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path: root/src/mesa/main/mtypes.h
AgeCommit message (Expand)Author
2011-03-15mesa: use 1UL for 64-bit unsigned constant for C++Brian Paul
2011-03-15mesa: add NV_texture_barrierMarek Olšák
2011-03-12Revert "mesa: Track a computed _CurrentFragmentProgram for current gl_shader_...Eric Anholt
2011-03-11mesa: Track a computed _CurrentFragmentProgram for current gl_shader_programEric Anholt
2011-03-11mesa: move location of some geometry program limitsBrian Paul
2011-03-08mesa: add ATI_texture_compression_3dcMarek Olšák
2011-03-08mesa: add EXT_texture_compression_latcMarek Olšák
2011-03-07mesa: invalidate framebuffer if internal format of renderbuffer is changedMarek Olšák
2011-03-02mesa: added gl_program_constants::MaxAddressOffsetBrian Paul
2011-02-28mesa: remove GL_SGI_texture_color_table supportBrian Paul
2011-02-17mesa: remove the MESA_NO_DITHER env varBrian Paul
2011-02-16mesa: use gl_format type instead of GLuintBrian Paul
2011-02-14vbo: bind arrays only when necessaryMarek Olšák
2011-02-11mesa: remove some unused gl_shader fieldsBrian Paul
2011-02-08mesa: remove unused BITFIELD64 macrosBrian Paul
2011-02-05mesa/965: add support for GL_EXT_framebuffer_sRGB (v2)Dave Airlie
2011-01-26mesa: Propagate gl_FragDepth layout from GLSL IR to Mesa IRChad Versace
2011-01-26mesa: Add AMD_conservative_depth to extension listChad Versace
2011-01-23mesa: get rid of _NEW_ACCUM, clean-up _NEW_* #definesBrian Paul
2011-01-21mesa: EXT_framebuffer_sRGB interface additions.Dave Airlie
2011-01-20mesa: clean-up _mesa_lookup_prim_by_nr()Brian Paul
2011-01-20mesa: move extra prim mode #definesBrian Paul
2011-01-20mesa: minor formatting fixesBrian Paul
2011-01-20mesa: document sRGBDecode fieldBrian Paul
2011-01-19mesa: implement glGetShaderPrecisionFormat()Brian Paul
2011-01-16mesa/swrast: implement EXT_texture_sRGB_decodeDave Airlie
2011-01-15mesa: begin implementation of GL_ARB_draw_buffers_blendBrian Paul
2011-01-15mesa: support for GL_ARB_instanced_arraysBrian Paul
2011-01-15Merge branch 'draw-instanced'Brian Paul
2011-01-14mesa: Add extension enable bit for GL_ARB_ES2_compatibility.Eric Anholt
2011-01-13mesa: Change OES_standard_derivatives to be stand-alone extensionChad Versace
2011-01-12mesa: Refactor handling of extension stringsChad Versace
2011-01-04mesa: Make _mesa_choose_tex_format() choose formats out of a supported table.Eric Anholt
2010-12-08mesa: add PROGRAM_SYSTEM_VALUE and related tokensBrian Paul
2010-12-02mesa: raise max texture sizes to 16KBrian Paul
2010-12-01glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2Ian Romanick
2010-11-23mesa: replace #defines with new gl_shader_type enumBrian Paul
2010-11-10mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricapsRoland Scheidegger
2010-11-02mesa: move the gl_config struct declarationBrian Paul
2010-10-28mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXTBrian Paul
2010-10-28mesa: add gl_client_array::Integer field and related vertex array state codeBrian Paul
2010-10-27Track separate programs for each stageIan Romanick
2010-10-27mesa: Track an ActiveProgram distinct from CurrentProgramIan Romanick
2010-10-27mesa: Add infrastructure to track GL_EXT_separate_shader_objectsIan Romanick
2010-10-23mesa: added new gl_framebuffer::_IntegerColor fieldBrian Paul
2010-10-23mesa: added new gl_extensions::EXT_gpu_shader4 fieldBrian Paul
2010-10-14glsl: Slightly change the semantic of _LinkedShadersIan Romanick
2010-10-14Drop the "neutral" tnl moduleKristian Høgsberg
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-10-13Drop GLframebuffer typedef and just use struct gl_framebufferKristian Høgsberg