Age | Commit message (Expand) | Author |
2009-08-08 | mesa: update framebuffer status as needed in _mesa_source/dest_buffer_exists() | Brian Paul |
2009-08-07 | mesa: test DrawBuffer, not ReadBuffer in _mesa_dest_buffer_exists() | Brian Paul |
2009-03-12 | mesa: add missing _glthread_INIT_MUTEX in _mesa_new_framebuffer() | Keith Whitwell |
2009-03-07 | mesa: remove last of _mesa_unreference_framebuffer() calls | Brian Paul |
2009-02-09 | mesa: rework _mesa_reference_framebuffer() to look like _mesa_reference_rende... | Brian Paul |
2009-01-27 | mesa: move call to _mesa_update_framebuffer_visual() | Brian Paul |
2009-01-22 | mesa: avoid calling _mesa_test_framebuffer_completeness() more than needed | Brian Paul |
2009-01-22 | mesa: update Visual.samples field in _mesa_update_framebuffer_visual() | Brian Paul |
2009-01-22 | mesa: update update_framebuffer_size() for ARB_fbo and mixed renderbuffer sizes | Brian Paul |
2008-09-23 | mesa: Apply MSVC portability fixes from Alan Hourihane. | José Fonseca |
2008-09-21 | mesa: refactor: move _mesa_resizebuffers(), _mesa_ResizeBuffersMESA() to fram... | Brian Paul |
2008-09-02 | fix BUFFER_DEPTH/BUFFER_ACCUM mix-up | Brian Paul |
2008-01-22 | Fix some issues with glDrawBuffer(GL_NONE), bug 14198 | Brian |
2008-01-06 | Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexes | Brian |
2008-01-06 | Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835. | Brian |
2007-08-16 | Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previousl... | Brian |
2007-08-16 | update comments, etc related to Read/DrawBuffer state | Brian |
2007-08-13 | Implement mutex/locking around texture object reference counting. | Brian |
2007-07-19 | fix mesa's handling of fbo's / window fb (again) | Roland Scheidegger |
2007-07-19 | fix up mesa's probably bogus framebuffer updates with different read/write fbs | Roland Scheidegger |
2007-07-11 | Minor clean-up of polygon offset logic. Properly compute _MRD field. | Brian |
2007-03-25 | Fix some renderbuffer reference counting issues. Also fixes a mem leak. | Brian |
2007-03-16 | Assorted fixes for dealing with zero-size frame/renderbuffers. | Brian |
2007-03-06 | unreference old framebuffer, if needed, in _mesa_reference_framebuffer() | Brian |
2007-03-06 | Fix/improve framebuffer object reference counting. | Brian |
2007-03-06 | Take care of texObj reference in _mesa_free_framebuffer_data() | Brian |
2007-02-27 | assert that fb->RefCount==0 in _mesa_free_framebuffer_data() | Brian |
2007-02-26 | Do proper framebuffer refcounting in _mesa_make_current(). | Brian |
2006-10-16 | Set _NEW_BUFFERS in _mesa_resize_framebuffer(). This makes sure the swrast | Brian Paul |
2006-09-11 | init accum buffer fields in _mesa_update_framebuffer_visual() | Brian Paul |
2006-06-21 | Check for a valid context | Alan Hourihane |
2006-06-19 | If DrawBuffer isn't set, return immediately | Alan Hourihane |
2006-05-20 | Added _mesa_dereference_framebuffer() to encapsulate reference count | Brian Paul |
2006-05-19 | remove an assertion | Brian Paul |
2006-04-20 | some tentative code for _mesa_update_framebuffer_visual() | Brian Paul |
2006-04-06 | do additional checking for setting up depth/stencil wrappers | Brian Paul |
2006-04-05 | Silence minor compiler warnings (-Wextra). | Brian Paul |
2006-03-30 | comments regarding assertions | Brian Paul |
2006-03-26 | merge from texman branch | Brian Paul |
2006-03-25 | fix issue in _mesa_free_framebuffer_data() | Brian Paul |
2006-03-24 | added some missing formats in _mesa_source/dest_buffer_exists() | Brian Paul |
2006-03-20 | added _mesa_source/dest_buffer_exists() function to easily test if particular... | Brian Paul |
2005-11-16 | additional comments about GL_DEPTH_STENCIL buffers | Brian Paul |
2005-11-16 | Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil). | Brian Paul |
2005-11-15 | check for ctx==NULL, bug 4087 | Brian Paul |
2005-10-21 | fix GLX server resize/crash when resizing windows | Brian Paul |
2005-10-08 | Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS, | Brian Paul |
2005-10-04 | change initialization of renderbuffer DepthBits | Brian Paul |
2005-10-03 | disable a warning | Brian Paul |
2005-09-28 | check for framebuffer completeness, code clean-up | Brian Paul |