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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mtypes.h
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Author
2004-02-17
added FixedToDouble() macro
Brian Paul
2004-02-08
fully parameterize the macros for fixed-point arithmetic
Brian Paul
2004-02-06
Refactor "class" texture environments to be implemented in terms of
Ian Romanick
2004-02-06
Added flags for _all_ extensions to the gl_extensions struct so that drivers
Brian Paul
2004-01-28
Move FRAG_BIT_ definitions to mtypes.h so that NEED_SECONDARY_COLOR() macro
Keith Whitwell
2004-01-27
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
Ian Romanick
2004-01-27
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single
Keith Whitwell
2004-01-23
Change software alpha plane pointers from void* to GLchan*, eliminate some ca...
Brian Paul
2004-01-23
Don't set extra bits in FLUSH_VERTICES, fix several state bugs.
Keith Whitwell
2004-01-23
Initial support for floating point and signed texture formats.
Brian Paul
2004-01-05
Re-commit t_vertex.[ch] changes to fd.o server.
Keith Whitwell
2003-12-12
remove TexCoordInterleaveFactor. Clean up _mesa_InterleavedArrays()
Brian Paul
2003-11-29
Fix generic/conventional vertex array glitches.
Brian Paul
2003-11-25
current raster color index should be GLfloat
Brian Paul
2003-11-25
Remove unnecessary usage of __FUNCTION__.
Brian Paul
2003-11-24
Merge vtx-0-2-branch
Keith Whitwell
2003-11-21
more texture compression
Daniel Borca
2003-11-19
Initial checking of new ARB_frag/vertex program parser
Karl Rasche
2003-11-12
Ville Syrjala's logic op patch
Brian Paul
2003-11-10
Redo array element checking for vertex array buffers.
Brian Paul
2003-10-22
Initial work for bounds checking of vertex arrays and vertex buffer objects.
Brian Paul
2003-10-09
Eric's mesa-depth32.diff
Keith Whitwell
2003-09-18
Move context ASSERT/FLUSH macros to context.h
Brian Paul
2003-09-18
remove MESA_TRACE stuff
Brian Paul
2003-09-18
removed unused NoRaster and Rendering fields from GLcontext
Brian Paul
2003-09-17
remove unused Target field from gl_buffer_object
Brian Paul
2003-09-17
GL_ARB_vertex_buffer_object working now, at least for non-indexed
Brian Paul
2003-09-17
More work on ARB_vertex_buffer_object.
Brian Paul
2003-09-15
Some work on ARB_vertex_buffer_object.
Brian Paul
2003-09-09
Added most of the infrastructure required to support
Ian Romanick
2003-09-02
Added support for EXT_texture_mirror_clamp and the single wrap mode
Ian Romanick
2003-08-31
Moved some shared vertex/fragment program code into new program.c file.
Brian Paul
2003-08-28
Added OpenGL 1.4's per-texture LOD bias.
Brian Paul
2003-08-23
Trivial changes to add support for GL_ARB_point_sprite, which is a
Ian Romanick
2003-08-22
Added support for GL_IBM_multimode_draw_arrays.
Ian Romanick
2003-08-17
Re-org of register files for vertex/fragment programs. Will be easier to
Brian Paul
2003-08-05
Store material attributes in an Attrib[] style array. This is a
Keith Whitwell
2003-07-22
Implement debugger callback, etc for vertex programs. Misc clean-ups.
Brian Paul
2003-07-21
Initial implementation of GL_MESA_program_debug - a vertex/fragment program
Brian Paul
2003-07-17
Merge Jose's documentation and core Mesa changes from embedded branch
Keith Whitwell
2003-07-03
Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation).
Brian Paul
2003-07-03
Simplify extension string handling.
Brian Paul
2003-06-13
Implemented GL_ARB_occlusion_query (not 100% finalized).
Brian Paul
2003-06-02
Removed fields from 'struct gl_extensions' for extensions that don't
Ian Romanick
2003-05-30
Added support for NV_light_max_exponent.
Ian Romanick
2003-05-01
Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.
Brian Paul
2003-04-21
Implemented GL_EXT_depth_bounds_test.
Brian Paul
2003-04-18
minor re-org of program matrix, program local parameter limits
Brian Paul
2003-04-17
checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.
Brian Paul
2003-04-11
Some groundwork for GL_ARB_vertex/fragment_program.
Brian Paul
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