Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-01 | ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formats | Ian Romanick | |
2010-08-26 | mesa: Identify packed depth/stencil buffers using the Format field. | Nick Bowler | |
Intel sometimes uses packed depth/stencil buffers even when only a depth buffer or only a stencil buffer was requested. Common code currently uses the _BaseFormat field to determine whether a depth/stencil wrapper is necessary. But unless the user explicitly requested a packed depth/stencil buffer, the _BaseFormat field does not encode this information, and the required wrappers are not created. The problem was introduced by commit 45e76d2665b38b ("mesa: remove a bunch of gl_renderbuffer fields"), which killed off the _ActualFormat field upon which the decision to create a wrapper used to be made. This patch changes the logic to use the Format field instead, which is more like the old code. Fixes fdo bug 27590. Signed-off-by: Nick Bowler <nbowler@draconx.ca> Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-07-28 | mesa: Remove unnecessary header. | Vinson Lee | |
2010-07-05 | mesa: initial support for unnormalized integer texture formats | Brian Paul | |
As defined by GL_EXT_texture_integer. | |||
2010-05-09 | mesa: added unsigned 16-bit/channel tex format | Brian Paul | |
2010-05-09 | mesa: added comments for signed 16-bit formats | Brian Paul | |
2010-04-26 | mesa: start adding GL 3.1 signed normalized texture formats | Brian Paul | |
2009-11-17 | mesa: remove trailing comment to silence warning | Brian Paul | |
2009-11-17 | Add MESA_FORMAT_XRGB8888_REV. | Michel Dänzer | |
2009-11-16 | AL1616: Add formats for GL_LUMINANCE16_ALPHA16 textures | Ian Romanick | |
2009-10-29 | mesa: Add MESA_FORMAT_Z24_X8. | José Fonseca | |
2009-10-24 | mesa: added _mesa_get_format_block_size() | Brian Paul | |
2009-10-24 | mesa: added _mesa_get_format_name() | Brian Paul | |
2009-10-21 | mesa: added MESA_FORMAT_X8_Z24 format | Brian Paul | |
24-bit Z in 32-bit pixel. We could probably use the MESA_FORMAT_S8_Z24 format but this there's a few places where we explicitly don't want stencil. This format may go away at some point in the future. | |||
2009-10-06 | mesa: added MESA_FORMAT_XRGB8888 | Brian Paul | |
2009-10-06 | mesa: added MESA_FORMAT_SIGNED_RGBA_16 for accum buffers | Brian Paul | |
2009-10-06 | mesa: added _mesa_get_format_color_encoding() | Brian Paul | |
2009-10-05 | mesa: move _mesa_format_to_type_and_comps() to formats.c | Brian Paul | |
2009-10-05 | mesa: move gl_format_info struct to formats.c | Brian Paul | |
This is a private datatype. | |||
2009-10-05 | mesa: remove feature tests | Brian Paul | |
2009-10-01 | mesa: added _mesa_format_row_stride() | Brian Paul | |
2009-10-01 | mesa: added _mesa_format_image_size() | Brian Paul | |
2009-09-30 | mesa: remove MESA_FORMAT_RGBA4444 | Brian Paul | |
Not used by any hardware driver. ARGB4444 and ARGB4444_REV remain. | |||
2009-09-30 | mesa: remove GLchan-based formats; use hw 8-bit/channel formats instead | Brian Paul | |
Removed: MESA_FORMAT_RGBA, RGB, ALPHA, LUMINANCE, LUMINANCE_ALPHA, INTENSITY. | |||
2009-09-27 | mesa: code movement | Brian Paul | |
2009-09-27 | mesa: added _mesa_get_format_datatype() | Brian Paul | |
2009-09-27 | mesa: added _mesa_get_format_bits() | Brian Paul | |
2009-09-27 | mesa: added MESA_FORMAT_NONE | Brian Paul | |
2009-09-26 | mesa: initial check-in of new formats.[ch] files | Brian Paul | |