Age | Commit message (Expand) | Author |
---|---|---|
2010-06-10 | mesa: move nvprogram.[ch] to main/ | Brian Paul |
2004-03-30 | these files now live in the shader directory | Brian Paul |
2003-10-21 | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett |
2003-08-31 | Moved some shared vertex/fragment program code into new program.c file. | Brian Paul |
2003-04-17 | Added arbprogram.c to Makefiles. | Brian Paul |
2003-04-17 | checkpoint: more infrastructure for GL_ARB_vertex/fragment_program. | Brian Paul |
2003-03-29 | proper dispatch for NV_fragment_program functions | Brian Paul |
2003-03-19 | Rewrite of fragment program named parameters, constants, etc. Not done. | Brian Paul |
2003-02-25 | assorted clean-ups and improvements | Brian Paul |
2003-02-23 | added _mesa_find_line_column() | Brian Paul |
2003-02-16 | more work on DEFINE/DECLARATION statements, symbol tables | Brian Paul |
2003-01-14 | First batch of code for GL_NV_fragment_program. | Brian Paul |