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path: root/src/mesa/main/framebuffer.c
AgeCommit message (Collapse)Author
2005-11-16additional comments about GL_DEPTH_STENCIL buffersBrian Paul
2005-11-16Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).Brian Paul
depthstencil.c provides wrappers for treating depth/stencil buffers either as regular depth or stencil renderbuffers.
2005-11-15check for ctx==NULL, bug 4087Brian Paul
2005-10-21fix GLX server resize/crash when resizing windowsBrian Paul
2005-10-08Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS,Brian Paul
etc. after calling glRenderBufferStorageEXT gave undefined results.
2005-10-04change initialization of renderbuffer DepthBitsBrian Paul
2005-10-03disable a warningBrian Paul
2005-09-28check for framebuffer completeness, code clean-upBrian Paul
2005-09-23remove printfBrian Paul
2005-09-23Replace gl_framebuffer's _ColorReadBufferMask with _ColorReadBufferIndex,Brian Paul
Streamline the _mesa_update_framebuffer() function a bit.
2005-09-22Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,Brian Paul
BlueBits, etc fields.
2005-09-15Replace GLuint with GLbitfield where appropriate. Also replace GLuintBrian Paul
with GLboolean in a few places.
2005-09-13Move _mesa_add_soft_renderbuffers() from framebuffer.c to renderbuffer.cBrian Paul
Update some comments, code, etc.
2005-09-03Remove last remnants of pre-renderbuffer code.Brian Paul
2005-08-31Just additional comments.Brian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.