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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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mtypes.h
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2010-07-07
mesa: initial support for new GL 3.0 texture formats
Brian Paul
2010-07-02
mesa: add geometry shader fields to gl_shader_program
Brian Paul
2010-07-02
main: change some GS field types, added comments
Brian Paul
2010-07-01
mesa: extension flags and version testing for GL 3.x features
Brian Paul
2010-06-30
linker: Don't dynamically allocate slots for linked shaders
Ian Romanick
2010-06-30
glsl2: Use Mesa's gl_shader_program instead of our own struct glsl_program.
Eric Anholt
2010-06-30
glsl2: Move our data from a glsl_shader* on the side to the main gl_shader *.
Eric Anholt
2010-06-28
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-05-10
mesa: more transform feedback infrastructure
Brian Paul
2010-05-04
mesa: remove trailing comma in enum list
Brian Paul
2010-04-28
mesa: Handle GL_TEXTURE_GEN_STR_OES in _mesa_Enable()
Kristian Høgsberg
2010-04-22
mesa: Track the OpenGL API we're implementing in the context
Kristian Høgsberg
2010-04-20
mesa: API and state for GL 3.1 primitive restart
Brian Paul
2010-04-20
mesa: add GL 3.2 GL_CONTEXT_PROFILE_MASK query
Brian Paul
2010-04-06
mesa: Add OES_EGL_image to extension list.
Chia-I Wu
2010-04-04
mesa: new extension flag for GL_EXT/ARB_draw_instanced
Brian Paul
2010-03-30
mesa: initial data structures for transform feedback
Brian Paul
2010-03-20
mesa: added GL3 ContextFlags field and query code
Brian Paul
2010-03-05
APPLE_object_purgeable: core
Chris Wilson
2010-03-03
mesa: Remove unused RasterIndex field
Ian Romanick
2010-02-25
mesa: added new extension flag for GL_EXT_texture_array
Brian Paul
2010-02-09
mesa: Protect buffer objects reference counting with a mutex.
Michal Krol
2010-02-03
mesa: increase number of texture units to MAX_COMBINED_TEXTURE_IMAGE_UNITS
Brian Paul
2010-02-03
mesa: re-dimension RasterTexCoords and CoordReplace
Brian Paul
2010-01-23
mesa: add core support for ARB_half_float_vertex.
Dave Airlie
2010-01-21
mesa: support for GL_ARB_fragment_coord_conventions
Luca Barbieri
2010-01-12
Merge branch 'master' into opengl-es-v2
Chia-I Wu
2010-01-05
mesa: added version fields to GLcontext
Brian Paul
2010-01-04
mesa: make texture BorderColor a union of float/int/uint
Brian Paul
2009-12-31
mesa: add flag for GL_NV_conditional_render extension
Brian Paul
2009-12-31
mesa: _mesa_Begin/EndConditionalRender() functions
Brian Paul
2009-12-30
mesa: implement GL3 GL_NUM_EXTENSIONS query
Brian Paul
2009-12-29
mesa: added infrastructure for GL_EXT_draw_buffers2
Brian Paul
2009-12-29
mesa: implement per-buffer color masking
Brian Paul
2009-12-29
mesa: per-buffer blend enabled flags
Brian Paul
2009-12-11
Merge branch 'mesa_7_7_branch'
Brian Paul
2009-12-09
mesa: Move OES_read_format support from drivers into the core.
Eric Anholt
2009-12-01
mesa: Update vertex texture code after gallium changes.
Michal Krol
2009-11-17
Merge branch 'outputswritten64'
Ian Romanick
2009-11-17
ARB_fbo: Enable GL_EXT_framebuffer_multisample
Ian Romanick
2009-11-05
mesa/es: Add support for GL_OES_draw_texture.
Chia-I Wu
2009-10-28
mesa: move some gl_texture_image and gl_renderbuffer fields around
Brian Paul
2009-10-28
Merge branch 'texformat-rework'
Brian Paul
2009-10-16
mesa: fix/update some comments
Brian Paul
2009-10-16
mesa: move a comma
Brian Paul
2009-10-16
mesa: added MESA_GLSL=useprog debug flag
Brian Paul
2009-10-14
mesa: added VERBOSE_SWAPBUFFERS
Brian Paul
2009-10-14
mesa: added MESA_VERBOSE option 'draw' to debug glDrawArrays/Elements, etc.
Brian Paul
2009-10-14
mesa: rename VERBOSE_IMMEDIATE->VERBOSE_MATERIAL to reflect what it does
Brian Paul
2009-10-08
mesa: remove a bunch of gl_renderbuffer fields
Brian Paul
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