Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-12-15 | Lots of assorted changes for new GLSL compiler backend. | Brian | |
New datatypes, constants, variables. | |||
2006-11-02 | Added GL_STENCIL_BACK_WRITEMASK | Brian Paul | |
2006-11-02 | merge current trunk into vbo branch | Alan Hourihane | |
2006-11-01 | Added a few new ctx->Const. fields for shader-related limits. | Brian Paul | |
2006-10-30 | oops, get.c is autogenerated | Keith Whitwell | |
2006-10-24 | whitespace clean-up | Brian Paul | |
2006-09-13 | added GL_CURRENT_RASTER_SECONDARY_COLOR query (OpenGL 2.1) | Brian Paul | |
2006-06-12 | Add support for GL_APPLE_vertex_array_object. Several test programs | Ian Romanick | |
and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required. | |||
2006-05-09 | Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whether | Brian Paul | |
all formats or just those without restrictions/limitations should be returned. We want all when validating the internalFormat parameter to glCompressedTexImage2D but only want unrestricted formats when handling the GL_COMPRESSED_TEXTURE_FORMATS query. | |||
2006-04-25 | Put color index attribute into the 6th attribute slot. | Brian Paul | |
Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values instead of specific vertex attributes. Remove the EdgeFlagv function from the GLvertexformat struct. | |||
2006-04-13 | Fix comment about MaxTextureUnits, needs to be min of coord and image units. | Brian Paul | |
See bug 5994. Also add a few assertions. Use MaxTextureUnits in get.c code. There's probably other places where we need to clean-up the usage of the MaxTexture[Coord/Image]Units constants. | |||
2006-03-19 | Queries of GL_READ_BUFFER and GL_DRAW_BUFFER were still returning the | Brian Paul | |
pre-GL_EXT_framebuffer_object state. Now return the read/draw state stored in the framebuffer objects. | |||
2006-03-03 | Use standard ARB names instead of vendor-specific NV names for the ↵ | Roland Scheidegger | |
ARB/NV_vertex_program enums in common state handling code, and update comments accordingly. Change some slightly confusing code which gave the impression GL_VERTEX_PROGRAM_ARB and GL_VERTEX_PROGRAM_NV enums were different. | |||
2006-03-02 | Fix more enums defined not only by one extension when queried by glGet ↵ | Roland Scheidegger | |
(GL_COLOR_SUM_EXT, GL_POINT_SPRITE_NV, GL_POINT_SPRITE_COORD_ORIGIN, GL_TRANSPOSE_CURRENT_MATRIX_ARB). Fix similar bugs (also those previously overseen dependant on NV/ARB_vertex_program) in glIsEnabled. Add missing GL_COLOR_SUM_EXT enum to glIsEnabled. | |||
2006-03-01 | Fix glGet with enums which are used not only in NV_vertex_program, but other ↵ | Roland Scheidegger | |
extensions too (ARB_vertex_program, ARB_fragment_program, NV_fragment_program), if no support for NV_vertex_program is present. While here, fix return value if enum is used which is not supported by the exposed extensions (GL_INVALID_ENUM instead of GL_INVALID_VALUE). Fix some compile-time #ifs depending on NV_vertex/fragment_program which should also be dependant on ARB_vertex/fragment_program. See bug #6070 | |||
2006-02-28 | Allow error checking to look for presence of either of two extensions. | Brian Paul | |
See bug 6070. | |||
2005-12-14 | Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be | Brian Paul | |
done with fragment programs nowadays. | |||
2005-11-01 | Re-org and clean-up of vertx/fragment program limits (instructions, | Brian Paul | |
temporaries, parameters, etc). glGetProgramivARB() now returns all the right things. Updated i915 and r300 code to initialize program native limits and current program's native instruction/temporary/etc counts. | |||
2005-10-08 | Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS, | Brian Paul | |
etc. after calling glRenderBufferStorageEXT gave undefined results. | |||
2005-08-25 | removed GL_HP_occlusion_test extension | Brian Paul | |
2005-07-15 | need to flush vertices for GL_OCCLUSION_TEST_RESULT_HP query | Brian Paul | |
2005-06-26 | fix for-loop in _mesa_GetDouble to avoid out of bounds memory read | Brian Paul | |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
2005-04-30 | apply previous GL_COMPRESSED_TEXTURE_FORMATS_ARB fix to generator file, and ↵ | Brian Paul | |
regenerate get.c | |||
2005-04-14 | ARB_fragment/vertex_shader state | Michal Krol | |
2005-02-09 | glGet*(GL_FRAGMENT_PROGRAM_BINDING_NV) was returning the vertex program binding. | Brian Paul | |
2005-02-07 | additional work on GL_EXT_framebuffer_object | Brian Paul | |
2005-01-30 | fix max viewport query | Brian Paul | |
2005-01-18 | fix MAX_VERTEX_ATTRIBS_ARB query | Michal Krol | |
2005-01-16 | _mesa_GetInteger/Float/Boolean/Doublev() are now generated with the new | Brian Paul | |
get_gen.py Python script. Moved GetString(), GetPointer(), GetError() into new getstring.c file. |