Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-28 | Move FRAG_BIT_ definitions to mtypes.h so that NEED_SECONDARY_COLOR() macro | Keith Whitwell | |
works globally. | |||
2004-01-22 | Minor tweaks to help out at a driver level. | Keith Whitwell | |
2003-12-09 | Update NEED_SECONDARY_COLOR macro to test if either vertex/fragment | Brian Paul | |
programs are enabled and if they need secondary color input register. Patch by Karl Rasche, with tweaks by Brian. | |||
2003-09-04 | Added new opcodes for ARB_fragment_program, like ABS, CMP, TXB, etc. | Brian Paul | |
2003-08-31 | Moved some shared vertex/fragment program code into new program.c file. | Brian Paul | |
Implemented new program_parameter_list type and functions for dealing with named program parameters, constants and GL state references. New state_index enum for describing GL state referenced within ARB vertex/ fragment programs. Plus, functions for fetching named GL state. | |||
2003-08-17 | Re-org of register files for vertex/fragment programs. Will be easier to | Brian Paul | |
hook in global state references, etc. for ARB programs. | |||
2003-07-21 | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul | |
debugging extension. | |||
2003-06-05 | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | |
2003-05-10 | fix scalar literal parsing glitches | Brian Paul | |
2003-04-05 | fragment program named constants and named program parameters basically work now | Brian Paul | |
2003-03-15 | Fix up some fragment program texture enable issues. | Brian Paul | |
Implemented TXD instruction. | |||
2003-03-14 | Clean-up of parser error handling/reporting. | Brian Paul | |
Basic fragment program texture instructions are limping along. | |||
2003-02-23 | parser clean-ups | Brian Paul | |
2003-02-17 | Implement parsing of texture instructions and prototype execution. | Brian Paul | |
Misc parser clean-ups. | |||
2003-01-14 | First batch of code for GL_NV_fragment_program. | Brian Paul | |
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. |