Age | Commit message (Collapse) | Author |
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This may break the SUNOS4 build, but it's no longer relevant.
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This extension is now implemented in the GLSL compiler so it can be
enabled by other drivers where applicable.
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Still used by some applications.
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Exposing it was incorrect, as the GLSL part of the extension is
missing.
We still keep the ARB_fragment_coord_conventions field, so that the
ARBfp parser can know whether to accept or reject the keywords.
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Adds the extension to the list + support to the APIs.
also add t_draw.c support to convert for sw rast.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Signed-off-by: Brian Paul <brianp@vmware.com>
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Conflicts:
src/mesa/main/dd.h
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All of this functionality is already included in ARB_fbo. This just
enables the string.
I was a bit lazy in using FEATURE_ARB_framebuffer_object for this
feature as well. I don't think it makes much difference in the long run.
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GL_EXT_packed_depth_stencil is a functional superset of
GL_NV_packed_depth_stencil. If a driver enables EXT_pds, make NV_pds
available as well.
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Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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It merges FEATURE_ARB_occlusion_query and FEATURE_EXT_timer_query, and
follows the feature conventions.
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Conflicts:
src/mesa/shader/program_parse.tab.c
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Conflicts:
src/mesa/shader/lex.yy.c
src/mesa/shader/program_parse.tab.c
src/mesa/shader/program_parse.tab.h
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The wording of these two is exactly the same, except for the issue
"Can fragments with wc<=0 be generated when this extension is supported?",
which idr thinks is a non-issue for us.
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This currently doesn't include fixing up the cliptests in the assembly
paths to support ARB_depth_clamp, so enabling depth_clamp forces the C path.
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At this point the extension is not fully implemented.
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This isn't quite right yet. The delete behavior and the context
clean-up needs some work.
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Conflicts:
docs/relnotes-7.6.html
progs/tests/Makefile
src/gallium/drivers/softpipe/sp_prim_vbuf.c
src/glx/x11/indirect.c
src/mesa/glapi/Makefile
src/mesa/glapi/dispatch.h
src/mesa/glapi/glapioffsets.h
src/mesa/glapi/glapitable.h
src/mesa/glapi/glapitemp.h
src/mesa/glapi/glprocs.h
src/mesa/main/dlist.c
src/mesa/main/enums.c
src/mesa/sparc/glapi_sparc.S
src/mesa/x86-64/glapi_x86-64.S
src/mesa/x86/glapi_x86.S
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Only enabled for software drivers at this point.
Note that the gl_buffer_object::Access enum field has been replaced by
a gl_buffer_object::AccessFlags bitfield. The new field is a mask of
the GL_MAP_x_BIT flags which is a superset of the old GL_READ_ONLY,
GL_WRITE_ONLY and GL_READ_WRITE modes. When we query GL_BUFFER_ACCESS_ARB
we translate the bitfield into the conventional enum values.
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Can be used to enable/disable extensions as reported by
glGetString(GL_EXTENSIONS).
If a name is preceeded by '-' it's disabled. Otherwise, the named
extension is enabled.
Intended for debug/test purposes.
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This is a (partial) backport of the signed texture format support in OGL 3.1.
Since it wasn't promoted from an existing extension roll our own.
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add new entrypoints, new texture format, etc
translate in texenvprogram.c for drivers using the mesa-generated tex env
fragment program
also handled in swrast, but not tested (cannot work due to negative texel
results not handled correctly)
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This was never fully fleshed out and hasn't been used.
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The new array features, precision/invariant/centroid qualifiers, etc. were
done a while back. The glGetString(GL_SHADING_LANGUAGE_VERSION) query returns
"1.20" now (for drivers that support it anyway).
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Merge commit 'origin/gallium-0.2' into gallium-master-merge
Conflicts:
Makefile
docs/relnotes-7.4.html
docs/relnotes.html
src/mesa/drivers/dri/i965/brw_wm.h
src/mesa/main/imports.c
src/mesa/main/mtypes.h
src/mesa/main/texcompress.c
src/mesa/main/texenvprogram.c
src/mesa/main/version.h
src/mesa/vbo/vbo_exec_api.c
src/mesa/vbo/vbo_save_draw.c
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