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path: root/src/mesa/main/get.c
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2003-11-25current raster color index should be GLfloatBrian Paul
2003-11-24Merge vtx-0-2-branchKeith Whitwell
2003-11-22GL_ARB_point_sprite is not part of 1.5Brian Paul
2003-10-22Initial work for bounds checking of vertex arrays and vertex buffer objects.Brian Paul
Only glDrawArrays() done so far. Simplified glVertex/Color/etcPointer functions. Misc casts added here and there.
2003-10-21Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett
points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
2003-09-18version tweaksBrian Paul
2003-09-17More work on ARB_vertex_buffer_object.Brian Paul
Use GLubyte * instead of void * for gl_client_array->Ptr to simplify upcoming pointer arithmetic changes.
2003-09-15minor simplificationBrian Paul
2003-09-15Some work on ARB_vertex_buffer_object.Brian Paul
Use GL_CLIENT_ACTIVE_TEXTURE when returning texcoord array values in get.c
2003-08-28Added OpenGL 1.4's per-texture LOD bias.Brian Paul
2003-08-23Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick
subset of GL_NV_point_sprite (which was already supported).
2003-08-06prep for OpenGL 1.5Brian Paul
2003-07-22Implement debugger callback, etc for vertex programs. Misc clean-ups.Brian Paul
2003-07-21Initial implementation of GL_MESA_program_debug - a vertex/fragment programBrian Paul
debugging extension.
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell
2003-07-03Simplify extension string handling.Brian Paul
2003-06-02Removed fields from 'struct gl_extensions' for extensions that don'tIan Romanick
need them. Added "always on" extensions for extensions that are part of core versions 1.1 and 1.2.
2003-05-30minor error check tweaks for NV_light_max_exponentBrian Paul
2003-05-30Added support for NV_light_max_exponent.Ian Romanick
2003-05-27Version defines. include "version.h" in a few files.Brian Paul
2003-05-01Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.Brian Paul
Misc vertex array / vertex program changes.
2003-04-21Implemented GL_EXT_depth_bounds_test.Brian Paul
2003-04-18minor re-org of program matrix, program local parameter limitsBrian Paul
2003-04-18more GL_ARB_vertex/fragment_program bitsBrian Paul
2003-04-09basic work on GL_ARB_vertex_buffer_objectBrian Paul
2003-04-01added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka)Brian Paul
2003-04-01GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning strideBrian Paul
2003-04-01GL_FOG_COORDINATE_SOURCE_EXT query was missingBrian Paul
2003-04-01fix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV and GL_CURRENT_MATRIX_NV ↵Brian Paul
queries
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
2003-01-26Make GL_SGI_texture_color_table work per-texture unit.Brian Paul
Clean-up and optimize _swrast_texture_table_lookup().
2003-01-22glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3Brian Paul
2003-01-21GL_SGI_texture_color_table extension (Eric Plante)Brian Paul
2003-01-21check for NV_fragment_program for glGetString(GL_PROGRAM_ERROR_STRING_NV)Brian Paul
2003-01-14First batch of code for GL_NV_fragment_program.Brian Paul
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
2002-11-14bump version to 5.1Brian Paul
2002-11-08fixed active stencil face query bugBrian Paul
2002-10-29update versioning/extensions for OpenGL 1.4 / Mesa 5.0Brian Paul
2002-10-24Header file clean-up:Brian Paul
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
2002-10-16surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul
2002-10-15remove 'beta' from GL_VERSION stringBrian Paul
2002-10-10add GL_UNPACK_CLIENT_STORAGE_APPLE getsKeith Whitwell
2002-10-04Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
2002-09-27new texture compression infrastructureBrian Paul
2002-09-21GL_MESA_pack_invertBrian Paul
2002-09-06removed GL_MAX_CONVOLUTION_WIDTH/HEIGHTBrian Paul
2002-09-06GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul
2002-09-05test for ARB_texture_cube_map when getting GL version(Ian Romanick)Brian Paul
2002-07-09Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul
indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
2002-06-29indentation fixBrian Paul