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path: root/src/mesa/main/mtypes.h
AgeCommit message (Expand)Author
2007-05-16Initial implementation of MESA_texture_arrayIan Romanick
2007-04-21added MemPool fieldBrian
2007-04-18s/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa-specific token)Brian
2007-04-05Remove SI imports/exports remnants.George Sapountzis
2007-04-05temporary add some extra renderbuffer debug codeBrian
2007-04-04Remove the never-used SI-style imports/exports code.Brian
2007-03-27Restore the UseTexEnvProgram logic.Brian
2007-03-23Add the ability to generate programs that doesn't use condition codes.Brian
2007-03-21merge from masterBrian
2007-03-21mesa: revert f9f79c8d770e696249bd98c68b563f887562c974Xiang, Haihao
2007-03-16Colortable re-org.Brian
2007-03-16added a renderbuffer commentBrian
2007-03-14Re-org of gl_pixel_attrib struct.Brian
2007-03-11Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.Brian
2007-03-09Merge branch 'origin' into glsl-compiler-1Brian
2007-03-09New IMAGE_RED_TO_LUMINANCE flag passed to _mesa_pack_rgba_span_float() to fix...Brian
2007-02-27s/matrix_stack/gl_matrix_stack/ and s/mesa_list_state/gl_dlist_state/Brian
2007-02-26remove unused DriverMgrCtxBrian
2007-02-26Add EmitHighLevelInstructions, EmitComments booleans to gl_shader_state.Brian
2007-02-26Do proper framebuffer refcounting in _mesa_make_current().Brian
2007-02-24Remove unneeded _Fragment/VertexShaderPresent fields, update comments.Brian
2007-02-22added MAX_PROGRAM_ENV_PARAMSBrian
2007-02-22Merge branch 'origin' into glsl-compiler-1Brian
2007-02-03Add _NEW_PROGRAM flag to _MESA_NEW_NEED_EYE_COORDS.Brian
2007-02-03Add _NEW_PROGRAM flag to _MESA_NEW_NEED_EYE_COORDS.Brian
2007-01-24added FRAG_BIT_TEX() and FRAG_BIT_VAR() macrosBrian
2007-01-16Merge branch 'master' of git+ssh://keithw@git.freedesktop.org/git/mesa/mesa i...Keith Whitwell
2007-01-09Implement vertex attribute binding.Brian
2007-01-09Moved NumTexInstructions, NumTexIndirections, etc. into gl_program sinceBrian
2007-01-05added PROGRAM_SAMPLERBrian
2007-01-04move TexturesUsed[] into gl_program since vertex programs/shaders can use tex...Brian
2006-12-20Fix shader object reference counting and hash table deallocation.Brian
2006-12-19Clean-up and re-org of the main GLSL object types.Brian
2006-12-19Overhaul of GLSL API functions, dispatching, etc.Brian
2006-12-15Lots of assorted changes for new GLSL compiler backend.Brian
2006-11-03Minor changes to get ready for OpenGL 2.1.Brian Paul
2006-11-02Undo some of yesterday's ATI_separate_stencil changes. The ATI extensionBrian Paul
2006-11-02merge current trunk into vbo branchAlan Hourihane
2006-11-02Add ATI_separate_stencil and use it in preference to EXT_stencil_two_sideBrian Paul
2006-11-01Merge texmem-0-3-branch.Keith Whitwell
2006-11-01Added a few new ctx->Const. fields for shader-related limits.Brian Paul
2006-10-30Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that ourKeith Whitwell
2006-10-30better handling of current attributes. Trivial dlist and varray tests workKeith Whitwell
2006-10-30Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h.Brian Paul
2006-10-22Color clamping fixes.Brian Paul
2006-10-17Move struct atifs_machine into s_atifragshader.cBrian Paul
2006-10-13Revamp color table code.Brian Paul
2006-10-10a step toward moving run-time vertex program state out of GLcontextBrian Paul
2006-10-10Move the fp_machine struct into s_nvfragmprog.c since (except for programBrian Paul
2006-08-15Add support for GL_EXT_gpu_program_parameters. Any driver that enablesIan Romanick