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path: root/src/mesa/main/get.c
AgeCommit message (Expand)Author
2003-11-22GL_ARB_point_sprite is not part of 1.5Brian Paul
2003-10-22Initial work for bounds checking of vertex arrays and vertex buffer objects.Brian Paul
2003-10-21Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett
2003-09-18version tweaksBrian Paul
2003-09-17More work on ARB_vertex_buffer_object.Brian Paul
2003-09-15minor simplificationBrian Paul
2003-09-15Some work on ARB_vertex_buffer_object.Brian Paul
2003-08-28Added OpenGL 1.4's per-texture LOD bias.Brian Paul
2003-08-23Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick
2003-08-06prep for OpenGL 1.5Brian Paul
2003-07-22Implement debugger callback, etc for vertex programs. Misc clean-ups.Brian Paul
2003-07-21Initial implementation of GL_MESA_program_debug - a vertex/fragment programBrian Paul
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell
2003-07-03Simplify extension string handling.Brian Paul
2003-06-02Removed fields from 'struct gl_extensions' for extensions that don'tIan Romanick
2003-05-30minor error check tweaks for NV_light_max_exponentBrian Paul
2003-05-30Added support for NV_light_max_exponent.Ian Romanick
2003-05-27Version defines. include "version.h" in a few files.Brian Paul
2003-05-01Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.Brian Paul
2003-04-21Implemented GL_EXT_depth_bounds_test.Brian Paul
2003-04-18minor re-org of program matrix, program local parameter limitsBrian Paul
2003-04-18more GL_ARB_vertex/fragment_program bitsBrian Paul
2003-04-09basic work on GL_ARB_vertex_buffer_objectBrian Paul
2003-04-01added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka)Brian Paul
2003-04-01GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning strideBrian Paul
2003-04-01GL_FOG_COORDINATE_SOURCE_EXT query was missingBrian Paul
2003-04-01fix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV and GL_CURRENT_MATRIX_NV q...Brian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
2003-01-26Make GL_SGI_texture_color_table work per-texture unit.Brian Paul
2003-01-22glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3Brian Paul
2003-01-21GL_SGI_texture_color_table extension (Eric Plante)Brian Paul
2003-01-21check for NV_fragment_program for glGetString(GL_PROGRAM_ERROR_STRING_NV)Brian Paul
2003-01-14First batch of code for GL_NV_fragment_program.Brian Paul
2002-11-14bump version to 5.1Brian Paul
2002-11-08fixed active stencil face query bugBrian Paul
2002-10-29update versioning/extensions for OpenGL 1.4 / Mesa 5.0Brian Paul
2002-10-24Header file clean-up:Brian Paul
2002-10-16surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul
2002-10-15remove 'beta' from GL_VERSION stringBrian Paul
2002-10-10add GL_UNPACK_CLIENT_STORAGE_APPLE getsKeith Whitwell
2002-10-04Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul
2002-09-27new texture compression infrastructureBrian Paul
2002-09-21GL_MESA_pack_invertBrian Paul
2002-09-06removed GL_MAX_CONVOLUTION_WIDTH/HEIGHTBrian Paul
2002-09-06GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul
2002-09-05test for ARB_texture_cube_map when getting GL version(Ian Romanick)Brian Paul
2002-07-09Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul
2002-06-29indentation fixBrian Paul
2002-06-29prep for OpenGL 1.4 feature setBrian Paul
2002-06-29Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul