Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-08 | mesa: add EXT_texture_compression_latc | Marek Olšák | |
The encoding/decoding algorithms are shared with RGTC. Thanks to some magic with the base format, the RGTC texstore functions work for LATC too. swrast passes the related piglit tests besides two things: - The alpha channel is wrong (it's always 1), however the incorrect alpha channel makes some other tests fail too, so I guess it's unrelated to LATC. - Signed LATC fetches aren't correct yet (signed values are clamped to [0,1]), however RGTC has the same problem. Further testing (with other of my patches) shows that hardware drivers and softpipe work. BTW, ETQW uses this extension. | |||
2011-02-28 | mesa: Add RGTC texture store/fetch support. | Dave Airlie | |
This adds support for the RGTC unsigned and signed texture storage and fetch methods. the code is a port of the DXT5 alpha compression code. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2011-02-16 | mesa: fix mipmap generation for MESA_FORMAT_AL44 | Marek Olšák | |
This was missed when implementing AL44. | |||
2011-01-16 | mesa/swrast: implement EXT_texture_sRGB_decode | Dave Airlie | |
This implements the extension by choosing a different set of texture fetch functions when the texture parameter changes. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2010-12-23 | mesa: implement new texture format I16 | Marek Olšák | |
2010-12-23 | mesa: implement new texture format L16 | Marek Olšák | |
2010-12-23 | mesa: implement new texture format A16 | Marek Olšák | |
2010-12-23 | mesa: implement new texture format AL44 | Marek Olšák | |
Radeon GPUs can do this. R600 can even do render-to-texture. Packing and extracting aren't implemented, but we shouldn't hit them (I think). Tested with swrast, softpipe, and r300g. | |||
2010-12-23 | mesa: implement new texture format ARGB2101010 | Marek Olšák | |
Radeon GPUs do support GL_RGB10_A2. | |||
2010-11-24 | mesa: added _mesa_format_image_size64() | Brian Paul | |
2010-10-26 | mesa: rename function to _mesa_is_format_integer_color() | Brian Paul | |
Be a bit more clear about its operation. | |||
2010-10-23 | mesa: _mesa_is_format_integer() function | Brian Paul | |
2010-10-01 | ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formats | Ian Romanick | |
2010-08-26 | mesa: Identify packed depth/stencil buffers using the Format field. | Nick Bowler | |
Intel sometimes uses packed depth/stencil buffers even when only a depth buffer or only a stencil buffer was requested. Common code currently uses the _BaseFormat field to determine whether a depth/stencil wrapper is necessary. But unless the user explicitly requested a packed depth/stencil buffer, the _BaseFormat field does not encode this information, and the required wrappers are not created. The problem was introduced by commit 45e76d2665b38b ("mesa: remove a bunch of gl_renderbuffer fields"), which killed off the _ActualFormat field upon which the decision to create a wrapper used to be made. This patch changes the logic to use the Format field instead, which is more like the old code. Fixes fdo bug 27590. Signed-off-by: Nick Bowler <nbowler@draconx.ca> Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-07-28 | mesa: Remove unnecessary header. | Vinson Lee | |
2010-07-05 | mesa: initial support for unnormalized integer texture formats | Brian Paul | |
As defined by GL_EXT_texture_integer. | |||
2010-05-09 | mesa: added unsigned 16-bit/channel tex format | Brian Paul | |
2010-05-09 | mesa: added comments for signed 16-bit formats | Brian Paul | |
2010-04-26 | mesa: start adding GL 3.1 signed normalized texture formats | Brian Paul | |
2009-11-17 | mesa: remove trailing comment to silence warning | Brian Paul | |
2009-11-17 | Add MESA_FORMAT_XRGB8888_REV. | Michel Dänzer | |
2009-11-16 | AL1616: Add formats for GL_LUMINANCE16_ALPHA16 textures | Ian Romanick | |
2009-10-29 | mesa: Add MESA_FORMAT_Z24_X8. | José Fonseca | |
2009-10-24 | mesa: added _mesa_get_format_block_size() | Brian Paul | |
2009-10-24 | mesa: added _mesa_get_format_name() | Brian Paul | |
2009-10-21 | mesa: added MESA_FORMAT_X8_Z24 format | Brian Paul | |
24-bit Z in 32-bit pixel. We could probably use the MESA_FORMAT_S8_Z24 format but this there's a few places where we explicitly don't want stencil. This format may go away at some point in the future. | |||
2009-10-06 | mesa: added MESA_FORMAT_XRGB8888 | Brian Paul | |
2009-10-06 | mesa: added MESA_FORMAT_SIGNED_RGBA_16 for accum buffers | Brian Paul | |
2009-10-06 | mesa: added _mesa_get_format_color_encoding() | Brian Paul | |
2009-10-05 | mesa: move _mesa_format_to_type_and_comps() to formats.c | Brian Paul | |
2009-10-05 | mesa: move gl_format_info struct to formats.c | Brian Paul | |
This is a private datatype. | |||
2009-10-05 | mesa: remove feature tests | Brian Paul | |
2009-10-01 | mesa: added _mesa_format_row_stride() | Brian Paul | |
2009-10-01 | mesa: added _mesa_format_image_size() | Brian Paul | |
2009-09-30 | mesa: remove MESA_FORMAT_RGBA4444 | Brian Paul | |
Not used by any hardware driver. ARGB4444 and ARGB4444_REV remain. | |||
2009-09-30 | mesa: remove GLchan-based formats; use hw 8-bit/channel formats instead | Brian Paul | |
Removed: MESA_FORMAT_RGBA, RGB, ALPHA, LUMINANCE, LUMINANCE_ALPHA, INTENSITY. | |||
2009-09-27 | mesa: code movement | Brian Paul | |
2009-09-27 | mesa: added _mesa_get_format_datatype() | Brian Paul | |
2009-09-27 | mesa: added _mesa_get_format_bits() | Brian Paul | |
2009-09-27 | mesa: added MESA_FORMAT_NONE | Brian Paul | |
2009-09-26 | mesa: initial check-in of new formats.[ch] files | Brian Paul | |