Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-23 | mesa: Apply MSVC portability fixes from Alan Hourihane. | José Fonseca | |
2008-09-02 | fix no error generated when calling glLight{if}[v] inside begin/end (bug 17408) | Roland Scheidegger | |
2007-09-27 | Restore old _TriangleCaps code to fix Blender problem (bug 12164) | Brian | |
2007-05-21 | if light position is local, treat it as a homogeneous coord and divide by W ↵ | Brian | |
(see bug 11009) | |||
2006-12-13 | Move all the code for computing ctx->_TriangleCaps into state.c. | Brian | |
ctx->_TriangleCaps should probably go away altogether someday... | |||
2006-10-22 | Color clamping fixes. | Brian Paul | |
2006-04-25 | Remove carriage returns. | Michal Krol | |
2006-03-21 | GLSL fixes: | Michal Krol | |
- generate error on NULL pointers in glShaderSourceARB; - reinstall program object, if current, in glLinkProgramARB; - vertex and fragment shaders are optional in program object; - floor asm was wrongly computed for x86 back-end; - allow for (void) idiom in function prototypes; - all fixed-state uniforms are updated; - local variable initializers are working; - implement texture* and shadow* functions for vertex processor; - generate error if too many arguments in general constructor; - trim unused data in general constructor; - struct r-value field select was badly relocated; Changes: - add derived state gl_fog_attrib::_Scale; - add derived state gl_light::_CosCutoffNeg; | |||
2005-11-12 | Added _mesa_light() helper function so we can avoid transforming then | Brian Paul | |
un-transforming light positions and spot directions when popping light state off the attribute stack. | |||
2005-11-10 | s/MAX_LIGHTS/ctx->Const.MaxLights/ and spruce up some comments | Brian Paul | |
2005-09-15 | Replace GLuint with GLbitfield where appropriate. Also replace GLuint | Brian Paul | |
with GLboolean in a few places. | |||
2005-06-30 | Add a set of predicate functions for testing matrices instead of directly | Brian Paul | |
testing the flags field. Move definition of all the MAT_FLAGs into the m_matrix.c file since they're now private. | |||
2005-02-11 | mesa-main-0-NULL.patch from Jeff Muizelaar | Keith Whitwell | |
2004-08-25 | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | |
1015696) | |||
2004-04-02 | added FLUSH_CURRENT() call in GetMaterial() calls | Brian Paul | |
2004-01-23 | Don't set extra bits in FLUSH_VERTICES, fix several state bugs. | Keith Whitwell | |
2003-12-27 | Correct sense of ctx->_ForceEyeCoords (Felix Kuhling) | Keith Whitwell | |
2003-10-21 | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett | |
points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler. | |||
2003-09-18 | Remove FLT_MIN definition to imports.h | Brian Paul | |
Assorted code clean-ups in light.c | |||
2003-08-05 | Store material attributes in an Attrib[] style array. This is a | Keith Whitwell | |
first step to reviving/rescuing the 'vtx' rework from the old mesa tree. | |||
2003-08-05 | Fix samples/fog.c regression - missing test for NeedEyeCoords. | Keith Whitwell | |
2003-07-17 | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | |
2003-06-05 | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | |
2003-05-30 | Added support for NV_light_max_exponent. | Ian Romanick | |
2003-03-01 | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul | |
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h | |||
2002-10-25 | wrapped a few more C library functions | Brian Paul | |
2002-10-24 | Header file clean-up: | Brian Paul | |
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | |||
2002-09-16 | more detailed _mesa_error() messages | Brian Paul | |
2002-06-15 | Added ctx parameter to _mesa_debug() | Brian Paul | |
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | |||
2002-06-13 | New _mesa_debug() function to replace fprintf() calls. | Brian Paul | |
Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c) | |||
2002-02-13 | More suport for t&l drivers | Keith Whitwell | |
Fix GLuint compare bugs Fix RESET_STIPPLE calls | |||
2001-12-18 | Replace old matrix stacks with new code based on struct matrix_stack. | Brian Paul | |
Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates). | |||
2001-12-14 | vertex program check-in | Brian Paul | |
2001-09-18 | compiler warnings | Karl Schultz | |
2001-07-28 | Remove _BaseAlpha, fix reflect lighting bug. | Keith Whitwell | |
2001-05-09 | Don't scale basealpha by 255 now it's a float. | Keith Whitwell | |
2001-04-28 | Support for floating point color representation in tnl module. | Keith Whitwell | |
2001-03-29 | Removed DD_Z_NEVER. | Brian Paul | |
Replaced SEPERATE with SEPARATE. Renumbered _NEW_ flags. Removed _NEW_COLORTABLE. | |||
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes | |
2001-03-07 | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵ | Brian Paul | |
of potential problems | |||
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul | |
2001-02-16 | Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when | Keith Whitwell | |
texturing is not enabled, and without requiring the two colors be added externally. As a part of this, collapsed the decomposition of quads into triangles inside swrast to be hardwired into _swrast_Quad; removed s_quads.[ch]. Removed checks on texture state from t_vb_light.c, which was previously required by swrast. Moved the t_dd_ templates to a new directory. | |||
2001-02-15 | Fix propogation of material values in VB's that don't reach the lighting | Keith Whitwell | |
stage. (Materials now treated more like colors, etc.). Continue whipping the dd templates into shape. Remove old NormalLength code; may come back as a driver helper, but not useful for, eg. hardware t&l drivers. | |||
2001-02-13 | fixed bug in gl_validate_all_lighting_tables() found with CI mode ↵ | Brian Paul | |
conformance tests | |||
2001-01-23 | Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h. | Brian Paul | |
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups. | |||
2001-01-13 | Fix crash in book/stencil. | Keith Whitwell | |
Allow drivers to perform the perspective divide themselves. Assembly to do cliptesting without perspective divide for size-4 vectors. | |||
2001-01-04 | added underflow check in validate_shine_table() | Brian Paul | |
2001-01-02 | Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h) | Brian Paul | |
Clean-up of color conversion macros. New mmath.h macros (IROUND, IFLOOR, ICEIL, FRAC) used in various places. | |||
2000-12-26 | Major rework of tnl module | Keith Whitwell | |
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. | |||
2000-11-27 | Added MaxClipPlanes and MaxLights to gl_constants struct so T&L | Brian Paul | |
drivers can report non-default numbers of lights and clip planes. |