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path: root/src/mesa/main/lines.c
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2010-01-18mesa: Remove unnecessary headers from lines.c.Vinson Lee
2007-09-27Restore old _TriangleCaps code to fix Blender problem (bug 12164)Brian
2007-07-21Remove ctx->Point._Size and ctx->Line._Width.Brian
The clamping for these values depends on whether we're drawing AA or non-AA points, lines. Defer clamping until drawing time. Drivers could compute and keep clamped AA and clamped non-AA values if desired.
2006-12-13Move all the code for computing ctx->_TriangleCaps into state.c.Brian
ctx->_TriangleCaps should probably go away altogether someday...
2003-10-23added a few missing GLAPIENTRYs to make MinGW compile againDaniel Borca
2003-10-21Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett
points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell
2003-06-05Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
2002-10-24Header file clean-up:Brian Paul
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-03-03lots of gl_*() to _mesa_*() namespace clean-upBrian Paul
2001-01-14Fixed conform feedback and drawelements tests.Keith Whitwell
Use correct pv when rasterizing unfilled polys.
2001-01-13Fix crash in book/stencil.Keith Whitwell
Allow drivers to perform the perspective divide themselves. Assembly to do cliptesting without perspective divide for size-4 vectors.
2001-01-08Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out driversKeith Whitwell
that used to require a 'ReducedPrimitiveChange' callback. Various compilation fixes for XFree86. Reverted to the older version of glcore.h used internally in XFree86, and moved it to 'Mesa/include/GL/internal/glcore.h', for compatibility with XFree86.
2000-12-26Major rework of tnl moduleKeith Whitwell
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
2000-11-22 Committing in .Jouk Jansen
Modified Files: Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h Mesa/src/extensions.c Mesa/src/extensions.h Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h Mesa/src/swrast_setup/ss_context.h Mesa/src/swrast_setup/ss_triangle.c Mesa/src/swrast_setup/ss_triangle.h Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h Mesa/src/tnl/tnl.h Added Files: Mesa/src/mtypes.h Removed Files: Mesa/src/types.h Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while compiling on a VMS system. ----------------------------------------------------------------------
2000-11-16Move the transform and lighting code to two new directoriesKeith Whitwell
math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
2000-11-05- Changes for new software rasterizer modulesKeith Whitwell
- Remove support for choosing software fallbacks from core code - Remove partial fallback code from vbrender.c -- drivers are now expected to be able to find a triangle/quad function for every state, even if they have to use _swsetup_Triangle or _swsetup_Quad. - Marked derived variables in the GLcontext struct with a leading underscore '_'.
2000-10-31Moved the software rasterizer to a new directory.Keith Whitwell
2000-10-30Replace the flags Mesa was using for ctx->NewState with a new setKeith Whitwell
based on the GL attribute groups. Introduced constants describing the circumstances under which some key derived values can change: _SWRAST_NEW_RASTERMASK -- ctx->RasterMask _SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle function _DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps These are helpful in deciding whether you need to recalculate state if your recalculation involves reference to a derived value.
2000-10-28Basic work to support deep color channels:Brian Paul
Replace GLubyte with GLchan Replace 255 with CHAN_MAX
2000-10-27Implement EXT_fog_coord and EXT_secondary_color.Keith Whitwell
EXT_secondary_color is disabled until we get some dispatch offsets from SGI.
2000-10-20Changes for multitexture > 3, code clean-ups.Brian Paul
Added GLboolean ctx->Texture.MultiTextureEnabled to determine when multitexture is enabled. Eventually ctx->Texture.ReallyEnabled may become a boolean.
2000-09-30support for N texture unitsBrian Paul
2000-09-29generalized support for N texure unitsBrian Paul
2000-09-26First batch of OpenGL SI related changes:Brian Paul
Renamed struct gl_context to struct __GLcontextRec. Include glcore.h, setup GL imports/exports. Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions. GLcontext's Visual field is no longer a pointer.
2000-07-14Fixed pixel color problem in general_flat_rgba_line(). Added debug codeBrian Paul
2000-06-28added flat_multitextured_line()Brian Paul
2000-05-10fixed PB bugs, removed MutablePixels, MonoPixels from GLcontextBrian Paul
2000-03-03added LineWidth device driver functionBrian Paul
2000-02-27add callbacks for stippleKeith Whitwell
2000-02-25Fog coordinate stage which drivers may use to replace standard foggingKeith Whitwell
mechanism. LogicOp state change callback
1999-11-11first big check-in of new Mesa 3.3 codeBrian Paul
1999-11-08flush pb after each line segment - for conformanceBrian Paul
1999-11-08clean-up of header includes (Daryll)Brian Paul
1999-10-08Fixed includes & added a few hooks for the DRI.Keith Whitwell
1999-09-18Large patch:Keith Whitwell
- FX bug fixes. - Polygon mode and edgeflag work properly. - Clipping works with edgeflag. - Driver.ReducedPrimitiveChange() callback so drivers that implement lines & points as triangles can turn culling off before rendering groups of these primitives. - Cleaned up feedback & select primitives.
1999-08-19Initial revisionjtg