Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-04-13 | Fix comment about MaxTextureUnits, needs to be min of coord and image units. | Brian Paul | |
See bug 5994. Also add a few assertions. Use MaxTextureUnits in get.c code. There's probably other places where we need to clean-up the usage of the MaxTexture[Coord/Image]Units constants. | |||
2006-03-19 | Queries of GL_READ_BUFFER and GL_DRAW_BUFFER were still returning the | Brian Paul | |
pre-GL_EXT_framebuffer_object state. Now return the read/draw state stored in the framebuffer objects. | |||
2006-03-03 | Use standard ARB names instead of vendor-specific NV names for the ↵ | Roland Scheidegger | |
ARB/NV_vertex_program enums in common state handling code, and update comments accordingly. Change some slightly confusing code which gave the impression GL_VERTEX_PROGRAM_ARB and GL_VERTEX_PROGRAM_NV enums were different. | |||
2006-03-02 | Fix more enums defined not only by one extension when queried by glGet ↵ | Roland Scheidegger | |
(GL_COLOR_SUM_EXT, GL_POINT_SPRITE_NV, GL_POINT_SPRITE_COORD_ORIGIN, GL_TRANSPOSE_CURRENT_MATRIX_ARB). Fix similar bugs (also those previously overseen dependant on NV/ARB_vertex_program) in glIsEnabled. Add missing GL_COLOR_SUM_EXT enum to glIsEnabled. | |||
2006-03-01 | Fix glGet with enums which are used not only in NV_vertex_program, but other ↵ | Roland Scheidegger | |
extensions too (ARB_vertex_program, ARB_fragment_program, NV_fragment_program), if no support for NV_vertex_program is present. While here, fix return value if enum is used which is not supported by the exposed extensions (GL_INVALID_ENUM instead of GL_INVALID_VALUE). Fix some compile-time #ifs depending on NV_vertex/fragment_program which should also be dependant on ARB_vertex/fragment_program. See bug #6070 | |||
2006-02-28 | Allow error checking to look for presence of either of two extensions. | Brian Paul | |
See bug 6070. | |||
2005-12-14 | Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be | Brian Paul | |
done with fragment programs nowadays. | |||
2005-11-01 | Re-org and clean-up of vertx/fragment program limits (instructions, | Brian Paul | |
temporaries, parameters, etc). glGetProgramivARB() now returns all the right things. Updated i915 and r300 code to initialize program native limits and current program's native instruction/temporary/etc counts. | |||
2005-10-08 | Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS, | Brian Paul | |
etc. after calling glRenderBufferStorageEXT gave undefined results. | |||
2005-08-25 | removed GL_HP_occlusion_test extension | Brian Paul | |
2005-07-15 | need to flush vertices for GL_OCCLUSION_TEST_RESULT_HP query | Brian Paul | |
2005-06-26 | fix for-loop in _mesa_GetDouble to avoid out of bounds memory read | Brian Paul | |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
2005-04-30 | apply previous GL_COMPRESSED_TEXTURE_FORMATS_ARB fix to generator file, and ↵ | Brian Paul | |
regenerate get.c | |||
2005-04-30 | Fixed bogus ENUM_TO_BOOLEAN in | Felix Kuehling | |
_mesa_GetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS_ARB). Must be ENUM_TO_INT. mesa/progs/tests/texenv now lists supported compressed texture formats correctly. | |||
2005-04-15 | remove carriage returns | Brian Paul | |
2005-04-14 | ARB_fragment/vertex_shader state | Michal Krol | |
2005-02-09 | glGet*(GL_FRAGMENT_PROGRAM_BINDING_NV) was returning the vertex program binding. | Brian Paul | |
2005-02-07 | additional work on GL_EXT_framebuffer_object | Brian Paul | |
2005-01-30 | fix max viewport query | Brian Paul | |
2005-01-18 | fix MAX_VERTEX_ATTRIBS_ARB query | Michal Krol | |
2005-01-16 | _mesa_GetInteger/Float/Boolean/Doublev() are now generated with the new | Brian Paul | |
get_gen.py Python script. Moved GetString(), GetPointer(), GetError() into new getstring.c file. | |||
2004-12-21 | missing `or' in preprocessor conditional | Daniel Borca | |
2004-12-20 | allow ARB vp/fp query program errors | Daniel Borca | |
2004-12-19 | Implement software ATI_fragment_shader | Dave Airlie | |
no error detection, slow, may not be 100% correct but a good start | |||
2004-10-16 | Add support for OES_read_format. As soon as glext.h is updated with the | Ian Romanick | |
enums for this extension, the changes to gl.h can be removed. | |||
2004-10-02 | added support for GL_ARB_draw_buffers | Brian Paul | |
2004-09-13 | Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*(). | Brian Paul | |
Define 2.0 point-sprite related tokens in glheader.h (temporary). | |||
2004-09-13 | changes towards GL_ARB_point_sprite (two-zero) | Daniel Borca | |
2004-08-25 | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | |
1015696) | |||
2004-08-19 | don't check for ARB_texture_non_power_of_two for OpenGL 1.5 (Philipp Klaus ↵ | Brian Paul | |
Krause) | |||
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul | |
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | |||
2004-03-13 | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | |
Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet. | |||
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | |
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | |||
2004-01-14 | added blurb about NVIDIA extensions | Brian Paul | |
2003-12-21 | Version bumps, etc for Mesa 6.0 | Brian Paul | |
2003-11-25 | current raster color index should be GLfloat | Brian Paul | |
2003-11-24 | Merge vtx-0-2-branch | Keith Whitwell | |
2003-11-22 | GL_ARB_point_sprite is not part of 1.5 | Brian Paul | |
2003-10-22 | Initial work for bounds checking of vertex arrays and vertex buffer objects. | Brian Paul | |
Only glDrawArrays() done so far. Simplified glVertex/Color/etcPointer functions. Misc casts added here and there. | |||
2003-10-21 | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett | |
points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler. | |||
2003-09-18 | version tweaks | Brian Paul | |
2003-09-17 | More work on ARB_vertex_buffer_object. | Brian Paul | |
Use GLubyte * instead of void * for gl_client_array->Ptr to simplify upcoming pointer arithmetic changes. | |||
2003-09-15 | minor simplification | Brian Paul | |
2003-09-15 | Some work on ARB_vertex_buffer_object. | Brian Paul | |
Use GL_CLIENT_ACTIVE_TEXTURE when returning texcoord array values in get.c | |||
2003-08-28 | Added OpenGL 1.4's per-texture LOD bias. | Brian Paul | |
2003-08-23 | Trivial changes to add support for GL_ARB_point_sprite, which is a | Ian Romanick | |
subset of GL_NV_point_sprite (which was already supported). | |||
2003-08-06 | prep for OpenGL 1.5 | Brian Paul | |
2003-07-22 | Implement debugger callback, etc for vertex programs. Misc clean-ups. | Brian Paul | |
2003-07-21 | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul | |
debugging extension. |