Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-05-12 | Added big-endian texture formats. | Brian Paul | |
Moved CI->RGBA palette lookup into texel fetch function. | |||
2004-05-10 | Add EXT_vertex_cull support to mesa | Keith Whitwell | |
2004-05-04 | Fix minor warnings found with g++. | Brian Paul | |
2004-04-23 | Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment | Brian Paul | |
program is enabled AND the currently bound program is valid. Check _Enable instead of Enable to prevent things from blowing up when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually defining a program. | |||
2004-04-22 | New glTexImage code. | Brian Paul | |
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete. | |||
2004-04-21 | Fix up some assorted issues with initialization of vertex program registers. | Brian Paul | |
Some need to be set per-vertex, other per-primitive. Cleared that up. Only need to init temp/result registers if executing an NV vertex program. | |||
2004-04-14 | Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile | Keith Whitwell | |
and execute fragment programs. Very limited and experimental, but works well enough to run arbfplight.c. http://fabrice.bellard.free.fr/tcc/ Compile with 'make linux-tcc', being sure to make clean first. | |||
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul | |
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | |||
2004-03-13 | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | |
Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet. | |||
2004-03-04 | yet another take on VBO deleting and reference counting | Brian Paul | |
2004-03-03 | comments, capitalization, misc-clean-ups | Brian Paul | |
2004-02-28 | Remove clamp parameter from _mesa_unpack_color_span_float(). Pass the | Brian Paul | |
IMAGE_CLAMP_BIT if needed. Added ClampVertexColors and ClampFragmentColors to GLcontext in anticipation of upcoming extensions (not fully used yet). | |||
2004-02-28 | consolidate image transfer operations in new _mesa_apply_rgba_transfer_ops() ↵ | Brian Paul | |
function | |||
2004-02-28 | replace color table FloatTable boolean with Type enum | Brian Paul | |
2004-02-24 | added some const keywords | Brian Paul | |
2004-02-17 | added FogOption to fragment_program struct | Brian Paul | |
2004-02-17 | added FixedToDouble() macro | Brian Paul | |
2004-02-08 | fully parameterize the macros for fixed-point arithmetic | Brian Paul | |
2004-02-06 | Refactor "class" texture environments to be implemented in terms of | Ian Romanick | |
ARB_texture_env_combine state. | |||
2004-02-06 | Added flags for _all_ extensions to the gl_extensions struct so that drivers | Brian Paul | |
can disable any extension if necessary. | |||
2004-01-28 | Move FRAG_BIT_ definitions to mtypes.h so that NEED_SECONDARY_COLOR() macro | Keith Whitwell | |
works globally. | |||
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | |
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | |||
2004-01-27 | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | |
array, texObj->Image[face][level]. | |||
2004-01-23 | Change software alpha plane pointers from void* to GLchan*, eliminate some ↵ | Brian Paul | |
casts. | |||
2004-01-23 | Don't set extra bits in FLUSH_VERTICES, fix several state bugs. | Keith Whitwell | |
2004-01-23 | Initial support for floating point and signed texture formats. | Brian Paul | |
New "FetchTexelFuncF()" function returns texels in floating point format. Only used for depth component images at this time. Changed original FetchTexelFunc to return GLchan instead of GLvoid, removing need for a bunch of ugly casts. | |||
2004-01-05 | Re-commit t_vertex.[ch] changes to fd.o server. | Keith Whitwell | |
2003-12-12 | remove TexCoordInterleaveFactor. Clean up _mesa_InterleavedArrays() | Brian Paul | |
2003-11-29 | Fix generic/conventional vertex array glitches. | Brian Paul | |
Changed _NEW_ARRAY_ATTRIB_0 back to 0x10000 so that the conventional and generic enable bits do not alias. In ac_import.c test Array.Normal.Enabled instead of Array._Enabled & _NEW_ARRAY_COLOR0, etc. In t_array_import.c give priority for generic arrays over conventional arrays on an individual basis, not all or none. | |||
2003-11-25 | current raster color index should be GLfloat | Brian Paul | |
2003-11-25 | Remove unnecessary usage of __FUNCTION__. | Brian Paul | |
#define MESA_FUNCTION to __FUNCTION__ if MESA_DEBUG is defined. | |||
2003-11-24 | Merge vtx-0-2-branch | Keith Whitwell | |
2003-11-21 | more texture compression | Daniel Borca | |
2003-11-19 | Initial checking of new ARB_frag/vertex program parser | Karl Rasche | |
2003-11-12 | Ville Syrjala's logic op patch | Brian Paul | |
2003-11-10 | Redo array element checking for vertex array buffers. | Brian Paul | |
Now, compute ctx->Array._MaxElement as the min of enabled array's max element. Test against ctx->Array._MaxElement in glDrawArrays/Elements. Note: testing in glArrayElement not done yet. Only do element checking if ctx->Const.CheckArrayBounds is set. | |||
2003-10-22 | Initial work for bounds checking of vertex arrays and vertex buffer objects. | Brian Paul | |
Only glDrawArrays() done so far. Simplified glVertex/Color/etcPointer functions. Misc casts added here and there. | |||
2003-10-09 | Eric's mesa-depth32.diff | Keith Whitwell | |
2003-09-18 | Move context ASSERT/FLUSH macros to context.h | Brian Paul | |
2003-09-18 | remove MESA_TRACE stuff | Brian Paul | |
2003-09-18 | removed unused NoRaster and Rendering fields from GLcontext | Brian Paul | |
2003-09-17 | remove unused Target field from gl_buffer_object | Brian Paul | |
2003-09-17 | GL_ARB_vertex_buffer_object working now, at least for non-indexed | Brian Paul | |
vertex arrays. | |||
2003-09-17 | More work on ARB_vertex_buffer_object. | Brian Paul | |
Use GLubyte * instead of void * for gl_client_array->Ptr to simplify upcoming pointer arithmetic changes. | |||
2003-09-15 | Some work on ARB_vertex_buffer_object. | Brian Paul | |
Use GL_CLIENT_ACTIVE_TEXTURE when returning texcoord array values in get.c | |||
2003-09-09 | Added most of the infrastructure required to support | Ian Romanick | |
ARB_vertex_buffer_object. THIS IS INCOMPLETE. | |||
2003-09-02 | Added support for EXT_texture_mirror_clamp and the single wrap mode | Ian Romanick | |
that it addes to ATI_texture_mirror_once. This includes updating the texwrap test to exercise the new mode. | |||
2003-08-31 | Moved some shared vertex/fragment program code into new program.c file. | Brian Paul | |
Implemented new program_parameter_list type and functions for dealing with named program parameters, constants and GL state references. New state_index enum for describing GL state referenced within ARB vertex/ fragment programs. Plus, functions for fetching named GL state. | |||
2003-08-28 | Added OpenGL 1.4's per-texture LOD bias. | Brian Paul | |
2003-08-23 | Trivial changes to add support for GL_ARB_point_sprite, which is a | Ian Romanick | |
subset of GL_NV_point_sprite (which was already supported). |