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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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get_gen.py
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Author
2010-04-05
mesa: check for _NEW_BUFFERS for color read format queries
Brian Paul
2010-03-30
mesa: added glGet queries for transform_feedback
Brian Paul
2010-03-26
mesa: only call _mesa_update_state() when necessary in glGet functions
Brian Paul
2010-03-20
mesa: added missing glGet query for GL_MAX_ARRAY_TEXTURE_LAYERS_EXT
Brian Paul
2010-03-20
mesa: added GL3 ContextFlags field and query code
Brian Paul
2010-03-03
mesa: Always return default value for CURRENT_RASTER_INDEX
Ian Romanick
2010-03-03
mesa: Remove checks of Visual.rgbMode in Get paths
Ian Romanick
2010-02-13
mesa: s/abort/sys.exit/
Vinson Lee
2010-02-12
mesa: Remove unnecessary header.
Vinson Lee
2010-02-03
mesa: check for invalid texture coord unit in glGet queries
Brian Paul
2010-02-03
mesa: add error check for querying invalid texture matrix
Brian Paul
2010-01-05
mesa: added GL_MAJOR_VERSION and GL_MINOR_VERSION queries
Brian Paul
2009-12-30
mesa: implement GL3 GL_NUM_EXTENSIONS query
Brian Paul
2009-12-29
mesa: added infrastructure for GL_EXT_draw_buffers2
Brian Paul
2009-12-29
mesa: implement per-buffer color masking
Brian Paul
2009-12-29
mesa: implement indexed glGet functions
Brian Paul
2009-12-29
mesa: per-buffer blend enabled flags
Brian Paul
2009-12-11
Merge branch 'mesa_7_7_branch'
Brian Paul
2009-12-09
mesa: Move OES_read_format support from drivers into the core.
Eric Anholt
2009-12-01
mesa: Update vertex texture code after gallium changes.
Michal Krol
2009-11-04
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-11-03
mesa: (GLint64) casts in get.c to silence Visual Studio warnings
Brian Paul
2009-09-08
mesa: Add support for ARB_depth_clamp.
Eric Anholt
2009-09-03
ARB sync: Add support for GL_ARB_sync to swrast
Ian Romanick
2009-09-03
ARB sync: Add infrastructure for glGetInteger64v
Ian Romanick
2009-08-18
mesa: call FLUSH_CURRENT() for GL_CURRENT_TEXTURE_COORDS query
Brian Paul
2009-08-14
Infrastructure for GL_ARB_seamless_cube_map
Ian Romanick
2009-05-28
mesa: glGet queries for GL_EXT_provoking_vertex
Brian Paul
2009-05-22
mesa: added comment
Brian Paul
2009-05-21
mesa: add missing glGet*() case for GL_VERTEX_ARRAY_BINDING_APPLE
Brian Paul
2009-03-07
mesa: remove GL_MESA_program_debug extension
Brian Paul
2009-02-21
mesa: use an array for current texture objects
Brian Paul
2009-01-31
mesa: more display list cleanups
Brian
2009-01-28
Make GL_ARB_draw_buffers mandatory
Ian Romanick
2009-01-28
Make GL_ARB_vertex_buffer_object mandatory
Ian Romanick
2009-01-28
Make GL_ARB_multisample mandatory
Ian Romanick
2009-01-28
Make GL_ARB_texture_compression mandatory
Ian Romanick
2009-01-22
mesa: added GL_MAX_SAMPLES query for GL_ARB_fbo
Brian Paul
2009-01-06
mesa: fix GL_DEPTH_CLEAR_VALUE casting
Brian Paul
2008-09-25
mesa: fix cast/conversion for optional code
Brian
2008-09-25
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)
Brian Paul
2008-09-21
mesa: refactor: move various ENUM_TO_x macros into macros.h
Brian Paul
2008-07-16
mesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries, remove GL_TEXTURE_ENV_CO...
Brian Paul
2008-03-24
add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file
Brian
2007-05-16
Initial implementation of MESA_texture_array
Ian Romanick
2007-03-21
merge from master
Brian
2007-03-16
Colortable re-org.
Brian
2007-03-14
Re-org of gl_pixel_attrib struct.
Brian
2007-03-09
added GL_CURRENT_PROGRAM
Brian
2007-02-22
Merge branch 'origin' into glsl-compiler-1
Brian
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