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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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get.c
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2003-04-18
more GL_ARB_vertex/fragment_program bits
Brian Paul
2003-04-09
basic work on GL_ARB_vertex_buffer_object
Brian Paul
2003-04-01
added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka)
Brian Paul
2003-04-01
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning stride
Brian Paul
2003-04-01
GL_FOG_COORDINATE_SOURCE_EXT query was missing
Brian Paul
2003-04-01
fix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV and GL_CURRENT_MATRIX_NV q...
Brian Paul
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2003-01-26
Make GL_SGI_texture_color_table work per-texture unit.
Brian Paul
2003-01-22
glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
Brian Paul
2003-01-21
GL_SGI_texture_color_table extension (Eric Plante)
Brian Paul
2003-01-21
check for NV_fragment_program for glGetString(GL_PROGRAM_ERROR_STRING_NV)
Brian Paul
2003-01-14
First batch of code for GL_NV_fragment_program.
Brian Paul
2002-11-14
bump version to 5.1
Brian Paul
2002-11-08
fixed active stencil face query bug
Brian Paul
2002-10-29
update versioning/extensions for OpenGL 1.4 / Mesa 5.0
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-10-16
surround vertex program code with #if FEATURE_NV_vertex_program/#endif
Brian Paul
2002-10-15
remove 'beta' from GL_VERSION string
Brian Paul
2002-10-10
add GL_UNPACK_CLIENT_STORAGE_APPLE gets
Keith Whitwell
2002-10-04
Changed a number of context fields from GLchan to GLfloat (such as ClearColor).
Brian Paul
2002-09-27
new texture compression infrastructure
Brian Paul
2002-09-21
GL_MESA_pack_invert
Brian Paul
2002-09-06
removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT
Brian Paul
2002-09-06
GL_EXT_stencil_two_side extension, not 100% complete yet.
Brian Paul
2002-09-05
test for ARB_texture_cube_map when getting GL version(Ian Romanick)
Brian Paul
2002-07-09
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
Brian Paul
2002-06-29
indentation fix
Brian Paul
2002-06-29
prep for OpenGL 1.4 feature set
Brian Paul
2002-06-29
Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.
Brian Paul
2002-06-18
Moved GL_PROGRAM_ERROR_POSITION_NV state (it's not per-program).
Brian Paul
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-15
Added ctx parameter to _mesa_debug()
Brian Paul
2002-06-13
New _mesa_debug() function to replace fprintf() calls.
Brian Paul
2002-05-27
replaced experimental MESA_sprite_point with NV_point_sprite
Brian Paul
2002-05-09
Minor change to current raster position and texcoords.
Brian Paul
2002-04-24
added GL_EDGE_FLAG_ARRAY_COUNT_EXT to glGetBooleanv() (Bug 548277)
Brian Paul
2002-03-29
Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask.
Brian Paul
2001-12-18
Replace old matrix stacks with new code based on struct matrix_stack.
Brian Paul
2001-12-14
vertex program check-in
Brian Paul
2001-12-04
prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado...
Brian Paul
2001-11-06
added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query
Brian Paul
2001-10-25
added a bunch of missing breaks for multisample gets
Brian Paul
2001-10-22
version bumps, etc for 4.1
Brian Paul
2001-09-23
updates for Mesa 4.0
Brian Paul
2001-09-18
compiler warnings
Karl Schultz
2001-08-28
OpenGL 1.3 support
Brian Paul
2001-08-20
better error reporting
Brian Paul
2001-06-26
added GL_IBM_rasterpos_clip extension
Brian Paul
2001-06-20
removed beta from version string
Brian Paul
2001-06-13
Allow different max texture sizes for 1/2D, 3D and cube maps.
Brian Paul
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