Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-28 | mesa: move PBO-related functions into a new file | Brian Paul | |
2011-02-28 | mesa: remove GL_SGI_texture_color_table support | Brian Paul | |
It was only implemented in the swrast driver and probably not used by any applications. A modern app would use a dependent/chained texture lookup in the fragment shader. | |||
2011-01-07 | mesa: Directly include mfeatures.h in files that perform feature tests. | Vinson Lee | |
2010-10-13 | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | |
2010-09-23 | mesa: Remove EXT_convolution. | Eric Anholt | |
More optional code. | |||
2010-09-23 | mesa: Remove SGI_color_matrix. | Eric Anholt | |
Another optional ARB_imaging subset extension. | |||
2010-09-23 | mesa: Remove SGI_color_table. | Eric Anholt | |
Another optional ARB_imaging subset extension. | |||
2010-09-23 | mesa: Remove EXT_histogram. | Eric Anholt | |
This has always been optional, and not useful. | |||
2010-02-25 | mesa: Move src/mesa/glapi/dispatch.h to mesa. | Chia-I Wu | |
glapi/dispatch.h is a core Mesa header file. Move the header file to main/ to make this clear. It also becomes clear after this change that IN_DRI_DRIVER is only used in core Mesa to enable the remap table. | |||
2010-02-25 | mesa: Remove dead error condition. | Vinson Lee | |
2010-02-19 | mesa: replace old MEMCPY macro with memcpy | Brian Paul | |
2010-02-09 | mesa: Enable true refcounting for NullBufferObj. | Michal Krol | |
This object can be shared with another context, so we cannot just delete it when the owning context is being destroyed. Ensuring that buffer objects are properly refcounted guarantees NullBufferObj is destroyed when all references to it are removed. | |||
2010-01-18 | mesa: Remove unnecessary header from pixel.c. | Vinson Lee | |
2009-09-24 | mesa/main: Make FEATURE_pixel_transfer follow feature conventions. | Chia-I Wu | |
As shown in mfeatures.h, this allows users of pixel.h to work without knowing if the feature is available. | |||
2009-09-03 | mesa: use new _mesa_map_pbo_source/dest() functions in more places | Brian Paul | |
This trims down the code a bit. The next step would be to combine the validate and map operations into one helper... | |||
2009-08-12 | mesa: use _mesa_is_bufferobj() | Brian Paul | |
2009-05-07 | mesa: move the NullBufferObj from GLcontext to gl_shared_state | Brian Paul | |
Since shared array objects may point to the null/default buffer object, the null/default buffer object should be part of the shared state. | |||
2009-04-22 | mesa: fix comment typo | Brian Paul | |
2009-02-10 | mesa: s/_IMAGE_NEW_TRANSFER_STATE/_MESA_NEW_TRANSFER_STATE/ to be more ↵ | Brian Paul | |
consistant with other flags | |||
2008-11-10 | mesa: new _mesa_is_pow_two() function | Brian | |
2008-09-23 | mesa: Apply MSVC portability fixes from Alan Hourihane. | José Fonseca | |
2008-09-21 | mesa: refactor: move initialization of DefaultPacking state. | Brian Paul | |
2008-09-21 | mesa: refactor: move pixel map/scale/bias code into image.c | Brian Paul | |
pixel.c is just the API-related code now. | |||
2008-09-21 | mesa: refactor: new _mesa_init_pixelstore() function | Brian Paul | |
(cherry picked from commit 5f91007f996d0b7e3233f221a6b0056203e356d2) | |||
2008-09-21 | mesa: refactor: move glPixelStore function into new pixelstore.c file | Brian Paul | |
2007-03-21 | merge from master | Brian | |
2007-03-16 | Colortable re-org. | Brian | |
The pixel transfer path has three color table lookups. Use an array [3] to store that info, rather than separate variables. | |||
2007-03-14 | pixelmap code simplification | Brian | |
2007-03-14 | Re-org of gl_pixel_attrib struct. | Brian | |
Reorder fields according to the order in which the pixel transfer operations take place. Improve comments. Move the pixel maps out of gl_pixel_attrib since they're not supposed to be pushed/popped by glPush/PopAttrib. New gl_pixelmap and gl_pixelmaps structs to contain the pixelmaps. | |||
2007-03-13 | fix ctx->Pixel.PostConvolutionScale/Bias subscript bugs | Brian | |
2006-10-24 | s/GLchan/GLubyte/ | Brian Paul | |
2006-10-13 | Consolidate, move, fix code related to color index and stencil image transfer | Brian Paul | |
operations (shift, offset, table lookup, etc). | |||
2006-10-13 | Revamp color table code. | Brian Paul | |
Always store all color tables as both float and ubyte. | |||
2006-10-12 | remove _mesa_chan_to_float_span(), rename _mesa_map_ci8_to_rgba() | Brian Paul | |
2006-10-12 | _mesa_map_ci_to_rgba_chan() no longer used | Brian Paul | |
2005-12-14 | Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be | Brian Paul | |
done with fragment programs nowadays. | |||
2005-11-09 | Bug 4996. | Brian Paul | |
Replace use of FLOAT_TO_USHORT with either CLAMPED_FLOAT_TO_USHORT or UNCLAMPED_FLOAT_TO_USHORT. Same should be done for UBYTE, UINT, etc. | |||
2005-10-05 | s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table. | Brian Paul | |
2005-09-28 | added _mesa_scale_and_bias_depth() | Brian Paul | |
2005-08-10 | the PIXEL_MAP_I_TO_I table should be GLfloat, not GLint | Brian Paul | |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
2004-11-10 | GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking | Brian Paul | |
and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions. | |||
2004-10-31 | Use the _mesa_scale_and_bias_rgba() function in the convolution functions. | Brian Paul | |
Minor clean-ups. | |||
2004-10-31 | PBO support for gl[Get]PixelMap functions | Brian Paul | |
2004-08-25 | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | |
1015696) | |||
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul | |
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | |||
2004-03-13 | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | |
Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet. | |||
2004-02-28 | move _swrast_texture_table_lookup() to _mesa_lookup_rgba_chan() | Brian Paul | |
2004-02-28 | replace color table FloatTable boolean with Type enum | Brian Paul | |
2003-10-21 | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett | |
points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler. |