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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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get.c
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Author
2003-11-22
GL_ARB_point_sprite is not part of 1.5
Brian Paul
2003-10-22
Initial work for bounds checking of vertex arrays and vertex buffer objects.
Brian Paul
2003-10-21
Added GLAPIENTRY decorations for all first level OpenGL API function entry
Kendall Bennett
2003-09-18
version tweaks
Brian Paul
2003-09-17
More work on ARB_vertex_buffer_object.
Brian Paul
2003-09-15
minor simplification
Brian Paul
2003-09-15
Some work on ARB_vertex_buffer_object.
Brian Paul
2003-08-28
Added OpenGL 1.4's per-texture LOD bias.
Brian Paul
2003-08-23
Trivial changes to add support for GL_ARB_point_sprite, which is a
Ian Romanick
2003-08-06
prep for OpenGL 1.5
Brian Paul
2003-07-22
Implement debugger callback, etc for vertex programs. Misc clean-ups.
Brian Paul
2003-07-21
Initial implementation of GL_MESA_program_debug - a vertex/fragment program
Brian Paul
2003-07-17
Merge Jose's documentation and core Mesa changes from embedded branch
Keith Whitwell
2003-07-03
Simplify extension string handling.
Brian Paul
2003-06-02
Removed fields from 'struct gl_extensions' for extensions that don't
Ian Romanick
2003-05-30
minor error check tweaks for NV_light_max_exponent
Brian Paul
2003-05-30
Added support for NV_light_max_exponent.
Ian Romanick
2003-05-27
Version defines. include "version.h" in a few files.
Brian Paul
2003-05-01
Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.
Brian Paul
2003-04-21
Implemented GL_EXT_depth_bounds_test.
Brian Paul
2003-04-18
minor re-org of program matrix, program local parameter limits
Brian Paul
2003-04-18
more GL_ARB_vertex/fragment_program bits
Brian Paul
2003-04-09
basic work on GL_ARB_vertex_buffer_object
Brian Paul
2003-04-01
added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka)
Brian Paul
2003-04-01
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning stride
Brian Paul
2003-04-01
GL_FOG_COORDINATE_SOURCE_EXT query was missing
Brian Paul
2003-04-01
fix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV and GL_CURRENT_MATRIX_NV q...
Brian Paul
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2003-01-26
Make GL_SGI_texture_color_table work per-texture unit.
Brian Paul
2003-01-22
glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
Brian Paul
2003-01-21
GL_SGI_texture_color_table extension (Eric Plante)
Brian Paul
2003-01-21
check for NV_fragment_program for glGetString(GL_PROGRAM_ERROR_STRING_NV)
Brian Paul
2003-01-14
First batch of code for GL_NV_fragment_program.
Brian Paul
2002-11-14
bump version to 5.1
Brian Paul
2002-11-08
fixed active stencil face query bug
Brian Paul
2002-10-29
update versioning/extensions for OpenGL 1.4 / Mesa 5.0
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-10-16
surround vertex program code with #if FEATURE_NV_vertex_program/#endif
Brian Paul
2002-10-15
remove 'beta' from GL_VERSION string
Brian Paul
2002-10-10
add GL_UNPACK_CLIENT_STORAGE_APPLE gets
Keith Whitwell
2002-10-04
Changed a number of context fields from GLchan to GLfloat (such as ClearColor).
Brian Paul
2002-09-27
new texture compression infrastructure
Brian Paul
2002-09-21
GL_MESA_pack_invert
Brian Paul
2002-09-06
removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT
Brian Paul
2002-09-06
GL_EXT_stencil_two_side extension, not 100% complete yet.
Brian Paul
2002-09-05
test for ARB_texture_cube_map when getting GL version(Ian Romanick)
Brian Paul
2002-07-09
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
Brian Paul
2002-06-29
indentation fix
Brian Paul
2002-06-29
prep for OpenGL 1.4 feature set
Brian Paul
2002-06-29
Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.
Brian Paul
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