| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2004-03-30 | these files now live in the shader directory | Brian Paul | |
| 2003-07-21 | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul | |
| debugging extension. | |||
| 2003-06-05 | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | |
| 2003-01-14 | First batch of code for GL_NV_fragment_program. | Brian Paul | |
| Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | |||
