Age | Commit message (Expand) | Author |
2005-11-01 | Re-org and clean-up of vertx/fragment program limits (instructions, | Brian Paul |
2005-10-29 | clean-up comments | Brian Paul |
2005-10-05 | Remove _IsPowerOfTwo from gl_texture_object, not really needed. | Brian Paul |
2005-10-05 | s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table. | Brian Paul |
2005-10-05 | In gl_texture_image replace IntFormat with InternalFormat and Format with | Brian Paul |
2005-10-01 | updated comment | Brian Paul |
2005-09-28 | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul |
2005-09-23 | Replace gl_framebuffer's _ColorReadBufferMask with _ColorReadBufferIndex, | Brian Paul |
2005-09-23 | Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbuffer | Brian Paul |
2005-09-22 | Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits, | Brian Paul |
2005-09-21 | Remove ACCUM_BITS. | Brian Paul |
2005-09-21 | replace GLdepth with GLuint and remove GLdepth | Brian Paul |
2005-09-20 | remove STENCIL_MAX | Brian Paul |
2005-09-19 | additional wrapper updates, bug 4468 | Brian Paul |
2005-09-15 | Replace GLuint with GLbitfield where appropriate. Also replace GLuint | Brian Paul |
2005-09-13 | OpenGL 2.0's two-sided stencil feature wasn't implemented correctly. | Brian Paul |
2005-09-13 | Use GLuint/GLint intead of GLstencil for stencil state. | Brian Paul |
2005-09-03 | Remove last remnants of pre-renderbuffer code. | Brian Paul |
2005-09-02 | Prototype implementation of new GL_EXT_timer_query extension (not finalized y... | Brian Paul |
2005-09-02 | add error checking to the GL_ATI_FRAGMENT_SHADER entrypoints. Fix bug with sc... | Roland Scheidegger |
2005-08-27 | Rearrange the code related to GL_ARB_occlusion_object to generalize query | Brian Paul |
2005-08-25 | removed GL_HP_occlusion_test extension | Brian Paul |
2005-08-10 | the PIXEL_MAP_I_TO_I table should be GLfloat, not GLint | Brian Paul |
2005-07-28 | Major rip-up of internal function insertion interface. The old | Ian Romanick |
2005-07-22 | Make the vertex program source register Index field a signed int since | Brian Paul |
2005-07-11 | Cache texenv programs to avoid repeated compilation (Ben Skeggs) | Keith Whitwell |
2005-07-01 | Remove NEW_RENDERBUFFER stuff. | Brian Paul |
2005-06-09 | Store compiled vertex program representations in a pointer in the | Keith Whitwell |
2005-06-04 | set OLD_RENDERBUFFER=0, need to clean up a few more things before totally rem... | Brian Paul |
2005-05-12 | new MESA_DEBUG option: disassem | Keith Whitwell |
2005-05-09 | Use driver functions to create TexEnvProgram, TnlProgram | Keith Whitwell |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul |
2005-05-04 | Add a facility to route all rasterization through a fragment program | Keith Whitwell |
2005-04-22 | Simplify the pipeline_stage structure | Keith Whitwell |
2005-04-21 | Reduce the size of mesa's internal fragment and vertex program | Keith Whitwell |
2005-04-15 | remove carriage returns | Brian Paul |
2005-04-14 | ARB_shading_language_100 bit; | Michal Krol |
2005-03-03 | change gl_buffer_object's Size field to GLsizeiptrARB type | Brian Paul |
2005-02-24 | More GL_EXT_framebuffer_object: rename some things, added device driver hooks. | Brian Paul |
2005-02-07 | additional work on GL_EXT_framebuffer_object | Brian Paul |
2005-02-05 | Some initial work on GL_EXT_framebuffer_object. | Brian Paul |
2005-02-05 | Remove the Shared->TexObjectList pointer and Next field from gl_texture_object. | Brian Paul |
2005-01-30 | add number of passes count to ati_fragment_shader | Dave Airlie |
2005-01-22 | Determine ahead of time whether a display list will include vertices | Keith Whitwell |
2005-01-20 | Update glDeletePrograms/Buffers() so that the ID is freed immediately, like | Brian Paul |
2005-01-19 | Removed gl_texture_object's DeletePending. Changed a comment. | Brian Paul |
2005-01-17 | add 3dlabs_shhandle interface | Michal Krol |
2005-01-17 | clean up gl2 structs | Brian Paul |
2005-01-13 | add ARB_shader_objects interfaces, shared and context state | Michal Krol |
2004-12-19 | Implement software ATI_fragment_shader | Dave Airlie |