Age | Commit message (Collapse) | Author |
|
rendering to a texture has likely completed.
Fixed refcount issue in texture renderbuffer wrapper.
|
|
Simplify _mesa_GetRenderbufferParameterivEXT() queries.
|
|
depthstencil.c provides wrappers for treating depth/stencil buffers either
as regular depth or stencil renderbuffers.
|
|
|
|
etc. after calling glRenderBufferStorageEXT gave undefined results.
|
|
_BaseFormat to be consistant with gl_renderbuffer.
|
|
|
|
|
|
|
|
glReadPixels done, glDrawPixels mostly done.
|
|
BlueBits, etc fields.
|
|
|
|
|
|
|
|
|
|
|
|
Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|