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path: root/src/mesa/main/mtypes.h
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2002-10-21GL_ATI_texture_mirror_once extension (Ian Romanick)Brian Paul
2002-10-11Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul
Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer. Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask. swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now. Added tokens and code for GL_AUX buffers, for completeness.
2002-10-09removed old TEXTURE0_ definesBrian Paul
2002-10-08finally get rid of ctx->Texture._ReallyEnabled fieldBrian Paul
2002-10-04Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
2002-10-02finished up GL_EXT_stencil_two_sideBrian Paul
2002-10-02removed unused ctx->Polygon.OffsetMRDBrian Paul
2002-10-02removed ctx->Polygon._OffsetAny - not really neededBrian Paul
2002-09-27new texture compression infrastructureBrian Paul
2002-09-23merge gl_texture_image RowStride from DRI 4.0.4Brian Paul
2002-09-21GL_MESA_pack_invertBrian Paul
2002-09-21updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)Brian Paul
2002-09-06GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul
2002-07-09Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul
indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
2002-06-29prep for OpenGL 1.4 feature setBrian Paul
2002-06-29Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul
Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
2002-06-18Moved GL_PROGRAM_ERROR_POSITION_NV state (it's not per-program).Brian Paul
Finished all glGet* queries for GL_NV_vertex_program. Improved error reporting in glEnable/Disable/Get, etc.
2002-06-15Implemented GL_NV_texture_rectangle extension.Brian Paul
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
2002-06-15Added ctx parameter to _mesa_debug()Brian Paul
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
2002-06-13New _mesa_debug() function to replace fprintf() calls.Brian Paul
Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c)
2002-06-06replaced hard-coded 4 with NUM_TEXTURE_TARGETSBrian Paul
2002-05-27replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul
2002-05-09Minor change to current raster position and texcoords.Brian Paul
2002-05-02Implemented GL_ARB_texture_env_crossbar.Brian Paul
Simplification of some of the texture application code.
2002-04-21Vertex program attribute arrays seem to work now. This includes fallbacksBrian Paul
to the conventional arrays when attribute arrays aren't enabled.
2002-04-21vertex program attribute array workBrian Paul
2002-04-19Provide a reasonable replacement for __FUNCTION__ when using non GNU CKarl Schultz
compilers. This allows Mesa to compile with non GNU C compilers again.
2002-04-09bring in changes from dri tcl branchKeith Whitwell
2002-03-29Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask.Brian Paul
2002-03-23Test implementation of proposed GL_EXT_shadow_funcs extension. This justBrian Paul
generalizes the R/texture comparision operators to include all eight of the depth test comparisons.
2002-03-16Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul
instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers().
2002-03-13initial work for NV_vertex_program1_1 extensionBrian Paul
2002-02-15Finished up GL_ARB_depth_texture and GL_ARB_shadowBrian Paul
2002-02-13More suport for t&l driversKeith Whitwell
Fix GLuint compare bugs Fix RESET_STIPPLE calls
2002-01-22Clean-up/renaming of the per-vertex attribute bits, specifically, theBrian Paul
VERT_BIT_* flags are new and used in many places (esp in T&L code). Updated some comments for doxygen. Various code clean-ups.
2002-01-12added some commentsBrian Paul
2002-01-11Moved _mesa_VertexAttribPointerNV into varray.c.Brian Paul
Removed dead placeholder functions from vpstate.[ch]. Changed gl_client_array's Enabled field to GLuint so it can actually hold the flags we're storing in it! Always do the switch (type) code in the vertex array functions to that <type> gets error checked!
2002-01-06implemented vertex program point size controlBrian Paul
2002-01-06Another vertex program checkpoint: clean-up of vertex attribute storageBrian Paul
in vertex_buffer. Improved vertex program pipeline stage such that output registers can be processed in a loop. Getting closer to where we need to be in order to implement performance optimizations...
2002-01-05infrastructure for vertex program attribute evaluatorsBrian Paul
2002-01-05Vertex program checkpoint commit: converted all vertex attributes (color,Brian Paul
normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype. Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib now complete.
2001-12-18Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul
Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
2001-12-14vertex program check-inBrian Paul
2001-12-04prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, ↵Brian Paul
GL_ARB_shadow_ambient
2001-11-18added test implementation of GL_ARB_window_posBrian Paul
2001-11-06added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul
2001-10-17added GL_ARB_texture_mirrored_repeatBrian Paul
2001-07-28Remove _BaseAlpha, fix reflect lighting bug.Keith Whitwell
2001-07-13assorted changes for supporting GLfloat color channels (not done)Brian Paul
2001-06-26More raster fog coord fixes.Brian Paul
New truncate vs. floor comments in drawpixels.c Added current raster secondary color state, not used yet.