Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-31 | mesa: Fix excess initializers in get.c table. | Chia-I Wu | |
2010-05-21 | mesa: fix warnings about missing initializers in get.c table | Brian Paul | |
2010-05-14 | mesa: enum bitfields are a gcc-only feature, use GLubyte | Brian Paul | |
2010-05-14 | mesa: print enum name instead of hexadecimal value in glGet errors | Brian Paul | |
2010-05-13 | mesa: silence compiler warning | Alan Hourihane | |
2010-05-11 | mesa: added glGet code for GL_ARB_transform_feedback2 | Brian Paul | |
2010-05-11 | mesa: Optimize get.c by using a table-driven approach | Kristian Høgsberg | |
2010-05-10 | mesa: more transform feedback infrastructure | Brian Paul | |
Includes GL_ARB_transform_feedback2 which encapsulates transform feedback state in objects. | |||
2010-05-07 | mesa: remove driver hooks for GetFloat/Integer/Doublev, etc | Brian Paul | |
Once upon a time some drivers hooked into these for GL_HP_occlusion_test and GL_OES_read_format. They're not being used anymore so get rid of them. | |||
2010-04-20 | mesa: do version checking for GL 3.x queries | Brian Paul | |
2010-04-20 | mesa: API and state for GL 3.1 primitive restart | Brian Paul | |
2010-04-20 | mesa: add GL 3.2 GL_CONTEXT_PROFILE_MASK query | Brian Paul | |
2010-04-20 | mesa: better, smaller error handling code for glGet*() | Brian Paul | |
get.o is about 17% smaller. | |||
2010-04-05 | mesa: check for _NEW_BUFFERS for color read format queries | Brian Paul | |
2010-03-30 | mesa: added glGet queries for transform_feedback | Brian Paul | |
2010-03-26 | mesa: only call _mesa_update_state() when necessary in glGet functions | Brian Paul | |
Only a few state vars require state validation before querying them. This potentially speeds up state queries. Encode that info into the state tuple table. Also, use the new tuple field to indicate when FLUSH_CURRENT() must be called to validate other state vars. Based on a patch submitted by Robert Bragg on Feb 12, 2010. | |||
2010-03-20 | mesa: added missing glGet query for GL_MAX_ARRAY_TEXTURE_LAYERS_EXT | Brian Paul | |
2010-03-20 | mesa: added GL3 ContextFlags field and query code | Brian Paul | |
2010-03-03 | mesa: Always return default value for CURRENT_RASTER_INDEX | Ian Romanick | |
Since there is no color-index rendering, it is impossible to update this value. Just return the initial setting and be happy. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2010-03-03 | mesa: Remove checks of Visual.rgbMode in Get paths | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2010-02-12 | mesa: Remove unnecessary header. | Vinson Lee | |
2010-02-03 | mesa: check for invalid texture coord unit in glGet queries | Brian Paul | |
2010-02-03 | mesa: add error check for querying invalid texture matrix | Brian Paul | |
2010-01-05 | mesa: added GL_MAJOR_VERSION and GL_MINOR_VERSION queries | Brian Paul | |
New in GL 3.0. | |||
2009-12-30 | mesa: implement GL3 GL_NUM_EXTENSIONS query | Brian Paul | |
2009-12-29 | mesa: added infrastructure for GL_EXT_draw_buffers2 | Brian Paul | |
2009-12-29 | mesa: implement per-buffer color masking | Brian Paul | |
This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0. The ctx->Color.ColorMask field is now a 2-D array. Until drivers are modified to support per-buffer color masking, they can just look at the 0th color mask. The new _mesa_ColorMaskIndexed() function will be called by glColorMaskIndexedEXT() or glColorMaski(). | |||
2009-12-29 | mesa: implement indexed glGet functions | Brian Paul | |
The functions are _mesa_GetBooleanIndexedv(), _mesa_GetIntegerIndexedv(), and _mesa_GetInteger64Indexedv(). These will be called from API functions such as glGetBooleanIndexedvEXT() and glGetBooleani_v(). Only the GL_BLEND query is supported at this time. | |||
2009-12-29 | mesa: per-buffer blend enabled flags | Brian Paul | |
ctx->Color.BlendEnabled is now a GLbitfield instead of a GLboolean to indicate blend on/off status for each color/draw buffer. This is infrastructure for GL_EXT_draw_buffers2 and OpenGL 3.x New functions include _mesa_EnableIndexed(), _mesa_DisableIndexed(), and _mesa_IsEnabledIndexed(). The enable function corresponds to glEnableIndexedEXT() for GL_EXT_draw_buffers2 or glEnablei() for GL3. Note that there's quite a few tests for ctx->Color.BlendEnabled != 0 in drivers, etc. Those tests can remain as-is since the mask will be 0 or ~0 unless GL_EXT_draw_buffers2 is enabled. | |||
2009-12-11 | Merge branch 'mesa_7_7_branch' | Brian Paul | |
Conflicts: src/gallium/state_trackers/xorg/xorg_xv.c src/mesa/drivers/dri/intel/intel_span.c | |||
2009-12-09 | mesa: Move OES_read_format support from drivers into the core. | Eric Anholt | |
The assertion is that the correct read type to be using is the native type of the underlying read renderbuffer. For some fallback paths, this may be worse than GL_RGBA/GL_UNSIGNED_BYTE for reads today, but it gets all drivers the expected GL_BGRA/GL_UNSIGNED_BYTE for ARGB8888 or GL_BGR//GL_UNSIGNED_SHORT_5_6_5_REV for rgb565 with no work. This fixes the intel (and other) DRI drivers to report read formats that should hit blit PBO readpixels paths. | |||
2009-12-01 | mesa: Update vertex texture code after gallium changes. | Michal Krol | |
2009-11-04 | Merge branch 'mesa_7_6_branch' | Brian Paul | |
Conflicts: src/mesa/drivers/windows/gdi/mesa.def | |||
2009-11-03 | mesa: (GLint64) casts in get.c to silence Visual Studio warnings | Brian Paul | |
Revised version of a patch from Karl Schultz. | |||
2009-09-09 | mesa: regenerate get.c form get_gen.py | Brian Paul | |
2009-09-03 | ARB sync: Add support for GL_ARB_sync to swrast | Ian Romanick | |
This isn't quite right yet. The delete behavior and the context clean-up needs some work. | |||
2009-09-03 | ARB sync: Add infrastructure for glGetInteger64v | Ian Romanick | |
2009-08-18 | mesa: call FLUSH_CURRENT() for GL_CURRENT_TEXTURE_COORDS query | Brian Paul | |
2009-08-14 | Regenerate files for GL_ARB_seamless_cube_map | Ian Romanick | |
2009-05-28 | mesa: glGet queries for GL_EXT_provoking_vertex | Brian Paul | |
2009-05-21 | mesa: add missing glGet*() case for GL_VERTEX_ARRAY_BINDING_APPLE | Brian Paul | |
2009-03-07 | mesa: remove GL_MESA_program_debug extension | Brian Paul | |
This was never fully fleshed out and hasn't been used. | |||
2009-02-21 | mesa: use an array for current texture objects | Brian Paul | |
Use loops to consolidate lots of texture object code. | |||
2009-01-31 | mesa: more display list cleanups | Brian | |
Remove some unneeded fields. Rename some function parameters. | |||
2009-01-28 | Make GL_ARB_draw_buffers mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_vertex_buffer_object mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_multisample mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_texture_compression mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-22 | mesa: added GL_MAX_SAMPLES query for GL_ARB_fbo | Brian Paul | |
2009-01-06 | mesa: fix GL_DEPTH_CLEAR_VALUE casting | Brian Paul | |
(cherry picked from commit d14d494dcda3d80ec2cf452551c680ffb432e306) |