Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-14 | added blurb about NVIDIA extensions | Brian Paul | |
2003-12-21 | Version bumps, etc for Mesa 6.0 | Brian Paul | |
2003-11-25 | current raster color index should be GLfloat | Brian Paul | |
2003-11-24 | Merge vtx-0-2-branch | Keith Whitwell | |
2003-11-22 | GL_ARB_point_sprite is not part of 1.5 | Brian Paul | |
2003-10-22 | Initial work for bounds checking of vertex arrays and vertex buffer objects. | Brian Paul | |
Only glDrawArrays() done so far. Simplified glVertex/Color/etcPointer functions. Misc casts added here and there. | |||
2003-10-21 | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett | |
points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler. | |||
2003-09-18 | version tweaks | Brian Paul | |
2003-09-17 | More work on ARB_vertex_buffer_object. | Brian Paul | |
Use GLubyte * instead of void * for gl_client_array->Ptr to simplify upcoming pointer arithmetic changes. | |||
2003-09-15 | minor simplification | Brian Paul | |
2003-09-15 | Some work on ARB_vertex_buffer_object. | Brian Paul | |
Use GL_CLIENT_ACTIVE_TEXTURE when returning texcoord array values in get.c | |||
2003-08-28 | Added OpenGL 1.4's per-texture LOD bias. | Brian Paul | |
2003-08-23 | Trivial changes to add support for GL_ARB_point_sprite, which is a | Ian Romanick | |
subset of GL_NV_point_sprite (which was already supported). | |||
2003-08-06 | prep for OpenGL 1.5 | Brian Paul | |
2003-07-22 | Implement debugger callback, etc for vertex programs. Misc clean-ups. | Brian Paul | |
2003-07-21 | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul | |
debugging extension. | |||
2003-07-17 | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | |
2003-07-03 | Simplify extension string handling. | Brian Paul | |
2003-06-02 | Removed fields from 'struct gl_extensions' for extensions that don't | Ian Romanick | |
need them. Added "always on" extensions for extensions that are part of core versions 1.1 and 1.2. | |||
2003-05-30 | minor error check tweaks for NV_light_max_exponent | Brian Paul | |
2003-05-30 | Added support for NV_light_max_exponent. | Ian Romanick | |
2003-05-27 | Version defines. include "version.h" in a few files. | Brian Paul | |
2003-05-01 | Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places. | Brian Paul | |
Misc vertex array / vertex program changes. | |||
2003-04-21 | Implemented GL_EXT_depth_bounds_test. | Brian Paul | |
2003-04-18 | minor re-org of program matrix, program local parameter limits | Brian Paul | |
2003-04-18 | more GL_ARB_vertex/fragment_program bits | Brian Paul | |
2003-04-09 | basic work on GL_ARB_vertex_buffer_object | Brian Paul | |
2003-04-01 | added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka) | Brian Paul | |
2003-04-01 | GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning stride | Brian Paul | |
2003-04-01 | GL_FOG_COORDINATE_SOURCE_EXT query was missing | Brian Paul | |
2003-04-01 | fix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV and GL_CURRENT_MATRIX_NV ↵ | Brian Paul | |
queries | |||
2003-03-01 | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul | |
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h | |||
2003-01-26 | Make GL_SGI_texture_color_table work per-texture unit. | Brian Paul | |
Clean-up and optimize _swrast_texture_table_lookup(). | |||
2003-01-22 | glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 | Brian Paul | |
2003-01-21 | GL_SGI_texture_color_table extension (Eric Plante) | Brian Paul | |
2003-01-21 | check for NV_fragment_program for glGetString(GL_PROGRAM_ERROR_STRING_NV) | Brian Paul | |
2003-01-14 | First batch of code for GL_NV_fragment_program. | Brian Paul | |
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | |||
2002-11-14 | bump version to 5.1 | Brian Paul | |
2002-11-08 | fixed active stencil face query bug | Brian Paul | |
2002-10-29 | update versioning/extensions for OpenGL 1.4 / Mesa 5.0 | Brian Paul | |
2002-10-24 | Header file clean-up: | Brian Paul | |
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | |||
2002-10-16 | surround vertex program code with #if FEATURE_NV_vertex_program/#endif | Brian Paul | |
2002-10-15 | remove 'beta' from GL_VERSION string | Brian Paul | |
2002-10-10 | add GL_UNPACK_CLIENT_STORAGE_APPLE gets | Keith Whitwell | |
2002-10-04 | Changed a number of context fields from GLchan to GLfloat (such as ClearColor). | Brian Paul | |
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime. | |||
2002-09-27 | new texture compression infrastructure | Brian Paul | |
2002-09-21 | GL_MESA_pack_invert | Brian Paul | |
2002-09-06 | removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT | Brian Paul | |
2002-09-06 | GL_EXT_stencil_two_side extension, not 100% complete yet. | Brian Paul | |
2002-09-05 | test for ARB_texture_cube_map when getting GL version(Ian Romanick) | Brian Paul | |