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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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fbobject.c
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Author
2009-09-15
mesa: minor clean-up
Brian Paul
2009-09-15
mesa: clean-up fbo debug code
Brian Paul
2009-08-14
mesa: move assertions in test_attachment_completeness()
Brian Paul
2009-08-05
mesa: generate GL_INVALID_OPERATION for missing z/stencil when blitting
Brian Paul
2009-06-17
mesa: Mark FBOs with compressed color attachments as FBO-incomplete.
Eric Anholt
2009-05-19
mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT
Mathias Fröhlich
2009-04-22
mesa: protect driver.flush() with FLUSH_CURRENT
Keith Whitwell
2009-02-26
mesa: avoid extraneous calls to ctx->Driver.BindFramebuffer()
Brian Paul
2009-02-17
mesa: add some debug code to help diagnose incomplete FBO attachments (disabled)
Brian Paul
2009-02-10
Merge commit 'origin/gallium-master-merge'
Brian Paul
2009-02-09
mesa: replace _mesa_unreference_framebuffer() with _mesa_reference_framebuffer()
Brian Paul
2009-02-09
mesa: merge gallium-0.2 into gallium-master-merge
Brian Paul
2009-01-29
mesa: allow glFramebufferTexture1/2/3D(target = GL_READ/DRAW_FRAMEBUFFER)
Brian Paul
2009-01-29
mesa: fix a render to texture FBO validation bug
Brian Paul
2009-01-27
mesa: move call to _mesa_update_framebuffer_visual()
Brian Paul
2009-01-22
mesa: avoid calling _mesa_test_framebuffer_completeness() more than needed
Brian Paul
2009-01-22
mesa: fix some renderbuffer/framebuffer delete semantics
Brian Paul
2009-01-22
mesa: add support for GL_DEPTH_STENCIL_ATTACHMENT point.
Brian Paul
2009-01-22
mesa: additional FBO error checking for multisample-related things
Brian Paul
2009-01-22
mesa: refactor glRenderbufferStorage(), glRenderbufferStorageMultisample() code
Brian Paul
2009-01-22
mesa: stub for _mesa_RenderbufferStorageMultisample()
Brian Paul
2009-01-22
mesa: call fbo_incomplete() if driver marks FBO as incomplete (debug only)
Brian Paul
2009-01-22
mesa: added ctx->Driver.ValidateFramebuffer() callback
Brian Paul
2009-01-22
mesa: add new ARB_fbo queries, fix some error tests
Brian Paul
2009-01-22
mesa: additional FBO/RB id error checking for ARB_fbo
Brian Paul
2009-01-22
mesa: for ARB_fbo, lift restriction that all FBO attachments are same size an...
Brian Paul
2008-12-09
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-12-06
mesa: Fix GenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB).
Eric Anholt
2008-09-21
mesa: fix some feature tests
Brian Paul
2008-09-11
Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
2008-08-08
mesa: fix some feature tests
Brian Paul
2008-08-06
fix some FBO/texture queries (bug 15296)
Brian Paul
2008-08-06
fix some FBO/texture queries (bug 15296)
Brian Paul
2008-07-04
mesa: Implement mutex/locking around texture object reference counting.
Brian Paul
2008-07-04
mesa: remove incorrect assertion
Brian Paul
2008-07-04
mesa: move assertion
Brian Paul
2008-07-03
mesa: fix problem freeing framebuffer/renderbuffer objects
Brian Paul
2008-07-03
mesa: fix problem freeing framebuffer/renderbuffer objects
Brian Paul
2008-05-09
Revert "mesa/intel: map/unmap texture objects around mipmap generation functi...
Dave Airlie
2008-05-09
Remove unused texunit parameter to ctx->Driver.GenerateMipmap()
Brian
2008-05-09
Added ctx->Driver.GenerateMipmap() driver hook
Dave Airlie
2008-05-09
mesa/intel: map/unmap texture objects around mipmap generation function.
Dave Airlie
2008-03-28
fix texture/renderbuffer mix-up in test_attachment_completeness()
Brian
2008-03-28
mesa: fix texture/renderbuffer mix-up in test_attachment_completeness()
Brian Paul
2008-02-08
Remove unused texunit parameter to ctx->Driver.GenerateMipmap()
Brian
2008-02-06
Added ctx->Driver.GenerateMipmap() driver hook
Brian
2007-11-09
check for texture and renderbuffer in check_end_texture_render()
Brian
2007-11-08
in check_end_texture_render(), test for presence of a renderbuffer and texobj
Brian
2007-08-18
remove dead code left over after fixing GL_READ/DRAW_BUFFER state issues
Brian
2007-08-16
Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previousl...
Brian
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