Age | Commit message (Expand) | Author |
2008-07-04 | mesa: Implement mutex/locking around texture object reference counting. | Brian Paul |
2008-06-09 | mesa: refactor: move _mesa_resizebuffers(), _mesa_ResizeBuffersMESA() to fram... | Brian Paul |
2008-05-31 | mesa: Apply MSVC portability fixes from Alan Hourihane. | José Fonseca |
2007-07-19 | fix mesa's handling of fbo's / window fb (again) | Roland Scheidegger |
2007-07-19 | fix up mesa's probably bogus framebuffer updates with different read/write fbs | Roland Scheidegger |
2007-07-11 | Minor clean-up of polygon offset logic. Properly compute _MRD field. | Brian |
2007-03-25 | Fix some renderbuffer reference counting issues. Also fixes a mem leak. | Brian |
2007-03-16 | Assorted fixes for dealing with zero-size frame/renderbuffers. | Brian |
2007-03-06 | unreference old framebuffer, if needed, in _mesa_reference_framebuffer() | Brian |
2007-03-06 | Fix/improve framebuffer object reference counting. | Brian |
2007-03-06 | Take care of texObj reference in _mesa_free_framebuffer_data() | Brian |
2007-02-27 | assert that fb->RefCount==0 in _mesa_free_framebuffer_data() | Brian |
2007-02-26 | Do proper framebuffer refcounting in _mesa_make_current(). | Brian |
2006-10-16 | Set _NEW_BUFFERS in _mesa_resize_framebuffer(). This makes sure the swrast | Brian Paul |
2006-09-11 | init accum buffer fields in _mesa_update_framebuffer_visual() | Brian Paul |
2006-06-21 | Check for a valid context | Alan Hourihane |
2006-06-19 | If DrawBuffer isn't set, return immediately | Alan Hourihane |
2006-05-20 | Added _mesa_dereference_framebuffer() to encapsulate reference count | Brian Paul |
2006-05-19 | remove an assertion | Brian Paul |
2006-04-20 | some tentative code for _mesa_update_framebuffer_visual() | Brian Paul |
2006-04-06 | do additional checking for setting up depth/stencil wrappers | Brian Paul |
2006-04-05 | Silence minor compiler warnings (-Wextra). | Brian Paul |
2006-03-30 | comments regarding assertions | Brian Paul |
2006-03-26 | merge from texman branch | Brian Paul |
2006-03-25 | fix issue in _mesa_free_framebuffer_data() | Brian Paul |
2006-03-24 | added some missing formats in _mesa_source/dest_buffer_exists() | Brian Paul |
2006-03-20 | added _mesa_source/dest_buffer_exists() function to easily test if particular... | Brian Paul |
2005-11-16 | additional comments about GL_DEPTH_STENCIL buffers | Brian Paul |
2005-11-16 | Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil). | Brian Paul |
2005-11-15 | check for ctx==NULL, bug 4087 | Brian Paul |
2005-10-21 | fix GLX server resize/crash when resizing windows | Brian Paul |
2005-10-08 | Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS, | Brian Paul |
2005-10-04 | change initialization of renderbuffer DepthBits | Brian Paul |
2005-10-03 | disable a warning | Brian Paul |
2005-09-28 | check for framebuffer completeness, code clean-up | Brian Paul |
2005-09-23 | remove printf | Brian Paul |
2005-09-23 | Replace gl_framebuffer's _ColorReadBufferMask with _ColorReadBufferIndex, | Brian Paul |
2005-09-22 | Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits, | Brian Paul |
2005-09-15 | Replace GLuint with GLbitfield where appropriate. Also replace GLuint | Brian Paul |
2005-09-13 | Move _mesa_add_soft_renderbuffers() from framebuffer.c to renderbuffer.c | Brian Paul |
2005-09-03 | Remove last remnants of pre-renderbuffer code. | Brian Paul |
2005-08-31 | Just additional comments. | Brian Paul |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul |