Age | Commit message (Collapse) | Author |
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debugging extension.
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Fixed some vertex array / vertex program glitches with glDrawElements.
Fixed some fragment program runtime bugs.
Non-trivial Cg programs are running now.
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Implemented TXD instruction.
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Basic fragment program texture instructions are limping along.
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Moved type conversion and interpolation macros into macros.h
Updated all the files that used to include mmath.h
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Misc parser clean-ups.
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Re-org of some GL_NV_vertex_program code.
Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
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