Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-09-28 | Remove test for EXT_blend_logic_op in glGetString when determining GL version. | Brian | |
EXT_blend_logic_op is slightly different from GL 1.1's RGBA logicop mode and does not have to be supported. Per conversation with Roland. | |||
2007-06-07 | Add support for GL_ARB_fragment_program_shadow. | Ian Romanick | |
2007-05-16 | Initial implementation of MESA_texture_array | Ian Romanick | |
Shadow sampling from texture arrays is still not implemented. Everything else should be there, though. | |||
2007-04-08 | enable GLSL 1.20 | Brian | |
2007-01-16 | Merge branch 'master' of git+ssh://keithw@git.freedesktop.org/git/mesa/mesa ↵ | Keith Whitwell | |
into vbo-0.2 Conflicts: src/mesa/array_cache/sources src/mesa/drivers/dri/i965/brw_context.c src/mesa/drivers/dri/i965/brw_draw.c src/mesa/drivers/dri/i965/brw_fallback.c src/mesa/drivers/dri/i965/brw_vs_emit.c src/mesa/drivers/dri/i965/brw_vs_tnl.c src/mesa/drivers/dri/mach64/mach64_context.c src/mesa/main/extensions.c src/mesa/main/getstring.c src/mesa/tnl/sources src/mesa/tnl/t_save_api.c src/mesa/tnl/t_save_playback.c src/mesa/tnl/t_vtx_api.c src/mesa/tnl/t_vtx_exec.c src/mesa/vbo/vbo_attrib.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_save_api.c src/mesa/vbo/vbo_save_draw.c | |||
2006-12-13 | Move all the code for computing ctx->_TriangleCaps into state.c. | Brian | |
ctx->_TriangleCaps should probably go away altogether someday... | |||
2006-11-03 | Minor changes to get ready for OpenGL 2.1. | Brian Paul | |
2006-11-02 | Undo some of yesterday's ATI_separate_stencil changes. The ATI extension | Brian Paul | |
doesn't exactly match OpenGL 2.0. | |||
2006-11-02 | merge current trunk into vbo branch | Alan Hourihane | |
2006-11-02 | Add ATI_separate_stencil and use it in preference to EXT_stencil_two_side | Brian Paul | |
since the former is what's used for OpenGL 2.0. | |||
2006-08-15 | Add support for GL_EXT_gpu_program_parameters. Any driver that enables | Ian Romanick | |
either GL_ARB_vertex_program or GL_ARB_fragment_program should enable this extension as well. | |||
2006-08-03 | Initial work for GL_EXT_texture_sRGB. | Brian Paul | |
2006-06-12 | Add support for GL_APPLE_vertex_array_object. Several test programs | Ian Romanick | |
and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required. | |||
2006-03-28 | enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixel | Brian Paul | |
2006-03-21 | GL_EXT_packed_depth_stencil should be off by default | Brian Paul | |
2006-03-02 | check FEATURE_EXT_framebuffer_blit | Brian Paul | |
2006-02-15 | Enable GL_ARB_fragment_shader extension. | Michal Krol | |
2006-02-13 | Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 and | Michal Krol | |
GL_ARB_vertex_shader extensions. | |||
2005-12-14 | Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be | Brian Paul | |
done with fragment programs nowadays. | |||
2005-11-08 | some initial work on upcoming GL_EXT_framebuffer_blit extension | Brian Paul | |
2005-09-28 | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul | |
glReadPixels done, glDrawPixels mostly done. | |||
2005-09-13 | OpenGL 2.0's two-sided stencil feature wasn't implemented correctly. | Brian Paul | |
See comment near top of stencil.c for info about OpenGL 2.0 vs. GL_EXT_stencil_two_side. | |||
2005-09-02 | Prototype implementation of new GL_EXT_timer_query extension (not finalized ↵ | Brian Paul | |
yet). Extends the query mechanism to query elapsed time while rendering. | |||
2005-08-25 | removed GL_HP_occlusion_test extension | Brian Paul | |
2005-07-21 | check for FEATURE_EXT_framebuffer_object to enable EXT_framebuffer_object | Brian Paul | |
2005-07-21 | remove ^M chars, disable shading language extensions | Brian Paul | |
2005-05-05 | Port Mesa to build on a P64 platform (e.g., Win64). P64 platforms | Karl Schultz | |
use 64-bit pointers and 32-bit longs. So, operations like casting pointers to unsigned long and back to pointer won't work. glheader.h now includes files to define uintptr_t, which should instead be used for this sort of operation. It is an integer type that is the same size as a pointer. | |||
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
2005-04-14 | add GL_ARB_shading_language_100; | Michal Krol | |
reorder GL_ARB_shader_objects and GL_ARB_fragment/vertex_shader stuff | |||
2005-02-07 | additional work on GL_EXT_framebuffer_object | Brian Paul | |
2005-01-13 | enable ARB_fragment/vertex_shader | Michal Krol | |
2004-12-19 | Implement software ATI_fragment_shader | Dave Airlie | |
no error detection, slow, may not be 100% correct but a good start | |||
2004-12-18 | added GL_ARB_pixel_buffer_object extension string | Brian Paul | |
2004-10-31 | don't advertise GL_ARB_vertex/fragment_shader until they're done | Brian Paul | |
2004-10-27 | add entries for extensions ARB_shader_objects, ARB_fragment_shader and | Michal Krol | |
ARB_vertex_shader | |||
2004-10-16 | Add support for OES_read_format. As soon as glext.h is updated with the | Ian Romanick | |
enums for this extension, the changes to gl.h can be removed. | |||
2004-10-02 | added support for GL_ARB_draw_buffers | Brian Paul | |
2004-09-13 | remove ARB_texture_non_power_of_two from _mesa_enable_1_5_extensions() | Brian Paul | |
2004-08-20 | enabled GL_ARB_texture_rectangle | Brian Paul | |
2004-08-17 | don't enable the float texture and GLhalf pixel extensions yet | Brian Paul | |
2004-05-10 | Add EXT_vertex_cull support to mesa | Keith Whitwell | |
2004-05-01 | minor vertex/fragment program tweaks | Brian Paul | |
2004-04-22 | New glTexImage code. | Brian Paul | |
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete. | |||
2004-03-13 | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | |
Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet. | |||
2004-02-06 | Added flags for _all_ extensions to the gl_extensions struct so that drivers | Brian Paul | |
can disable any extension if necessary. | |||
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | |
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | |||
2003-12-04 | Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings. | Brian Paul | |
2003-11-21 | more texture compression | Daniel Borca | |
2003-11-19 | Initial checking of new ARB_frag/vertex program parser | Karl Rasche | |
2003-09-19 | Assorted casts to silence g++ warnings. | Brian Paul | |