_texture_mirror_clamp and the single wrap mode
Ian Romanick
2003-08-28
Added OpenGL 1.4's per-texture LOD bias.
Brian Paul
2003-08-23
Trivial changes to add support for GL_ARB_point_sprite, which is a
Ian Romanick
2003-08-22
Added support for GL_IBM_multimode_draw_arrays.
Ian Romanick
2003-08-06
prep for OpenGL 1.5
Brian Paul
2003-07-21
Initial implementation of GL_MESA_program_debug - a vertex/fragment program
Brian Paul
2003-07-18
Fix up some loose ends from the last big check-in.
Brian Paul
2003-07-17
Merge Jose's documentation and core Mesa changes from embedded branch
Keith Whitwell
2003-07-03
Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation).
Brian Paul
2003-07-03
Simplify extension string handling.
Brian Paul
2003-06-13
Implemented GL_ARB_occlusion_query (not 100% finalized).
Brian Paul
2003-06-04
Added GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
Brian Paul
2003-06-02
Removed fields from 'struct gl_extensions' for extensions that don't
Ian Romanick
2003-05-30
Added support for NV_light_max_exponent.
Ian Romanick
2003-04-21
Implemented GL_EXT_depth_bounds_test.
Brian Paul
2003-04-11
Some groundwork for GL_ARB_vertex/fragment_program.
Brian Paul
2003-03-29
Basic infrastructure for GL_ARB_vertex_buffer_object.
Brian Paul
2003-01-21
GL_SGI_texture_color_table extension (Eric Plante)
Brian Paul
2003-01-21
GL_ATI_texture_env_combine3 extension
Brian Paul
2003-01-14
First batch of code for GL_NV_fragment_program.
Brian Paul
2002-10-25
wrapped a few more C library functions
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-10-21
GL_ATI_texture_mirror_once extension (Ian Romanick)
Brian Paul
2002-10-16
surround vertex program code with #if FEATURE_NV_vertex_program/#endif
Brian Paul
2002-09-27
new texture compression infrastructure
Brian Paul
2002-09-21
GL_MESA_pack_invert
Brian Paul
2002-09-21
updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)
Brian Paul
2002-09-06
GL_EXT_stencil_two_side extension, not 100% complete yet.
Brian Paul
2002-09-05
added GL_IBM_texture_mirrored_repeat (Ian Romanick)
Brian Paul
2002-06-29
prep for OpenGL 1.4 feature set
Brian Paul
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-05-27
replaced experimental MESA_sprite_point with NV_point_sprite
Brian Paul
2002-05-02
Implemented GL_ARB_texture_env_crossbar.
Brian Paul
2002-04-02
GL_ARB_point_parameters support
Brian Paul
2002-03-23
Test implementation of proposed GL_EXT_shadow_funcs extension. This just
Brian Paul
2002-03-13
initial work for NV_vertex_program1_1 extension
Brian Paul
2002-02-15
Finished up GL_ARB_depth_texture and GL_ARB_shadow.
Brian Paul
2001-12-14
vertex program check-in
Brian Paul
2001-12-04
prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado...
Brian Paul
2001-11-19
added test implementation of GL_ARB_window_pos
Brian Paul
2001-10-17
added GL_ARB_texture_mirrored_repeat
Brian Paul
2001-08-13
added GL_EXT_texture_edge_clamp
Brian Paul
2001-06-26
added GL_IBM_rasterpos_clip extension
Brian Paul
2001-06-15
Enable GL_ARB_texture_compression for XMesa/GLX driver. Texture
Brian Paul
2001-05-29
infrastructure for GL_ARB_multisample
Brian Paul
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