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path: root/src/mesa/main/formats.h
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2011-03-08mesa: add EXT_texture_compression_latcMarek Olšák
The encoding/decoding algorithms are shared with RGTC. Thanks to some magic with the base format, the RGTC texstore functions work for LATC too. swrast passes the related piglit tests besides two things: - The alpha channel is wrong (it's always 1), however the incorrect alpha channel makes some other tests fail too, so I guess it's unrelated to LATC. - Signed LATC fetches aren't correct yet (signed values are clamped to [0,1]), however RGTC has the same problem. Further testing (with other of my patches) shows that hardware drivers and softpipe work. BTW, ETQW uses this extension.
2011-02-28mesa: Add RGTC texture store/fetch support.Dave Airlie
This adds support for the RGTC unsigned and signed texture storage and fetch methods. the code is a port of the DXT5 alpha compression code. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-16mesa: fix mipmap generation for MESA_FORMAT_AL44Marek Olšák
This was missed when implementing AL44.
2011-01-16mesa/swrast: implement EXT_texture_sRGB_decodeDave Airlie
This implements the extension by choosing a different set of texture fetch functions when the texture parameter changes. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-12-23mesa: implement new texture format I16Marek Olšák
2010-12-23mesa: implement new texture format L16Marek Olšák
2010-12-23mesa: implement new texture format A16Marek Olšák
2010-12-23mesa: implement new texture format AL44Marek Olšák
Radeon GPUs can do this. R600 can even do render-to-texture. Packing and extracting aren't implemented, but we shouldn't hit them (I think). Tested with swrast, softpipe, and r300g.
2010-12-23mesa: implement new texture format ARGB2101010Marek Olšák
Radeon GPUs do support GL_RGB10_A2.
2010-11-24mesa: added _mesa_format_image_size64()Brian Paul
2010-10-26mesa: rename function to _mesa_is_format_integer_color()Brian Paul
Be a bit more clear about its operation.
2010-10-23mesa: _mesa_is_format_integer() functionBrian Paul
2010-10-01ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formatsIan Romanick
2010-08-26mesa: Identify packed depth/stencil buffers using the Format field.Nick Bowler
Intel sometimes uses packed depth/stencil buffers even when only a depth buffer or only a stencil buffer was requested. Common code currently uses the _BaseFormat field to determine whether a depth/stencil wrapper is necessary. But unless the user explicitly requested a packed depth/stencil buffer, the _BaseFormat field does not encode this information, and the required wrappers are not created. The problem was introduced by commit 45e76d2665b38b ("mesa: remove a bunch of gl_renderbuffer fields"), which killed off the _ActualFormat field upon which the decision to create a wrapper used to be made. This patch changes the logic to use the Format field instead, which is more like the old code. Fixes fdo bug 27590. Signed-off-by: Nick Bowler <nbowler@draconx.ca> Signed-off-by: Brian Paul <brianp@vmware.com>
2010-07-28mesa: Remove unnecessary header.Vinson Lee
2010-07-05mesa: initial support for unnormalized integer texture formatsBrian Paul
As defined by GL_EXT_texture_integer.
2010-05-09mesa: added unsigned 16-bit/channel tex formatBrian Paul
2010-05-09mesa: added comments for signed 16-bit formatsBrian Paul
2010-04-26mesa: start adding GL 3.1 signed normalized texture formatsBrian Paul
2009-11-17mesa: remove trailing comment to silence warningBrian Paul
2009-11-17Add MESA_FORMAT_XRGB8888_REV.Michel Dänzer
2009-11-16AL1616: Add formats for GL_LUMINANCE16_ALPHA16 texturesIan Romanick
2009-10-29mesa: Add MESA_FORMAT_Z24_X8.José Fonseca
2009-10-24mesa: added _mesa_get_format_block_size()Brian Paul
2009-10-24mesa: added _mesa_get_format_name()Brian Paul
2009-10-21mesa: added MESA_FORMAT_X8_Z24 formatBrian Paul
24-bit Z in 32-bit pixel. We could probably use the MESA_FORMAT_S8_Z24 format but this there's a few places where we explicitly don't want stencil. This format may go away at some point in the future.
2009-10-06mesa: added MESA_FORMAT_XRGB8888Brian Paul
2009-10-06mesa: added MESA_FORMAT_SIGNED_RGBA_16 for accum buffersBrian Paul
2009-10-06mesa: added _mesa_get_format_color_encoding()Brian Paul
2009-10-05mesa: move _mesa_format_to_type_and_comps() to formats.cBrian Paul
2009-10-05mesa: move gl_format_info struct to formats.cBrian Paul
This is a private datatype.
2009-10-05mesa: remove feature testsBrian Paul
2009-10-01mesa: added _mesa_format_row_stride()Brian Paul
2009-10-01mesa: added _mesa_format_image_size()Brian Paul
2009-09-30mesa: remove MESA_FORMAT_RGBA4444Brian Paul
Not used by any hardware driver. ARGB4444 and ARGB4444_REV remain.
2009-09-30mesa: remove GLchan-based formats; use hw 8-bit/channel formats insteadBrian Paul
Removed: MESA_FORMAT_RGBA, RGB, ALPHA, LUMINANCE, LUMINANCE_ALPHA, INTENSITY.
2009-09-27mesa: code movementBrian Paul
2009-09-27mesa: added _mesa_get_format_datatype()Brian Paul
2009-09-27mesa: added _mesa_get_format_bits()Brian Paul
2009-09-27mesa: added MESA_FORMAT_NONEBrian Paul
2009-09-26mesa: initial check-in of new formats.[ch] filesBrian Paul