Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-28 | Make GL_ARB_draw_buffers mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_vertex_buffer_object mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_multisample mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_texture_compression mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture | Brian Paul | |
Everyone should be using the newer/better ARB versions of these extensions. | |||
2009-01-28 | mesa: implement texture swizzling in swrast | Brian Paul | |
And enable GL_EXT_texture_swizzle for software drivers. | |||
2009-01-28 | mesa: set/get new state for GL_EXT_texture_swizzle | Brian Paul | |
2009-01-23 | mesa: enable GL_NV_texture_env_combine4 for sw drivers | Brian Paul | |
2009-01-23 | mesa: initial changes for GL_NV_texture_env_combine4 | Brian Paul | |
2009-01-23 | Merge branch 'vertex_array_bgra' | Brian Paul | |
2009-01-23 | mesa: enable GL_EXT_vertex_array_bgra for sw drivers | Brian Paul | |
2009-01-23 | mesa: initial bits for GL_EXT_vertex_array_bgra | Brian Paul | |
2009-01-23 | swrast: Enable GL_EXT_stencil_two_side | Ian Romanick | |
2009-01-22 | mesa: enable ARB_fbo for s/w drivers | Brian Paul | |
2009-01-22 | mesa: initial extension bits for GL_ARB_framebuffer_object | Brian Paul | |
2008-11-28 | mesa: enable texture compression extensions for software drivers when possible | Brian Paul | |
2008-10-01 | Unify ARB_depth_texture and SGIX_depth_texture | Ian Romanick | |
The ARB extension is a superset of the older SGIX extension. Any hardware that can support the SGIX version can also support the ARB version. In Mesa, any driver that supports one also supports the other. This unification just simplifies some bits of code. | |||
2008-08-26 | mesa: don't check for GLSL 1.2 to advertise GL 2.1 | Brian Paul | |
The GLSL 1.2 features are minor... | |||
2008-07-29 | disable GL_ARB_shading_language_120 until 1.20 features are complete | Brian Paul | |
2007-09-28 | Remove test for EXT_blend_logic_op in glGetString when determining GL version. | Brian | |
EXT_blend_logic_op is slightly different from GL 1.1's RGBA logicop mode and does not have to be supported. Per conversation with Roland. | |||
2007-06-07 | Add support for GL_ARB_fragment_program_shadow. | Ian Romanick | |
2007-05-16 | Initial implementation of MESA_texture_array | Ian Romanick | |
Shadow sampling from texture arrays is still not implemented. Everything else should be there, though. | |||
2007-04-08 | enable GLSL 1.20 | Brian | |
2007-01-16 | Merge branch 'master' of git+ssh://keithw@git.freedesktop.org/git/mesa/mesa ↵ | Keith Whitwell | |
into vbo-0.2 Conflicts: src/mesa/array_cache/sources src/mesa/drivers/dri/i965/brw_context.c src/mesa/drivers/dri/i965/brw_draw.c src/mesa/drivers/dri/i965/brw_fallback.c src/mesa/drivers/dri/i965/brw_vs_emit.c src/mesa/drivers/dri/i965/brw_vs_tnl.c src/mesa/drivers/dri/mach64/mach64_context.c src/mesa/main/extensions.c src/mesa/main/getstring.c src/mesa/tnl/sources src/mesa/tnl/t_save_api.c src/mesa/tnl/t_save_playback.c src/mesa/tnl/t_vtx_api.c src/mesa/tnl/t_vtx_exec.c src/mesa/vbo/vbo_attrib.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_save_api.c src/mesa/vbo/vbo_save_draw.c | |||
2006-12-13 | Move all the code for computing ctx->_TriangleCaps into state.c. | Brian | |
ctx->_TriangleCaps should probably go away altogether someday... | |||
2006-11-03 | Minor changes to get ready for OpenGL 2.1. | Brian Paul | |
2006-11-02 | Undo some of yesterday's ATI_separate_stencil changes. The ATI extension | Brian Paul | |
doesn't exactly match OpenGL 2.0. | |||
2006-11-02 | merge current trunk into vbo branch | Alan Hourihane | |
2006-11-02 | Add ATI_separate_stencil and use it in preference to EXT_stencil_two_side | Brian Paul | |
since the former is what's used for OpenGL 2.0. | |||
2006-08-15 | Add support for GL_EXT_gpu_program_parameters. Any driver that enables | Ian Romanick | |
either GL_ARB_vertex_program or GL_ARB_fragment_program should enable this extension as well. | |||
2006-08-03 | Initial work for GL_EXT_texture_sRGB. | Brian Paul | |
2006-06-12 | Add support for GL_APPLE_vertex_array_object. Several test programs | Ian Romanick | |
and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required. | |||
2006-03-28 | enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixel | Brian Paul | |
2006-03-21 | GL_EXT_packed_depth_stencil should be off by default | Brian Paul | |
2006-03-02 | check FEATURE_EXT_framebuffer_blit | Brian Paul | |
2006-02-15 | Enable GL_ARB_fragment_shader extension. | Michal Krol | |
2006-02-13 | Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 and | Michal Krol | |
GL_ARB_vertex_shader extensions. | |||
2005-12-14 | Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be | Brian Paul | |
done with fragment programs nowadays. | |||
2005-11-08 | some initial work on upcoming GL_EXT_framebuffer_blit extension | Brian Paul | |
2005-09-28 | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul | |
glReadPixels done, glDrawPixels mostly done. | |||
2005-09-13 | OpenGL 2.0's two-sided stencil feature wasn't implemented correctly. | Brian Paul | |
See comment near top of stencil.c for info about OpenGL 2.0 vs. GL_EXT_stencil_two_side. | |||
2005-09-02 | Prototype implementation of new GL_EXT_timer_query extension (not finalized ↵ | Brian Paul | |
yet). Extends the query mechanism to query elapsed time while rendering. | |||
2005-08-25 | removed GL_HP_occlusion_test extension | Brian Paul | |
2005-07-21 | check for FEATURE_EXT_framebuffer_object to enable EXT_framebuffer_object | Brian Paul | |
2005-07-21 | remove ^M chars, disable shading language extensions | Brian Paul | |
2005-05-05 | Port Mesa to build on a P64 platform (e.g., Win64). P64 platforms | Karl Schultz | |
use 64-bit pointers and 32-bit longs. So, operations like casting pointers to unsigned long and back to pointer won't work. glheader.h now includes files to define uintptr_t, which should instead be used for this sort of operation. It is an integer type that is the same size as a pointer. | |||
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
2005-04-14 | add GL_ARB_shading_language_100; | Michal Krol | |
reorder GL_ARB_shader_objects and GL_ARB_fragment/vertex_shader stuff | |||
2005-02-07 | additional work on GL_EXT_framebuffer_object | Brian Paul | |