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path: root/src/mesa/main/framebuffer.c
AgeCommit message (Expand)Author
2008-09-21mesa: refactor: move _mesa_resizebuffers(), _mesa_ResizeBuffersMESA() to fram...Brian Paul
2008-09-02fix BUFFER_DEPTH/BUFFER_ACCUM mix-upBrian Paul
2008-01-22Fix some issues with glDrawBuffer(GL_NONE), bug 14198Brian
2008-01-06Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexesBrian
2008-01-06Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian
2007-08-16Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previousl...Brian
2007-08-16update comments, etc related to Read/DrawBuffer stateBrian
2007-08-13Implement mutex/locking around texture object reference counting.Brian
2007-07-19fix mesa's handling of fbo's / window fb (again)Roland Scheidegger
2007-07-19fix up mesa's probably bogus framebuffer updates with different read/write fbsRoland Scheidegger
2007-07-11Minor clean-up of polygon offset logic. Properly compute _MRD field.Brian
2007-03-25Fix some renderbuffer reference counting issues. Also fixes a mem leak.Brian
2007-03-16Assorted fixes for dealing with zero-size frame/renderbuffers.Brian
2007-03-06unreference old framebuffer, if needed, in _mesa_reference_framebuffer()Brian
2007-03-06Fix/improve framebuffer object reference counting.Brian
2007-03-06Take care of texObj reference in _mesa_free_framebuffer_data()Brian
2007-02-27assert that fb->RefCount==0 in _mesa_free_framebuffer_data()Brian
2007-02-26Do proper framebuffer refcounting in _mesa_make_current().Brian
2006-10-16Set _NEW_BUFFERS in _mesa_resize_framebuffer(). This makes sure the swrastBrian Paul
2006-09-11init accum buffer fields in _mesa_update_framebuffer_visual()Brian Paul
2006-06-21Check for a valid contextAlan Hourihane
2006-06-19If DrawBuffer isn't set, return immediatelyAlan Hourihane
2006-05-20Added _mesa_dereference_framebuffer() to encapsulate reference countBrian Paul
2006-05-19remove an assertionBrian Paul
2006-04-20some tentative code for _mesa_update_framebuffer_visual()Brian Paul
2006-04-06do additional checking for setting up depth/stencil wrappersBrian Paul
2006-04-05Silence minor compiler warnings (-Wextra).Brian Paul
2006-03-30comments regarding assertionsBrian Paul
2006-03-26merge from texman branchBrian Paul
2006-03-25fix issue in _mesa_free_framebuffer_data()Brian Paul
2006-03-24added some missing formats in _mesa_source/dest_buffer_exists()Brian Paul
2006-03-20added _mesa_source/dest_buffer_exists() function to easily test if particular...Brian Paul
2005-11-16additional comments about GL_DEPTH_STENCIL buffersBrian Paul
2005-11-16Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).Brian Paul
2005-11-15check for ctx==NULL, bug 4087Brian Paul
2005-10-21fix GLX server resize/crash when resizing windowsBrian Paul
2005-10-08Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS,Brian Paul
2005-10-04change initialization of renderbuffer DepthBitsBrian Paul
2005-10-03disable a warningBrian Paul
2005-09-28check for framebuffer completeness, code clean-upBrian Paul
2005-09-23remove printfBrian Paul
2005-09-23Replace gl_framebuffer's _ColorReadBufferMask with _ColorReadBufferIndex,Brian Paul
2005-09-22Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,Brian Paul
2005-09-15Replace GLuint with GLbitfield where appropriate. Also replace GLuintBrian Paul
2005-09-13Move _mesa_add_soft_renderbuffers() from framebuffer.c to renderbuffer.cBrian Paul
2005-09-03Remove last remnants of pre-renderbuffer code.Brian Paul
2005-08-31Just additional comments.Brian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul