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path: root/src/mesa/main/extensions.c
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2006-03-28enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixelBrian Paul
2006-03-21GL_EXT_packed_depth_stencil should be off by defaultBrian Paul
2006-03-02check FEATURE_EXT_framebuffer_blitBrian Paul
2006-02-15Enable GL_ARB_fragment_shader extension.Michal Krol
2006-02-13Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 andMichal Krol
GL_ARB_vertex_shader extensions.
2005-12-14Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul
done with fragment programs nowadays.
2005-11-08some initial work on upcoming GL_EXT_framebuffer_blit extensionBrian Paul
2005-09-28Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul
glReadPixels done, glDrawPixels mostly done.
2005-09-13OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.Brian Paul
See comment near top of stencil.c for info about OpenGL 2.0 vs. GL_EXT_stencil_two_side.
2005-09-02Prototype implementation of new GL_EXT_timer_query extension (not finalized ↵Brian Paul
yet). Extends the query mechanism to query elapsed time while rendering.
2005-08-25removed GL_HP_occlusion_test extensionBrian Paul
2005-07-21check for FEATURE_EXT_framebuffer_object to enable EXT_framebuffer_objectBrian Paul
2005-07-21remove ^M chars, disable shading language extensionsBrian Paul
2005-05-05Port Mesa to build on a P64 platform (e.g., Win64). P64 platformsKarl Schultz
use 64-bit pointers and 32-bit longs. So, operations like casting pointers to unsigned long and back to pointer won't work. glheader.h now includes files to define uintptr_t, which should instead be used for this sort of operation. It is an integer type that is the same size as a pointer.
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
2005-04-14add GL_ARB_shading_language_100;Michal Krol
reorder GL_ARB_shader_objects and GL_ARB_fragment/vertex_shader stuff
2005-02-07additional work on GL_EXT_framebuffer_objectBrian Paul
2005-01-13enable ARB_fragment/vertex_shaderMichal Krol
2004-12-19Implement software ATI_fragment_shaderDave Airlie
no error detection, slow, may not be 100% correct but a good start
2004-12-18added GL_ARB_pixel_buffer_object extension stringBrian Paul
2004-10-31don't advertise GL_ARB_vertex/fragment_shader until they're doneBrian Paul
2004-10-27add entries for extensions ARB_shader_objects, ARB_fragment_shader andMichal Krol
ARB_vertex_shader
2004-10-16Add support for OES_read_format. As soon as glext.h is updated with theIan Romanick
enums for this extension, the changes to gl.h can be removed.
2004-10-02added support for GL_ARB_draw_buffersBrian Paul
2004-09-13remove ARB_texture_non_power_of_two from _mesa_enable_1_5_extensions()Brian Paul
2004-08-20enabled GL_ARB_texture_rectangleBrian Paul
2004-08-17don't enable the float texture and GLhalf pixel extensions yetBrian Paul
2004-05-10Add EXT_vertex_cull support to mesaKeith Whitwell
2004-05-01minor vertex/fragment program tweaksBrian Paul
2004-04-22New glTexImage code.Brian Paul
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
2004-03-13Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul
Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet.
2004-02-06Added flags for _all_ extensions to the gl_extensions struct so that driversBrian Paul
can disable any extension if necessary.
2004-01-27Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
2003-12-04Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings.Brian Paul
2003-11-21more texture compressionDaniel Borca
2003-11-19Initial checking of new ARB_frag/vertex program parserKarl Rasche
2003-09-19Assorted casts to silence g++ warnings.Brian Paul
2003-09-17set ARB_vertex_buffer_object in _mesa_enable_sw_extensions()Brian Paul
2003-09-03ARB_point_sprite is not part of OpenGL 1.5Brian Paul
2003-09-02Added support for EXT_texture_mirror_clamp and the single wrap modeIan Romanick
that it addes to ATI_texture_mirror_once. This includes updating the texwrap test to exercise the new mode.
2003-08-28Added OpenGL 1.4's per-texture LOD bias.Brian Paul
2003-08-23Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick
subset of GL_NV_point_sprite (which was already supported).
2003-08-22Added support for GL_IBM_multimode_draw_arrays.Ian Romanick
Added non-static entrypoints and the name string for GL_SUN_multi_draw_arrays (identical to GL_EXT_multi_draw_arrays). Made add_newer_entrypoints (in src/mesa/main/context.c) table driven. This reduced the size of context.o by about 3KB.
2003-08-06prep for OpenGL 1.5Brian Paul
2003-07-21Initial implementation of GL_MESA_program_debug - a vertex/fragment programBrian Paul
debugging extension.
2003-07-18Fix up some loose ends from the last big check-in.Brian Paul
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell
2003-07-03Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation).Brian Paul
2003-07-03Simplify extension string handling.Brian Paul
2003-06-13Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul