Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-18 | mesa: Remove unnecessary header from image.c. | Vinson Lee | |
2010-01-04 | mesa: added GL_DU8DV8_ATI in extract_float_rgba() | Brian Paul | |
Fixes warning seen with Shadowgrounds. See bug 24016. | |||
2009-10-05 | mesa: fix return value when clipping {Read,Draw}Pixels height <= 0 | Ben Skeggs | |
Signed-off-by: Ben Skeggs <bskeggs@redhat.com> | |||
2009-09-01 | mesa: new _mesa_expand_bitmap() function | Brian Paul | |
2009-08-31 | mesa: added _mesa_is_stencil_format() | Brian Paul | |
2009-08-13 | mesa: refactor: move _mesa_is_color/depth/stencil_format() helpers to image.c | Brian Paul | |
2009-08-05 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
Conflicts: src/mesa/main/state.c | |||
2009-08-05 | mesa: make _mesa_clip_blit() a shared function | Brian Paul | |
2009-06-11 | Merge branch 'mesa_7_5_branch' | José Fonseca | |
Conflicts: src/mesa/state_tracker/st_cb_fbo.c src/mesa/state_tracker/st_framebuffer.c | |||
2009-06-10 | mesa: Fix typo in bitmask. | José Fonseca | |
2009-05-22 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
2009-05-22 | mesa: allow GL_BITMAP type in _mesa_image_image_stride() | Brian Paul | |
It's possible to hand a GL_COLOR_INDEX/GL_BITMAP image to glTexImage3D() which gets converted to RGBA via the glPixelMap tables. This fixes a failure with piglit/fdo10370 with Gallium. | |||
2009-05-07 | mesa: add GL_DOUBLE case in _mesa_sizeof_type() | Brian Paul | |
2009-04-07 | mesa: add another special/optimized case in _mesa_unpack_depth_span() | Brian Paul | |
2009-04-03 | mesa: remove the noClamp parameter to _mesa_pack_rgba_span_float() | Brian Paul | |
It was only set to GL_TRUE in one place where it isn't really needed (glGetTexImage(sRGB format)). | |||
2009-03-28 | mesa: add new signed rgba texture format | Roland Scheidegger | |
This is a (partial) backport of the signed texture format support in OGL 3.1. Since it wasn't promoted from an existing extension roll our own. | |||
2009-03-18 | mesa: use the IROUND() macro in pixel packing code | Brian Paul | |
It turns out some tests are sensitive to rounding vs. truncating when converting float color values to integers in glReadPixels(). In particular, this matters when the destination format is 5/6/5 or 4/4/4/4, etc. | |||
2009-03-12 | mesa: added GL_DU8DV8_ATI case in _mesa_components_in_format() | Brian Paul | |
This gets hit when glTexSubImage2D() is called with format==GL_DU8DV8_ATI. | |||
2009-03-12 | mesa: move declarations before code | Brian Paul | |
2009-03-12 | mesa: add support for ATI_envmap_bumpmap | Roland Scheidegger | |
add new entrypoints, new texture format, etc translate in texenvprogram.c for drivers using the mesa-generated tex env fragment program also handled in swrast, but not tested (cannot work due to negative texel results not handled correctly) | |||
2009-01-06 | mesa: Fix the size per pixel for packed pixel format data type. | Xiang, Haihao | |
2008-12-18 | mesa: Clip copytexsubimage to read framebuffer bounds, not scissor region. | Eric Anholt | |
2008-12-18 | mesa: Correct _mesa_clip_to_region() off-by-one. | Eric Anholt | |
Note how if: x + width == xmax + 0: width -= 0 x + width == xmax + 1: width -= 0 x + width == xmax + 2: width -= 1 So, the function was clipping to [xmin, xmax+1), not [xmin, xmax) like it was supposed to. Same for ymax. | |||
2008-11-19 | mesa: clamp luminance if needed. | Xiang, Haihao | |
This fixes glReadPixels(GL_LUMINANCE, GL_FLOAT)/glGetTexImage(GL_LUMINANCE, GL_FLOAT) issue on fixed-point color buffers. | |||
2008-09-23 | mesa: Apply MSVC portability fixes from Alan Hourihane. | José Fonseca | |
2008-09-23 | Added new _mesa_clip_copytexsubimage() function to do avoid clipping down in ↵ | Brian | |
the drivers. This should probably be pulled into main-line Mesa... (cherry picked from commit 324ecadbfdf9b944e059832f146451e4151dcb21) | |||
2008-09-21 | mesa: refactor: move _mesa_update_minmax/histogram() into image.c | Brian Paul | |
(cherry picked from commit eded7f010d344a909cf9c403eb3bdad91804d174) | |||
2008-09-21 | mesa: refactor: move pixel map/scale/bias code into image.c | Brian Paul | |
pixel.c is just the API-related code now. | |||
2008-06-17 | mesa: fix inconsistent use of GL_UNSIGNED_INT vs. GL_UNSIGNED_INT_24_8_EXT ↵ | Brian Paul | |
for Z unpacking | |||
2007-08-09 | fix byte swap bug for GLint stencil indexes (bug 11909) | Brian | |
2007-08-02 | fix stencil value masking bug 11805, and fix sizeof() bug | Brian | |
2007-07-30 | handle LSB_FIRST in _mesa_pack_bitmap by the way used in | Xiang, Haihao | |
_mesa_unpack_bitmap | |||
2007-07-08 | Change float depthScale param to _mesa_unpack_depth_span() to GLuint depthMax. | Brian | |
2007-07-08 | check depthScale value for optimized ushort->uint case (fixes bug 11474) | Brian | |
2007-07-05 | stencil pixel map didn't work in _mesa_unpack_stencil_span(), bug 11475 | Brian | |
2007-07-02 | avoid unnecessary clamping of depth values (bug 11448) | Brian | |
2007-05-10 | more indentation fixes, remove 'register' keywords | Brian | |
2007-05-10 | re-indent some code | Brian | |
2007-04-21 | fix SkipPixels bugs in _mesa_pack_bitmap(), bug 10690 | Brian | |
2007-04-19 | In _mesa_unpack_depth_span() look for special cases of GLuint->GLushort and ↵ | Brian | |
GLushort->GLuint conversion. This improves performance and avoids int/float/int conversion problems that can introduce errors during glCopyTexImage(). Another fix for the depth peeling algorithm. | |||
2007-03-21 | mesa: revert f9f79c8d770e696249bd98c68b563f887562c974 | Xiang, Haihao | |
to fix #10232 Table6.1(in gl2.1) has been applied for glGetTexImage before calling into _mesa_pack_rgba_span_float. | |||
2007-03-18 | mesa: SWAP_BUFF support when calling DrawPixels(DEPTH_COMPONENT) | Xiang, Haihao | |
or TexImage(DEPTH_COMPONENT) | |||
2007-03-16 | Colortable re-org. | Brian | |
The pixel transfer path has three color table lookups. Use an array [3] to store that info, rather than separate variables. | |||
2007-03-15 | implement byteswapping for all multi-byte types in ↵ | Brian | |
_mesa_pack_rgba_span_float(), bug 10298 | |||
2007-03-14 | Re-org of gl_pixel_attrib struct. | Brian | |
Reorder fields according to the order in which the pixel transfer operations take place. Improve comments. Move the pixel maps out of gl_pixel_attrib since they're not supposed to be pushed/popped by glPush/PopAttrib. New gl_pixelmap and gl_pixelmaps structs to contain the pixelmaps. | |||
2007-03-13 | mesa: _mesa_unpack_image | Xiang, Haihao | |
1. take packed pixel data as a component 2. fix for GL_BITMAP when compiling glTexImage, etc into a display list: a. flip byte if lsbFirst is true since DefaultPacking->lsbFirst is false. b. handle SkipPixels | |||
2007-03-12 | clean-up, simplify _mesa_image_row_stride() | Brian | |
2007-03-12 | take GL_UNPACK_ALIGNMENT into account in _mesa_image_row_stride() for ↵ | Brian | |
GL_BITMAP type (bug 10261) | |||
2007-03-09 | New IMAGE_RED_TO_LUMINANCE flag passed to _mesa_pack_rgba_span_float() to ↵ | Brian | |
fix glGetTexImage(GL_LUMINANCE) bug #10232. | |||
2007-01-31 | _mesa_pack_rgba_span_float: fix for packing data into group | Xiang, Haihao | |