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path: root/src/mesa/main/mtypes.h
AgeCommit message (Collapse)Author
2003-07-03Simplify extension string handling.Brian Paul
2003-06-13Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul
2003-06-02Removed fields from 'struct gl_extensions' for extensions that don'tIan Romanick
need them. Added "always on" extensions for extensions that are part of core versions 1.1 and 1.2.
2003-05-30Added support for NV_light_max_exponent.Ian Romanick
2003-05-01Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.Brian Paul
Misc vertex array / vertex program changes.
2003-04-21Implemented GL_EXT_depth_bounds_test.Brian Paul
2003-04-18minor re-org of program matrix, program local parameter limitsBrian Paul
2003-04-17checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.Brian Paul
2003-04-11Some groundwork for GL_ARB_vertex/fragment_program.Brian Paul
2003-04-09basic work on GL_ARB_vertex_buffer_objectBrian Paul
2003-04-08Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul
Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now.
2003-04-05fragment program named constants and named program parameters basically work nowBrian Paul
2003-03-29Basic infrastructure for GL_ARB_vertex_buffer_object.Brian Paul
2003-03-19Rewrite of fragment program named parameters, constants, etc. Not done.Brian Paul
2003-03-02remove some MESA_DEBUG stuffBrian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
2003-02-23added TEXTURE_*_INDEX tokensBrian Paul
2003-02-16more work on DEFINE/DECLARATION statements, symbol tablesBrian Paul
2003-01-26Make GL_SGI_texture_color_table work per-texture unit.Brian Paul
Clean-up and optimize _swrast_texture_table_lookup().
2003-01-22push/pop color table state (Eric Plante)Brian Paul
2003-01-21GL_SGI_texture_color_table extension (Eric Plante)Brian Paul
2003-01-21GL_ATI_texture_env_combine3 extensionBrian Paul
2003-01-14First batch of code for GL_NV_fragment_program.Brian Paul
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
2002-10-21GL_ATI_texture_mirror_once extension (Ian Romanick)Brian Paul
2002-10-11Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul
Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer. Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask. swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now. Added tokens and code for GL_AUX buffers, for completeness.
2002-10-09removed old TEXTURE0_ definesBrian Paul
2002-10-08finally get rid of ctx->Texture._ReallyEnabled fieldBrian Paul
2002-10-04Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
2002-10-02finished up GL_EXT_stencil_two_sideBrian Paul
2002-10-02removed unused ctx->Polygon.OffsetMRDBrian Paul
2002-10-02removed ctx->Polygon._OffsetAny - not really neededBrian Paul
2002-09-27new texture compression infrastructureBrian Paul
2002-09-23merge gl_texture_image RowStride from DRI 4.0.4Brian Paul
2002-09-21GL_MESA_pack_invertBrian Paul
2002-09-21updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)Brian Paul
2002-09-06GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul
2002-07-09Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul
indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
2002-06-29prep for OpenGL 1.4 feature setBrian Paul
2002-06-29Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul
Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
2002-06-18Moved GL_PROGRAM_ERROR_POSITION_NV state (it's not per-program).Brian Paul
Finished all glGet* queries for GL_NV_vertex_program. Improved error reporting in glEnable/Disable/Get, etc.
2002-06-15Implemented GL_NV_texture_rectangle extension.Brian Paul
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
2002-06-15Added ctx parameter to _mesa_debug()Brian Paul
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
2002-06-13New _mesa_debug() function to replace fprintf() calls.Brian Paul
Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c)
2002-06-06replaced hard-coded 4 with NUM_TEXTURE_TARGETSBrian Paul
2002-05-27replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul
2002-05-09Minor change to current raster position and texcoords.Brian Paul
2002-05-02Implemented GL_ARB_texture_env_crossbar.Brian Paul
Simplification of some of the texture application code.
2002-04-21Vertex program attribute arrays seem to work now. This includes fallbacksBrian Paul
to the conventional arrays when attribute arrays aren't enabled.
2002-04-21vertex program attribute array workBrian Paul
2002-04-19Provide a reasonable replacement for __FUNCTION__ when using non GNU CKarl Schultz
compilers. This allows Mesa to compile with non GNU C compilers again.