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path: root/src/mesa/main/imports.c
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2008-03-21[win32] Use native aligned memory allocation functions.Michal Wajdeczko
2008-03-17Fix compat implementation of ffs() to return 1-based bit numbers.Andrzej Trznadel
2007-07-21Fix a number of MINGW32 issuesZhang
2007-06-12fix commentBrian
2007-05-07better comments for _mesa_debug(), _mesa_warning(), etcBrian
2007-04-24assorted fixes for Windows/VC8Karl Schultz
2007-04-05Remove SI imports/exports remnants.George Sapountzis
2007-04-04Remove the never-used SI-style imports/exports code.Brian
2007-02-22Merge branch 'origin' into glsl-compiler-1Brian
Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c
2007-01-26fix typoBrian
2007-01-26document, re-indent _mesa_ffsll()Brian
2007-01-26Add _mesa_ffsll() for compatibility on OSes without ffsll(), and use it.Eric Anholt
2007-01-26Drop old (pre-AIGLX) GLcore interface.George Sapountzis
The old GLcore interface was replaced in Xorg 7.1 with the addition of AIGLX, it is only used by DDX's which are known not to work with the new DIX glx code. --- Bug 9285: misc glcore, xmesa cleanups ACKed by Ian Romanick.
2006-12-21Drop mesa wrappers for XFree86.George Sapountzis
2006-12-14Modify _mesa_strdup() so it handles NULL correctly.Brian
2006-08-29_mesa_debug() should be a no-op when not compiled with DEBUG defined.Brian Paul
2006-08-16When available, which is most of the time, use posix_memalign to implementIan Romanick
_mesa_align_malloc and friends.
2006-05-24added _mesa_align_realloc()Brian Paul
2006-04-25Remove carriage returns.Michal Krol
2006-03-07print newline in _mesa_warning()Brian Paul
2006-02-27More GLSL code:Michal Krol
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
2006-02-13Add _mesa_atanf and _mesa_asinf functions.Michal Krol
2006-02-11Add the ability to define NO_LIBCWRAPPER to avoid libcwrapper brain damage.Eric Anholt
If it's true that libcwrapper usage isn't necessary ever in the DllLoader world, then this code should probbaly all go away.
2005-12-15move va_end() call (Evgeny Kotsuba)Brian Paul
2005-12-02fix _mesa_ffs() return, test for more platforms (Evgeny Kotsuba)Brian Paul
2005-11-16add GL_INVALID_FRAMEBUFFER_OPERATION_EXT in _mesa_error()Brian Paul
2005-11-10Move code to enable FP exceptions into debug.c (set MESA_DEBUG=fpexceptions).Brian Paul
Get rid of MESA_DEBUG preprocessor symbol, just use DEBUG instead.
2005-11-04better ffs() function (bug 4956)Brian Paul
2005-09-20change location of ffs() code for windowsBrian Paul
2005-09-19additional wrapper updates, bug 4468Brian Paul
2005-09-16use mesa import wrappers, bug 4468Brian Paul
2005-06-30remove \n from warning message stringBrian Paul
2005-06-26check for null oldBuffer in _mesa_realloc(), cleaned up some commentsBrian Paul
2005-06-09Store compiled vertex program representations in a pointer in theKeith Whitwell
vertex_program struct. Allow switching between regular and vertex_program implementations of fixed function TNL with the MESA_TNL_PROG environment var (previously this required recompilation). Ensure program compilation only references program data, not the wider context. This means that compiled programs only need to be invalidated when the program string changes, not on other state changes.
2005-05-05Port Mesa to build on a P64 platform (e.g., Win64). P64 platformsKarl Schultz
use 64-bit pointers and 32-bit longs. So, operations like casting pointers to unsigned long and back to pointer won't work. glheader.h now includes files to define uintptr_t, which should instead be used for this sort of operation. It is an integer type that is the same size as a pointer.
2005-04-14A few getenv() that werent using the mesa wrapper versionBen Crossman
2004-12-05direct bug reports to freedesktop.orgBrian Paul
2004-09-15in _mesa_problem() include version number in error messageBrian Paul
2004-08-25Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵Brian Paul
1015696)
2004-04-22New glTexImage code.Brian Paul
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
2003-12-05fix compiler warningAlan Hourihane
2003-11-18added reference to original half/float conversion codeBrian Paul
2003-11-18Some groundwork for supporting GLhalf datatype.Brian Paul
2003-10-21 Committing in .Jouk Jansen
The latest version of the OpenVMS DECCRTL contains (v)snprintf If this one is beeing used the (v)snprintf routines are not compiled in from mesa's source. Modified Files: Mesa-newtree/src/mesa/main/descrip.mms Mesa-newtree/src/mesa/main/imports.c ----------------------------------------------------------------------
2003-09-18tweak an error messageBrian Paul
2003-08-30Silence compiler warnings about implicit casts or conversions by supplying ↵Karl Schultz
explicit casts and/or tweaking constant and variable definitions.
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell
2003-04-08added _mesa_realloc()Brian Paul
2003-03-04added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof)Brian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h