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path: root/src/mesa/main/nvfragparse.c
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2003-08-31Moved some shared vertex/fragment program code into new program.c file.Brian Paul
Implemented new program_parameter_list type and functions for dealing with named program parameters, constants and GL state references. New state_index enum for describing GL state referenced within ARB vertex/ fragment programs. Plus, functions for fetching named GL state.
2003-08-30Silence compiler warnings about implicit casts or conversions by supplying ↵Karl Schultz
explicit casts and/or tweaking constant and variable definitions.
2003-08-29fix minor warnings with castsBrian Paul
2003-08-17Re-org of register files for vertex/fragment programs. Will be easier toBrian Paul
hook in global state references, etc. for ARB programs.
2003-07-21Initial implementation of GL_MESA_program_debug - a vertex/fragment programBrian Paul
debugging extension.
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell
2003-05-10fix scalar literal parsing glitchesBrian Paul
2003-04-11Some groundwork for GL_ARB_vertex/fragment_program.Brian Paul
2003-04-08fix some problems parsing scalar source argumentsBrian Paul
2003-04-08Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul
Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now.
2003-04-07scalar source reg can be a scalar or vector literalBrian Paul
2003-04-07minor parser fixes, program print-out fixesBrian Paul
2003-04-05fragment program named constants and named program parameters basically work nowBrian Paul
2003-04-01_mesa_realloc() fixBrian Paul
2003-03-19Rewrite of fragment program named parameters, constants, etc. Not done.Brian Paul
2003-03-15Fix up some fragment program texture enable issues.Brian Paul
Implemented TXD instruction.
2003-03-14Clean-up of parser error handling/reporting.Brian Paul
Basic fragment program texture instructions are limping along.
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
2003-02-26More clean-ups. Parse scalar/vector literals and defined identifier sources.Brian Paul
2003-02-25s/Parse_SwizzleSrcReg/Parse_VectorSrc/. Parse +/- and absolute value syntax.Brian Paul
2003-02-25assorted clean-ups and improvementsBrian Paul
2003-02-23use _mesa_find_line_column()Brian Paul
2003-02-23silence warning with a castBrian Paul
2003-02-23parser clean-upsBrian Paul
2003-02-17Implement parsing of texture instructions and prototype execution.Brian Paul
Misc parser clean-ups.
2003-02-16more work on DEFINE/DECLARATION statements, symbol tablesBrian Paul
2003-02-08replace _mesa_strtof() with _mesa_strtod()Brian Paul
2003-01-19add some castsBrian Paul
2003-01-14First batch of code for GL_NV_fragment_program.Brian Paul
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.